Video Games: A Rising Instigator

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Since the dawn of the video game era more and more people have become interested in games. The growing population has also become of younger in age as games have become simpler to play. At the same time, games have become more graphic with advances in technology. Most of today's kids are exposed to games everyday, whether it's at home, school, or around the community in advertisements. Many of today's games include violence and weapons used to kill each other, or others on the game. Since these types of games were introduced violence among young kids has increased. In this paper we will 1) define the problem more in depth and show the extent of the problem around the community and 2) explore possible solutions and the best possible solution to the problem of increasingly bad behavior in kids due to violent video games. Video games have been around for many years and violent video games have become increasingly popular, especially to kids in their adolescent years. Along with the increased popularity of video games, violence has also increased. Mary Bellis, on About.com Computer and Video Game History, said that the first computer game ever made was in 1952, by A.S Douglas. It was a computer game called Tic-Tac-Toe that was a basic graphical game. The first recorded video game played was in 1958 called Tennis for Two created by William Higinbotham. In 1971 a game called Computer Space was the first buyable video game on the market and was commercially advertised. The first recorded game console ever made was created by Ralph Baer called the Odyssey which was released in 1972 but originally made in 1966. There were twelve games programmed to the gaming system. These inventions in history were the start to gaming throughout the who... ... middle of paper ... ...ractice violent acts hundreds, if not thousands of times, the player learns to associate violence with pleasure, and violent video games can be very addictive (psychologytoday.com). With all of the evidence that violent video games cause kids to act aggressive there is no way around the fact that something has to be done, either in the terms of widespread or parents taking action themselves. The number one way that we think we can reduce the violence is for parents to limit the amount of violent video games their child sees. By limiting the amount of time violent video game are played by your kid, knowing ESRB ratings to limit the games they have available to them, getting your kids interested in other activities to take up their time, and using screen time as a privilege the amount of violence and aggression seen by kids who play violent video games would decrease.

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