Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
Causes and concequences of excessive use of computers
Role of the parents in the development of adolescence
Adolescence role of family
Don’t take our word for it - see why 10 million students trust us with their essay needs.
With the announcement of the new iPhone 7, and the continued release of new features and accessories, technological involvement in everyday lives is only increasing, and the continued technology use by young adults is only increasing. On the debate of teenage screen time, the debtors believe in one of either two conjectures, whether increased screen time is a good or bad thing. The debaters in the New York Times debate series “Teens Hooked on Screens” include, Danah Boyd, Chris Bergman, Brendesha Tynes, Marc Potenza, and Kimberly Young. While all the authors of the “Teens Hooked on Screens” series agree that technology exists in our modern world, they continue to disagree with each other through the four basic arguments; some continue through …show more content…
Marc Potenza, author of the New York Times article, “Teens and Screen Time Is a Problem, But More Study Is Needed”, explains why and how internet usage can be addictive. He believes “it can become an addiction when it begins to deeply impair life functioning. Some individuals game to the point of dropping out of school, or isolating themselves from real-world socializing”. Addiction can come in many different forms, when individuals, especially young adults and teenager, put something like drugs, shopping, or gambling and in this case the internet as the priority, that can be classified as addiction. This can definitely be seen in some teenagers with internet usage. Kimberly Young, author of the New York Times article “How to Regulate Your Child’s Use of Technology at Every Age” also agrees with Potenza in the definition level of stasis. She states, “Internet addiction is very different, of course, from substance abuse. The goal, here, is achieving moderation, not maintaining abstinence.” She believes that screen time, unlike drugs or cigarettes, your goal is not to quit, it is to have a healthy dosage of it. Here, Potenza and Young reach stasis at the second level of …show more content…
Danah Boyd believes “If Americans truly want to reduce the amount young people use technology, we should free up more of their time”. Parents and teachers should free up more time for children to roam on the internet. Brendesha Tynes, author of the New York Times article “Cyberbullying Is a Bigger Problem Than Screen Time Addiction”, and Kimberly Young believe screen time should be limited. Young proposes “Until the age of three, children should have zero screen time...Limit recreational screen time to no more than two hours a day up until age 12”. She shows a very gradual increase over the years of your child’s growth. On the other hand, Bergman’s policy is the idea that we limit screen time because it teaches skills that’ll prove useful to kids later in their life and he includes his experience with technology and how it pathed the way to his passion in
“Get off your phone.” “I’m taking that laptop away.” Many children have dealt with their parents barging into their rooms and telling them to get off their electronics. Parents believe it is not healthy and therefore should be restricted. The two articles, “Blame Society, Not the Screen Time” by Dana Boyd and “Don’t Limit Your Teen’s Screen Time” by Chris Bergman, both talk about how parents should not limit their kid’s screen time. Both authors are writing to parents of children who they think spend way too much time on their electronics. However, Dana Boyd has a much better compelling argument for not restricting teenager’s screen time. Boyd has a much better appeal to both audiences. She manages to employ better uses of both pathos and logos
With the announcement of the new iPhone 7, and the continued release of new features and accessories, technological involvement in everyday lives is only increasing, and parents are still stuck in the past with their technological restrictions. In the news articles Blame Society, Not the Screen Time by Danah Boyd and Don’t Limit Your Teen’s Screen Time by Chris Bergman, both authors express their thoughts on this generation’s teenager’s use of technology and why guardians should allow their kids to utilize the internet. The authors use rhetorical appeals to persuade and convince their audiences technology and internet is a safe place for teenagers to find their interests and be themselves. Whereas Bergman does a better job appealing logically to the audience through pointing out parents’ hypocrisy, Boyd effectively balances ethos and pathos by gaining credibility of being a researcher in the topic of screen time and excelling in connecting with her audience
In the article, “The Digital Parent Trap”, author Eliana Dockterman reveals the benefits of introducing technology to the youth. Dockterman’s purpose for this is to expose to parents that it is beneficial to expose technology to the early age. She utilizes a formal tone in order to effectively persuade her readers to believe in the pros more than the cons of screen time. Throughout the article, Dockterman successfully builds her argument by utilizing evidence, appealing to the emotions of her audience, and inductive reasoning.
