The Tehcnological Landscape and Philobatic Personalities Go Hand in Hand

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The technological landscape plays a primary role in the characters lives of J.G Ballard’s Crash. Ballard depicts a very constructed world around the characters, and arguably all of society. The world of Crash is organized by technology through its structures, objects, and even people. In a general overview on the environment of information, the Online Computer Library Center states that “increased investments in technologies and standards … allow organizations to bring structure to unstructured data” (De Rosa 35). This is a fitting metaphor at play in Crash. The technological landscape is pressed into the foreground throughout Crash, and I view the characters of the novel as unstructured data trying to escape the technology that is attempting to structure them. The characters attempt to escape technology by adopting neo-posthuman and philobatic personalities, but only deepen their dependence on the technological landscape that literally consumes them.

The term “Philobat” was coined by Michael Balint, an object relations theorist from the psychoanalytic school of psychology (25). The term refers to a personality type that enjoys a form of thrills that Balint outlines in his book Thrills & Regressions, conversely, the opposing personality to the philobat Balint labels as “Ocnophil” (25). The thrills found pleasurable by philobats, conversely by ocnophils, encompass three stages. First a conscious fear to—or from—a stimuli must occur, followed by an intentional exposure to said fear, and the confidence in tolerating the fear with an understanding of returning to safety from the fear. Three examples of the thrills outlined by these given rules are provided by Balint. They are related to “high speed” such as motor car racing, “exposed situations” like rock climbing, and new experiences such as “new forms of ‘perverse’ sexual activities” (Balint 23-24). Very literal forms of the three stages that outline Balint’s description of thrills are childhood games like hide and seek or tag. The conscious fear of the catcher role, and the safety of a home or free zone, provides the first and last stage of a thrill. The second stage is satisfied with participation in the game being the intentional exposure to fear. A more abstract form of thrill is seen in what the term philobat was derived from: the acrobat. An acrobat analogy is more in tune with how philobats relate to Crash.

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