“There are plenty of skills I’ve learned from playing video games. It’s more interactive then watching TV, because there are problems to solve as you’re using your brain.” This quote was said by the famous US athlete Shaun White. (Quote 1) Video games started in the late sixties and early seventies. (History 1) Later down the road, companies such as Sony and Nintendo came out with bigger and better consoles. “Sixty-three percent of parents believe that games are a positive part of their children’s lives.” (GCP 1) While video games can promote violence and cause adolescents to be lazy, video games are beneficial to adolescents because they help reduce stress and anxiety, they provide a fun way to learn, and they make exercise more appealing.
They get ideas and get inspired of how video games are able to manage to depict an extraordinary scene on screen by using special effects, 3-dimenesional images and computer-generated images (CGI). Thus, both films and video games find inspiration from each other that share encouraging set of transmedia synergies that make them successful.
The video game world is full of wonders, fantasy worlds, and even real life scenarios that we see on television. There are games based off of television shows, popular movies, and even comic book universes. In David Perry’s speech and presentation, “Are Video Games Better Than Life?” he brought up a lot of points about gaming both from its humble beginnings to where we are today. However, he made it clear that the discussion was to be about the video game world. Are video games better than reality?
Global entertainment has been evolving technologically and the most recent advance was video games. Since video games came into our world culture, there has been a massive amount of change. They became the new “big thing” of modern day entertainment. Unfortunately the rise of video games has come with great amount of debates on whether or not games are actually good for you. The world media has been accusing video games as a main source of aggression but video games actually can help people around the world in a social, physical, and intellectual way.
Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far. Gaming provides more advantages than it does disadvantages. Playing video games is good for you.
Video games also have some advantages to include hand eye coordination, a strategic mind set, educational and teach life lessons to the players. However, video games do cause more harm than good because the negative outcomes out weight the positive aspects of playing video games. The video gaming industry is a huge successful business and very popular around the world. Parks stated that “In 2006 worldwide spending on video games was more than 31 billion. In the United States more than 7.4 billion was spent on video games almost triple the sales of 1996.” Many different gaming consoles have been created as technology has advanced.
Computer game allow players to interactive to each other when play online while video game only allow interaction between friends and family. Over the years, computer games become popular compare to video games because of the variety games supported by computer where video games only support by one system and only applicable on their own game creation. Video game is an electronic gaming that display on a video display or television screen or the latest devices such as PSP and Nintendo. In the early 40s, the world first video games called “Cathode-Ray Tube Amusement” had been invented by Thomas T. goldsmith Jr. and Estle R. Mann that made a starting point to video games. The evolution of video game had been transform from graphic paper till the 2D graphic and better 3D graphic such as Microsoft XBOX, Wii and Sony Play Station.
There are many people play video game, pc game, massively multiplayer online game and mobile game, the game industry is increasing. Because of technology, the game industry can develop more game which have high quality, and develop more generation of console. According case 15, author talked about how game industry increases recently and what situations for game industry are. He also divided game industry for several segments, such as video game, pc game, massively multiplayer online game and mobile game. He also discussed how each segments is developed.
A major negative change is that the internet has made it very easy to steal games. Another negative effect is that some of the positive effects that the internet had on the industry have been abused causing negative effects on the videogame industry. One of the biggest abuses has been DLC being on-disk DLC. The internet has had both a positive and a negative effect on videogames and as technology continues to improve the internet will continue to do so in the future. The internet has had an amazing positive effect on the videogame industry.