31 Jan. 2014. Griffiths, Mark. "The Educational Benefits Of Videogames." Education & Health 20.3 (2002): 47-51. Professional Development Collection.
Web. 2 May 2014. Norcia, Andrea. “The Impact of Video Games.” pamf.org. Media Information for Parents, Aug. 2013.
21 Feb. 2014. Ferguson, Christopher, Drs. "In New Study, Video Games Not Tied to Violence in High-Risk Youth | Psych Central News." Psych Central.com. N.p., n.d.
“Are Video Games Better Than Life?” TED. Monterey, California. Feb. 2006. Web. 16 Feb 2014.
On April 20, 1999, two adolescent boys walked into Columbine High School in Littleton, Colorado, and shot 12 of their classmates and a teacher. Then, they killed themselves. When authorities investigated, they found that the boys had played thousands of hours of a video game that had been set to occur in their high school. They used yearbook pictures to create the game's virtual victims. The event that took place at Columbine High School is only one of many tragedies that have taken place due to the influence of video games.
Television. "Reasons for Kids to Play Video Games." Kanata Kourier Standard 20 Feb. 2014: n. pag. EBSCOhost. Web.
The argument that video games result in children becoming more violent has been disproved in studies, ignores the positive affects of videogames, and is managed by the Entertainment Rating Software Board (ESRB) rating system. Videogames do not make players more violent or aggressive in behavior or attitude. “Psychological study’s purporting to show a connection between exposure to violent video games and harmful effects on children do not prove that such Diehl 2 exposure causes minors to act aggressively” (Scalia). This is an official statement made by a Supreme Court justice, reporting on the finding of United States government. While some continue to link violence with video games the issue is solely based upon their opinion, and the government has done extensive tests to come to their standing on the issue.