Orson Scott Card's Ender's Game

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Childhood innocence contains curiosity, imagination and a carefree fragile mind that has not experienced the cruelty of the world. Orson Scott Card’s Ender’s Game expresses that general isolation causes the loss of childhood. In the novel, Ender’s isolation is caused by the hostile characters at the Battle School, the mind game and the removal of the monitor. All of these elements prevent him from getting close to others, resulting in isolation, also causing the loss of childhood. One of the elements of isolation that leads to the loss of childhood is the hostile characters at the battle school, particularly Graff and Bonzo. Graff stands behind the action and makes things happen, while Bonzo is too rigid to see opportunities in front of him. Isolation towards Ender starts in the shuttle before they reach the Battle School. To prove this, Graff says “’I’ll have him completely separated from the rest of the boys by the time we get to school’” (Card, page 27). Ender expects Graff to be tough and pick on him, but instead he sets him up as the best by continuously bragging about him. This causes hatred of the other soldiers to grow towards Ender. Graff means to do that to make Ender stand out from the others and to make him into the best soldier. Ender’s isolation does not stop there, but it continues as he finally begins to get along with the Launchies and make friends: “’So as soon as he can cope with a situation, you move him to one he can’t cope with,’” (Card, page 66) says General Levy when he finds out Graff is transferring Ender to Salamander Army. This declares that Graff does not want Ender to get used to where he is and that he wants Ender to be able to handle everything that is thrown at him, which is a form of isolation. I... ... middle of paper ... ...age 19) Referring to this quote, it proves that he was trying to take care of himself, but instead of asking a grown-up for help, he decided to do it independently. Asking a grown-up could lead to problems incompletely solved as well as looking vulnerable. The removal of his monitor causes his fear, ruthlessness, independence and loss of trust in others to appear, which causes isolation, leading to the loss of childhood. In brief, isolation in this novel is caused by the adverse characters in the Battle School, the mind game and the removal of Ender’s monitor. All these aspects somehow relate to the loss of childhood because they all prevent Ender from being who he really is: a kid. They keep him from playing with toys and having friends. Child innocence is the attitude of heart where one is untainted by pride, self-importance and has no ill will or evil intentions.

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