The play Final Cargo
An Introduction
Final Cargo is a play telling the story of various characters as they
embark an adventure on a ship. The main characters were: The Skipper,
Ruth, Engineer, Cook, Night, Day, Benjamin and Boy. Each character
plays a strong role in this play that affects the way the play
progresses. As the ship sets sale both the living, the dead and the
ones above view the tale and tragedy of this boat. With a climatic
end, the boat is capsized by strong waves and The Skipper, Ruth,
Engineer and Cook meet their fate at the bottom of the sea…
To make more sense of the play and the various meanings and symbolic
morals from it, we have explored in a wide range of formats:
The Response Phase
We used these explorative strategies to enhance the understanding of
the play:
[IMAGE]
* Still Image - In a group we created a still image of the boat. We
then showed the various ways to demonstrate calm/disaster with the
use of our bodies; then we added words that related to our
calm/disaster pose such as sun, breezy, and still for calm, and
choppy, crash, and thunder to show disaster. This technique is
called soundscaping: using words to enhance and exaggerate what
you are showing.
[IMAGE]
* Thought Tracking - This was a technique similar to the still
image. Instead of creating something we became a character from
the play and used our bodies to demonstrate how that character
might look in a calm/disaster still pose. After we had done this
we then soundscaped our poses and used words related to the
calm/disaster situation and what sort of thing our character might
say.
Left to right: Ruth, Skipper, Cook
In the short story “The Most Dangerous Game”, there are two main characters, Sanger Rainsford and General Zaroff. The story starts off with Rainsford and Rainsford’s hunting partner, Whitney, on a yacht heading to Rio de Janiero to hunt big game animals. Rainsford ends up becoming trapped on Ship-Trap Island, and that is where he and the reader are introduced to General Zaroff. Unfortunately for Rainsford, General Zaroff is not your normal General. General Zaroff and Rainsford are similar and different in many ways, and even though Rainsford believes that Zaroff is a sick individual, at the end of the story he becomes more like Zaroff than he realizes.
Andrew Wiggin is the main character in the novel, Ender’s Game. His nickname is Ender. Andrew got his nickname from his older sister Valentine when he was born because Valentine was unable to say the name “Andrew”, so she called him Ender. It has specific meaning in the book because of the fact that Ender is expected to be able to ‘end’ events that someone else had started before him.
Ender’s game is a science fiction novel written by Orson Scott card it was published in 1985. This book is in the future when in the story earth has been invaded by an alien race and is almost destroyed by the invasion but wins the battle and to prevent earth from being destroyed if they return they create the International fleet which recruits kids an teaches them to be commanders. The chapter that I am going to analyze is chapter one which is called Third. This chapter shows how Ender is being manipulated since the start and how he has to deal with being different by being a third.
The novel Ender’s Game is written by Orson Schott Card. It is about a young boy who is sent to battle school. He meets friends and makes adversaries. In battle school, out in space, Ender, the young boy is a genius and is taught many tactics to destroy their prime enemy the buggers. He excels in school and battles his way into command school before the required age. There he is told he is battling buggers in simulations or is he? Throughout the novel, Ender is manipulated, bullied, and isolated, which creates many themes and messages. In this novel Ender’s Game the main theme is life is a game. Three characters that best prove this are Ender, Peter, and Bonzo.
The book starts off with Ender getting his monitor off. A monitor is something that they but on the back of these peoples necks to see if they are a good candidate to be a general to fight the buggers. The buggers are aliens. Well, since he is not monitored anymore people who have always wanted to fight him can now fight them. He ends up winning all of the fights and he goes home. As it turns out taking off his monitor was a test to see how he would handle people that fight him.
The picture of the crewmen; Michael Moran, Dale Murphy, Alfred Pierre, Robert Shatford, david Sullivan and Frenky Billy Tyne Jr. on the Boat shows the viewer how they had to dress everyday to work and what they would have been wearing when the boat capsized and sank but the bodies were never found. This picture shows the imagery of how life as a fishermen would look like on the open seas. This also gives insight to how the ranking of the crewmen worked captian telling the fishermen what to do depending on the
Ender's Game by Orson Scott Card. When the novel starts, Ender Wiggin is a six-year-old genius. He has a brother, Peter, and a sister, Valentine, whom is the only person Ender truly loves. Ender is the third born in the Wiggin family, which is rare, because the limited number of children per family is two.
