When video games are mentioned, most people think of teenagers. In a like manner, people tend to look at violent video games as teenagers’ main source of violence. They seem to believe in the likelihood of a kid bringing Call of Duty gameplay into real life. Since video games and the people who play them vary in many different factors, it is extremely difficult to arrive at a simple yes or no answer as to whether violent video games make people violent. However, when considering that the question is if video games lead to violent people, I believe the answer is no. The sole act of enjoying violent video games will not lead to a violent mindset. Violent video games do not necessarily make people violent since there must be multiple factors …show more content…
For example, a child might have some anger issues or medical conditions of the sort that increase aggression on its own. Violent video games cannot do the same. In a like manner, a kid who plays violent video games and lives in a dysfunctional family or neighborhood where aggression is common will have a much higher chance of becoming violent than a kid who only plays violent video games. These huge factors put much more weight on the person’s violence level than video games. If anything, video games would only give them a tiny shove. This idea can be compared to seeing people use drugs on television. The media itself will likely not cause the viewer to begin abusing drugs. However, if the viewer already lives surrounded by family members or a community that does abuse drugs, then the media might have a small effect on them. Even with two factors present, it is rare that violent video games will affect violence levels as much as to turn the person into a murderer (Anderson 29). If one were to say that feel good games made people philanthropist-like, most people would probably deem that idea a stretch. The most that genre of games would do is probably leave the player feeling all warm inside, but few would actually act. This is how I view the idea that violent video games make people violent. …show more content…
People could have different ideas as to what is considered violent. Pushing and shoving could be violent acts for some, while violence to others could mean punching or acts that cause physical injuries. Rushton claims that even Pac-Man could be considered a violent videogame (qtd. in Ferguson 326). This is just an example of how different people hold different definitions of violence. Like people hold different definitions of violence, they also react differently. This is just like how sad commercials might not affect everyone the same way. Not everyone is super susceptible to emotionally reacting to media. The effects that videogames do produce are partially invited by the consumer. As Ferguson states, people choose their media at their own will (327). This means that people who play violent video games actively select the game either in hopes of relieving any bottled up emotions or to simply enjoy a competitive game. If the reason is not the latter, violent video games are not at fault for being an outlet to people that are searching for one. Any other media can become that outlet and be led to believe that it caused the violence. The fact that people actively select their media means that those people who do get affected by the violence in video games must have had some form of early aggression or something along those lines since they reached out for something violent and in turn became more violent themselves. The
thanks to the APA (American Psychological Association) task force on violent media.”A consistent relationship was found between violent video game use and increases in aggressive behaviour,and aggressive cognitions”.The report said “no single influence led a person to act aggressively or violently”. Rather, it was an "accumulation of risk factors" that “resulted in such behaviour.”Games were innocent with games like pong or pac-man. But then later violent games like mortal combat or call of duty were created.In violent video
There are several reasons why violent video games can cause aggression; the first one is its influence on player. Violent video games and movies are similar in many ways. First of all, both of them creates a world view especially in role play games, and some action role play games like GTA series, the elder scrolls, god of war, and Diablo series, these games have created a virtual world that contains characters who have their own characteristic and role, also there should be a basic story line that tells player and audience why the violence would hap...
Do modern video games contribute to the increasing level of violence that we see around us? Can we really attribute the shootings and bombings we see on the news to the increased violence and realism of video games? Every day, people are exposed to violence through the TV shows and movies they watch, the video games they play, and national media networks who bombard us with graphic information portraying violent and hard-hitting global events. To top it all off, the media frequently loves to make outrageous claims that video games either “inspired” or “trained” the culprits of many of these violent acts. In the article “Are Violent Video Games Harmful?,” Guy Porter and Vladan Starcevic claim that “while playing video games outwardly appears to be an innocuous activity, the limited data available suggest playing violent video games may be related to aggressive and/or antisocial behavior” (4). I strongly disagree with their statement; not only do I believe that violent video games do not directly cause aggression, but I also feel that gaming is a very social activity that is commonplace among today’s youth.
Video games are one of the most addictive things in the world. Researchers said that more than 1.2 billion people are playing games worldwide whatever genre is. Many people buy it to have fun with friends, other people buy it for themselves, and others just buy it because they don’t have nothing to do at home. What many people concern about is whether or not kids should play video games. In my opinion, I believe that video games can make kids more violent for three main factors.
According to the American Psychological Association, there is not sufficient evidence to prove that violent video games are the cause of violence and crime in real life. The only correlation between violence in video games and real life, is that those that play violent video games are slightly more aggressive, not violent. More studies and research is needed to determine a better path and to create more knowledge on the subject.
Video games, with violent content, do not cause violent behavior. However, in the case of an individual experiencing, violent, disruptive, and dangerous behaviors, video games may contribute to an outburst of violence.
