The Similarities Between 'Games And Kid Kustomers'

750 Words2 Pages

Megan Judge
English D block
Mr. Cormier
November 19, 2015
Childhood Behaviors Although these non-fiction short stories have completely different topics, “Games” by Steven Johnson and “Kid Kustomers” by Eric Schlosser have many similarities. In “Games,” the main idea is that although video games are becoming increasingly popular, it would be highly beneficial to kids to know the importance of reading. The main idea of “Kid Kustomers” is that modern marketing is focused mainly on children. Interestingly enough, both stories have similarities and differences: Both concern children and deal with conflicts of technology however, the use of age is different. For two stories that are very different, they have a lot in common.
One of the similarities …show more content…

For example, “Games by Steven Johnson is a persuasive essay about reading books rather than play video games. The reason being is that using technology more frequently than reading can cause many disadvantages including increased violence and less socialization. Throughout the story he describes, “...today’s video game obsessions, and their stupefying effects on tomorrow's generations” (198). Schlosser’s “Kid Kustomers” also deals with the conflicts caused by technology. Schlosser writes, “The effects of these TV ads have long been subject of controversy” (356). Not only do these ads promote business, but they can also affect a child’s behavior and encourage unhealthy behaviors like smoking. In addition to this, young children think that ads on TV and the internet are true and will therefore be misled. An example of this is the Joe Camel commercials which encourage smoking. In summary, Steven Johnson and Eric Schlosser have very strong opinions about technology and its …show more content…

Steven Johnson’s use of age does effectively support his theme. He believes that everybody should know the joys and benefits of reading. Although this is true, the younger generations of kids are more affected by video games because of the increased popularity of technology. Johnson writes, “I suggest you begin to foster in your children a love of reading and the printed word from the start...” (197). He is saying that to be an ardent reader, a person should acquire a great love for reading at a young age. In “Kid Kustomers”, young children are highly affected by these commercials. Little kids can’t tell the difference between advertisements and TV. Some kids can even recognize a brand name before they can recognize their own! One really intriguing idea is that, “... a person’s ‘brand loyalty’ may begin as early as the age of two” (354). It is very attention grabbing that a kid could have brand preferences before they can even dress themselves! Though this difference is a small one, it makes a big difference in the

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