better future. As time goes by, it is becoming more significant to the human. In this study, the application of martial arts will be covered on. So, to be more specific, this will be focusing on two main aspects which is rehabilitation and gaming. In other words, this paper will look at rehabilitation and gaming that use martial arts as a medium. Basically, when talking about martial arts or sport science it is normally going to look at activities that will involve physical movement (Bailenson, Patel
tell me to look at the things you love, your passions, your talents, and make that a job. Well here 's what I love: comic books, late night blogs, and video games. And my talents? Everything I picked up when losing weight, an incredible set of gaming skills, and insulting people. And I guess I have figured out exactly what I 'm good at. Something I was fated to do my whole life. I probably knew this which is why my life is was clearly set in this path. I 'm going to be a masked vigilante.
forth, staying in constant motion. Her jaw is set and her blue eyes dangerous. She faces her opponent with no fear. Her fellow combatant is a skilled warrior and a member of a Shirai Ryu clan. He’s spent years mastering his own special style of martial arts. The woman observes him carefully. He’s muscular and, no doubt, fast. She cannot see most of his face, as a gold and black mask obscures it, but she can see his eyes. They’re merciless. She eyes the harpoon at his hip. He’ll probably go for that
Grand Theft Auto game series. 34% of girls and 71% of boys play it. A theory of this predicament could possibly be that violent video games have a greater impact on boys because more boys play them and all of school shootings related to violent video gaming are caused by boys. In the Columbine case, another video game, Doom, was blamed by some as having influenced the two shooters. (Crabtree) Violent video games have become a real problem in the last few years because they have become more popular due