The Last Of the Mohicans The film is set in 1757, the third year of war between England and France for the possession of the continent. The center of the story is the most notorious event of the French and Indian War; the so-called 'massacre' of British troops, women and children by General Montcalm's Indian allies after the British surrender of Fort William Henry to the French on 9th August 1757. The Struggle between the French and English for control of North America became apparent in the late 1600s. The buffer between the two imperial powers was the presence of the five Nations of Iroquois who controlled almost all of what is now New York State. From West to East the tribes were the Seneca, Cayuga, Onondaga, Oneida, and the Mohawk; these five were joined by the Tuscarora to form six Nations in 1711. The film correctly portrays the Iroquois as ferocious warriors who practiced torture and covered their skins with bear grease and red ochre.
Being able to overcome anything in life is a great feeling. There is a special feeling in the body and the mind when the body achieves a goal, and the mind gets a feeling of satisfaction. Since, the mind chooses to go against the body's will to quit, you have to be mentally strong. In Richard Connell's short story “The Most Dangerous Game,” large game hunter Sanger Rainsford is tested in the following ways: strong versus the weak, the value of life, and becoming what he fears. To begin with, Rainsford has to pose as the weak against the strong, General Zaroff.
Gregory Maguire once stated “People who claim that they're evil are usually no worse than the rest of us. It's people who claim that they're good, or any way better than the rest of us, that you have to be wary of.” The manipulation of the younger girls, Reverend Parris, and the Procter’s will illustrate that Abigail Williams is the epicenter of all evil in Arthur Millers The Crucible.
In The Last of the Mohicans by James Fenimore Cooper, historical romance is apparent through settings, characters and plots. Cooper is considered by many critics to be the father of the American historical romance. Fred Lewis Patee said, 'Not only was Cooper the pioneer (of the historical romance) in America, and thus worthy of the highest praise, but in many respects his romances have never been surpassed.'; (212) Cooper celebrated the creative spirit of the individual and had a deep appreciation for nature. He was a romantic who enjoyed the mysteriousness and exoticness of the frontier. He favored the use of emotions over reason. Through his romantic writings, Cooper is able to captivate the reader and led them on journey through his imaginary world.
The story The Last Of The Mohicans takes place in eastern Canada and in the
In society there is a longing for a story to have a nice and neat happy ending. Broadway and the theater originally would give this to their audience, especially in America. Give the audience what the want! They want happy endings that mirror their own values and interpretations of how the world should be and at the end of it should be, “and they all lived happily ever after.” The fairy tale ending is something society hopes, dreams, and strives for since we could listen to our parents read us fairy tales with these sweet stories of finding true love and having to fight the odds to be the Prince or Princess you deserve to be. With Into the Woods, Lapine and Sondheim sought out to explore what could go wrong with “happily ever after.” Effectively leaving the audience with the adage, “be careful what you ask for…”
During this scene the director goes for a full helicopter beauty shot that captures the ship in all its’ glory (1:19:03). The scene celebrates the ship and Jack giving the audience a joyful feeling, like nothing could ever turn wrong. This was done in order to make the audience appreciate the full beauty of the ship before the catastrophe, in order to understand the peril that was the Titanic’s sinking. The scene was originally filmed on a rotating turntable, and as the camera zooms out the character's transition from real people to CGI characters when you can’t see them. These effects and visuals are used to further enhance the scene of a movie. Having these visual aids helps build the drama of the scene, so the visual aspect is heavily relied on. If it weren’t for the effects and angles, you would not be able to understand how the passengers felt on the “Unsinkable” ship, and just how bad the situation was when they
The use of multiple images to propel a narrative allows the audience to learn something through the characters that are there. Bloomer (1990)’s study on visual perception also draws upon Newton (1998)’s concern, as he explores the multiple perspectives and views of the event. By using a series of images, the characters mood and tone can be established throughout different elements of what we see. This may be the people, the place itself or the items within the place. By having a narrative of photographs, the audience has an even deeper understanding of the reality of that moment or event as they see more than just the ‘big picture’ as