Due to this argument, parents and children now heavily rely on technology for a main source of play, limiting the challenges of all creativity and imagination (Rowan 3). Although technology can provide some games and tools that can help children learn, it does not provide the same benefits as actual play and actually causes more harm than good. One of the main problems with play through technology is the fact that children are seeing a “symbolic representation of the real world” and are not receiving a direct experience of the real world with real people and materials (Rice 3). The more time children spend looking at a screen, the more they are isolating themselves and not spending time with other children and adults (Rice 3). This is not only damaging to the learning development of a child, but also the healthy development of forming relationships and social skills (Rice 3). According to a 2010 Kaiser Foundation study, children who are in elementary school use on average 7.5 hours per day of entertainment technology and spending this much “screen time” is damaging to the development of children because their “sensory, motor, and attachment systems have biologically not evolved to accommodate this
Maggie Jackson’s other blog, “Does Self-Control come in an App?” Digital Natives don’t know any difference by going to Facebook or playing games on technology, but it could have a serious impact on them if they get addicted. Kaiser Family Foundation said, the average 8-18-year-old spends more than seven hours and 38 minutes on entertainment media on a typical day. Half of those people use media when doing homework. To help address this problem, we need to teach children to respect the integrity and set up rules for their media use.
According to Li, O’Brien, Snyder, and Howard (2016), problematic internet use may lead to serious psychosocial dysfunction and has resulted in a proposed diagnostic criterion for the DSM-5 in order to assess the disorder. In the United States, 6% to 11% of internet users are problematic internet users. Researchers, in fact, compare problematic internet use to the assessed criteria for gambling and internet gaming disorder. They have also concluded that college-aged teens and young adults are at most risk due to the availability of internet access around them and the direct relationship between the internet and education. Symptoms include impaired physical health such as obesity or sleep disorders, psychological distress, and behavioral problems. Students may also experience more interpersonal problems and worse school and work performance.
Technology is found in all aspects of the average teen life. From smart phones to social media and computers to television, the technological influences of the modern day never cease to exist in some fashion. While these groundbreaking innovations can be used to access unlimited sources of information in an astonishingly short amount of time, many teenagers choose to overlook and ignore this incredible privilege. In his book, The Dumbest Generation, Mark Bauerlein depicts the circumstances behind the generation of technology and how it can jeopardize the future of America.
Technology use was on the rise but has shown a significant increased rate in recent years. Technology was a beneficial tool that was used on a daily basis. Technology industries had developed many devices like computers, laptops, smartphones, iPods, and many other devices that made technology easier to access from anywhere and anytime. Technology expanded every day and the usage increased which had an effect on society especially targeting teens. Teens abused the use of technology that caused them to have serious problems mentally and physically. Teens mainly focused on technology use and caused a social disconnection from the real world. Technology use has a negative effect on teens by causing health problems and social disconnection.
To continue, everyone can agree that children need a healthy environment to develop cognitive, social, emotional, physical and linguistic development. How much technology can improve or distract from these essential skills varies with age. The impact and implications of technology tools on young children has been studied and researched through the Let’s Move Childcare initiative and results concluded that little to no “screen time” is preferred for children under the age of two. For children two years or older, the recommended “screen time” is limited to thirty minutes per week in the classroom setting. (White House, 2011.)
Social networks, like Facebook or You Tube can keep someone updated with world events and even local events. It has become part of everyday life in which people can’t live without. But what lies beneath is the evil of how addictive technology can be. The above chart demonstrates that almost 60% of students use electronics more than two hours a day. This shows us that technology can be addictive. Jonathan Mandell’s article Are gadgets, and the Internet, actually addictive, recalls a time in April 2007 when BlackBerry users could not send or receive emails for 11 hours because of a glitch in the system. Many people reported this as a natural disaster (Mandell, 2007). People are relying on technology so much, that it is becoming a major problem in our society when it becomes temporary unavailable. Being able to plan your whole day on your smart phone and lock your front door to your house at the same time contributes to society laziness and dependency on technology. On the chart picture below I surveyed fellow ECPI Students on the question does technology make us lazy and or smatter and this was the results. From this pie chart it’s clearly shown that more than half of the students at ECPI agree that technology is making people lazy. Also the ratio of yes to no is about 6:1, certainly showing that the wrong effects of technology are starting to show up in our society. Choices people make about using their
In Greg Beato’s article “Internet Addiction” originally published in august, september 2010 in to Reason magazine he argues that internet addiction is a problem in our society today. Internet addiction should be reported in the Diagnostic and statistic manual of mental disorder (DSM). It is a huge problem, he also says that internet is like narcotic drugs and very addicting. He states that if ones use Google for few minutes only it leads us to spend more than a few minutes on the internet and it turns in to spending hours. Beato refers that University of Maryland did a group study for 24 hour and all the students went crazy without their phones and iPods, one girl admitted that she is an addict. The students were anxious and miserable. He also says that one kid killed his parents because they took away his Xbox. Internet also leads to death of people, therefore it is a problem and we should put it on to the DSM.
