When does Internet use become an addiction?. Drug Benefit Trends. http://go.galegroup.com.ezproxylocal.library.nova.edu/ps/i.do?id=GALE%7CA189047675&v=2.1&u=novaseu_main&it=r&p=GPS&sw=w Smith, D. (2008). Addiction to internet 'is an illness'. The Guardian.
"Viewing Internet Pornography: For Whom Is It Problematic, How, And Why?." Sexual Addiction & Compulsivity 16.4 (2009): 253-266. Academic Search Premier. Web. 13 Mar.
Nerdy, geeky males that knows a plethora of things about computers and spend most of their time on the computer, that’s the first kind of person the average individual thinks of being in danger of becoming a computer addict. However it is estimated that internet addiction affects at least 1 in 8 Americans. Internet Addiction Disorder (IAD), internet dependency, and internet compulsions are all the same thing. According The Encyclopedia of Mental Disorders, internet addiction disorder refers to the problematic use of the various aspects of its technology, such as electronic mail (e-mail) and the world wide web. Internet addiction, also known as IAD, covers impulse control problems.
iDisorder: understanding our obsession with technology and overcoming its hold on us. New York: Palgrave Macmillan, 2012. Print. Saisan, Joanna, Melinda Smith, Lawrence Robinson, and Jeanne Segal. "Internet & Computer Addiction."
Brian, D Ng. “Addiction to the Internet and Online Gaming.” Cyberpsychology & Behavior, 8, 2(2005): 110-113. Johnson, Bankole A. “Addiction Medicine: Science and Practice.” New York; London: Springer Verlag, 2010. Liu, Fengshu.
In other words, it can be said that while performing a task through the internet, the wide options available to the users divert their attention. For instance, if a person decides to read an online book instead of the traditional hard ... ... middle of paper ... ...and disregard their priorities. Although media can grant its users with information and entertainment, it can also drive them away from their responsibilities with the addiction that comes along with using it. Technology, with its great advancements and developments, has brought many advantageous changes onto humanity. But along with that, technology has inflicted negative effects on its users, such as addiction to mobile phones, constant use of the internet, and negative influences of media.
A new epidemic has fallen over America and is spreading like wild fire across the states as more and more fall victim to its claws. That epidemic is known as internet addiction which many of today’s youths are prone to due to the widespread usage of technology. Excessive use of the internet has proven hazardous to the generation because it decreases cognitive ability, impairs social development, and increases health problems. Since the current American society relies heavily on technology and web searches through google, the internet has become a necessary essential and making addiction almost inevitable. Those born into this digital dependency are at a high risk for cognitive impairment.
Introduction Ko, Liu, Yen, Yen, Chen and Lin (2012) stated the “Internet is one of the most important communication and social interaction media in modern life.” Of course, too much of a good thing has always been a risk as Tuncay Ayas (2012) reported that “Internet addiction can be roughly defined as the inability of resistance for using the Internet excessively, seeing the time spent outside the virtual environment as a loss of time, being very furious and aggressive when deprived of, deteriorating of the person’s work, social and family life.” Kuss, Griffiths and Binder (2013) considered Internet gaming addiction one of an array of disorders included under the heading of Internet addiction. The sources in this review were chosen because they covered the topic well from introduction to conclusion. Internet gaming addiction was chosen as the topic due to the author’s interest in the topic. Literature Review Kuss (2013) provided that Internet gaming started becoming popular in the early 2000s as did the study of Internet gaming addiction. Kuss listed risk factors that included socialization, reputation, a sense of responsibility to one’s team members and immersion in the game as well as escapism.
The use of censorship by one side to gain power over another is apparent throughout history. The development of technology has posed several issues for both parties, both making censorship more and less difficult to enforce. This is especially prevalent in today’s society, where the internet has ensnared the current younger generations with its social networking and online entertainment industries. Even further detrimental to this modernized culture is how this freedom has prevented anyone from efficiently limiting connections to these such sites. The place where internet censorship is most commonly present is in schools, where it raises many issues and questions about the effectiveness of installing the filters.