The first reason that violent video games make people more violent is that people have been killed because of violent video game players. Evidence of this is from CNN news showing that someone killed another person due to violent video game, “An 8-year-old Louisian boy intentionally shot and killed his elderly caregiver after playing a violent video game, authorities say.” This evidence proves that even a boy at the age of 8 would even kill someone due to playing a violent video game.
Lately there have been increasing amounts of people that say that violent video games are causing a number violent actions. To some extent this is true, but there are also studies that say games help people release their aggression in an appropriate way. I would tend to agree with the later.
Flanagan explains throughout her article that out of the American youth today, 97% of them play violent video games for at least two hours per week. Also in the article “Imaginary Guns Don’t Kill People, either” by Scott Shackford, he explains that since violent video games have become such a popular activity, it is considered surprising if one hasn’t played one by now. Violent video games show teens that shooting people is acceptable. In “Is video game violence bad?” by Christopher J. Ferguson, he states that the trigger of violent video games causes at least some of aggressive actions that happen throughout the world, including school shootings. For example, in the Columbine High School shooting in 1999, two students carried weapons into the school and proceeded to kill thirteen people. Unsurprisingly, the roots to their actions were speculated to be prior bullying experiences and violent video games (History.com). Also, Ferguson states that violent video games are correlated with mass shootings across the nation. Teens that have been influenced by violence are a dangerous factor to themselves, classmates, friends, and
Research has found that linking violent video games to violent or aggressive behavior is unwarranted and unnecessary. It has been shown that there is yet to be any proof of this revelation being true, and even more proving it to be false. Statistics show that “sales of video games from 1995-2008 have more than quadrupled, while the arrest rate for juvenile murders fell 71.9% and the arrest rate for all juvenile violent crimes declined 49.3% in this same period.”(Akhaven) Another study done in 2005 states that “the US had 2,279 murders committed by teenagers compared to 73 in Japan while per capita video game sales were $5.20 in the US compared to $47 in Japan.”(Goldfein) A few people have went far enough to be able to say through their research that a lot of things said about violence in video games are linked to aggressive behavior is completely false. A duo of people have even stated that “a casual link
In “The Effects of violent video games, do they affect our behavior?” Brad J. Bushman argues that violent video games have had “hundreds of additional studies have shown a link between violent media exposure and aggression.”(Bushman 1) Bushman points out why are video games more harmful than violent TV programs, how are video games good for you, and why do people deny harmful effects of violent video games. He gives a good reason on why video games are harmful that violent TV. He states that players are likely to relate themselves with the character, the player also perceives the same visual as the character, and also that the player gets rewarded after a violent scene such as killing. Bushman also states how some people claim that violent
... methodologies and the intrusion of ideology and scientific dogma” (Ferguson 11). Violent Video Games do not cause increased violent tendencies in youth and adolescents due to the fact violent video games have been around for years and in those years violence caused by teens have actually been dropping rather than increasing. Also, violent video games have been shown through research that the negatives are highly outweighed by the positives. Also, with the introduction of interactive gaming there are a new range of possibilities for violent video games. Such as sending a message to children about healthy activities by getting them off of the couch. So hopefully in five years violent video games will have moved to full interactive gaming so that it looks more real-life, but more importantly that it will still be a form of media that helps to relive personal stress.
Do violent video games affect a persons behavior? Why are so many children hooked on violent video games? What do violent video games do to someones mind? Yes, the answer that everybody is looking for is staring us right in the face, yes violent video games makes a person more violent. Do you know video game developers spend millions of dollars developing violent video games and advertising these violent video games. All the money that goes into developing video games have something to do with making the games more addicting. Violent video games desensitizes violence in a childs mind. The answer is simple, violent video games makes a person violent. Exposing children to violent video games will train the child's mind for doing violent actions being done in the game. Mass homicides are linked to violent video games. Many studies show violent video games make a person behavior more aggressive.
Some people believe that violent video games can cause behavioral problems. This is not true; it is only their opinion. They may say people that play violent video games start having behavioral problems, and what was that cause? It is only people and it has no effect on them, only their own action and their weak mental health issues. The violent video games for computers and consoles’ sale rate went up but violent crime offense went down. Video games are for players to have fun without causing any harm while they are playing. Why do they believe that behavior problems were caused by violent video games? They do not seem to realize that television and movies also have violent scenes. Some examples of popular violent movies include First Blood, Expendables, Dark Knight, Spiderman, and Superman. All action movies have shooting, explosions, and fighting. Horror movies are filled with violence as well, such as Halloween, Scream, and Saw. Horror shows and movie are showing stabbings and serious harm. Even Television shows, like the Three Stooges, Cops, wrestling and America's Funniest Videos! Children's cartoons have violence as well; Disney animated films, Looney Tunes, Tom and Jerry, Teenage Mutant Ninja Turtles, and Watership Down.
The question is, “Do violent video games influence children to act aggressively?” and “Can repetitive killing train a person to be violent himself?” Although the violence in these video games is fictional, research has proven the violence to lead to more aggressive behavior in children. Violent acts depicted in these games allow young children to believe that killing and fighting is acceptable and fun.