As disclosed in the article, The Impact of Technology on the Developing Child, Chris Rowan acknowledges, “Rather than hugging, playing, rough housing, and conversing with children, parents are increasingly resorting to providing their children with more TV, video games, and the latest iPads and cell phone devices, creating a deep and irreversible chasm between parent and child” (par. 7). In the parent’s perspective, technology has become a substitute for a babysitter and is becoming more convenient little by little. It is necessary for a growing child to have multiple hours of play and exposure to the outside world each day. However, the number of kids who would rather spend their days inside watching tv, playing video games, or texting is drastically increasing. Children are not necessarily the ones to be blamed for their lack of interest in the world around them, but their parents for allowing their sons and daughters to indulge in their relationship with technology so powerfully. Kids today consider technology a necessity to life, because their parents opted for an easier way to keep their children entertained. Thus resulting in the younger generations believing that technology is a stipulation rather than a
A mere twenty years ago, children played in their neighborhood all day, jumping ropes, riding bikes, and building forts. They were the masters of imaginary games. Children created their own play that didn't require any money or parental supervision. Children would play with sticks. It could become a slingshot, a pistol, a claw, or anything else that they could dream up (Sawyer 1). In the past, family time was often spent doing chores, crafts, and homework. The dining room table was where families came together to enjoy their meals and have conversations about their day. After dinner, the dining table became the center for baking and homework after dinner (Mendoza 1).Today's families are different. Technology's impact on the 21st century family is fracturing and altering its very foundation, and causing a disintegration of core values and breaking down the fabric that held families together long ago. Comparing to this current generation, children have been born into a digital world and grown up with the most advance and updated technology. Children are called “digital natives (Richtel 1).” They are contrasted with the digital immigrants, such as their parents and teachers, who have adapted technology much later in life (Richtel 1). Technology has advanced so rapidly that families have scarcely noticed the significant shifts and transformations to their family structure and lifestyles. According to 2010 Kaiser Foundation, the study showed that elementary aged children use on average 7.5 hours per day of entertainment technology, 75 percent of these children have TV's in their bedrooms, and 50 percent of them have the TV on all day (Mendoza 1). Laptops, phones, and televisions are considered as some of the most popular technologies...
Almost every child between the ages of eight and twelve are getting cell phones. The average home in America has as many televisions as they do people. Only 20% of American homes do not have a computer. Technology is quickly becoming a new way of life. The amount of time people are on their devices is growing rapidly. According to The Huffington Post, people are on their devices for on average about eleven hours and fifty-two minutes a day. That is almost half a day and a lot longer than most people sleep or work. People have not realized yet how they or their families are being affected by this constant use of technology. As a result of technology increasing, children are experiencing health problems, school issues, and social problems.
Technology is one of life’s most impressive and incredible phenomena’s. The main reason being the shockingly high degree to which our society uses technology in our everyday lives. It occupies every single realm, affecting people both positively and negatively. There are so many different forms of technology but the two most often used are cell phones, and the internet/computers in general. Today’s younger generation was raised alongside technological development. Kids now a days learn how to operate computers and cell phones at a very early age, whether it be through their own technological possessions, a friend’s, or their parents. They grow up knowing how easily accessible technology is, and the endless amount of ways in which it can be used. This paper will be largely focused on the effects of technology on the younger generation because your childhood is when these effects have the largest impact. I am very aware of the subject because I am the younger generation. Aside from major effects on study and communication skills, there also exist the media’s effects on teen’s self-esteem and mental health. Maybe more importantly, there is our world’s growing problem of over priced and unnecessary consumerism. Over time, our society has created a very unhealthy form of reliance and dependency on technology as a whole. People essentially live through their devices. Cell phones are always with people making it nearly impossible to not be able to reach someone at anytime, day or night. In 2011, there were 2.4 trillion text messages sent, and 28,641 cell phone towers were added across the US. 1 We use our phones and Internet for directions, communication, information, self-diagnosis, games, movies, music, schoolwork, work, photos, shoppi...