Relationship between Material – Design – Retail
From above we understand the meaning of material but the relation between Material and Design is like what a key do to the lock. Materials selection is a central aspect of design in many cases materials represent the supporting step. It involves seeking the best match between the design requirements and the materials attributes.
Materials play significant role in design beside the functional attributes, even the emotional and aesthetic qualities also helps as much as the form and function does. The surface texture, softness or hardness or the translucency or other features of the material have an effect on the way the designs are perceived.
Nowadays the knowledge of materials is essential from technical properties to expressive sensorial properties in order to produce a good aware design. The design should able to exploits the most appropriate way the potentials and limits of the chosen material. Thus in design to have edge over the competitors, have led to innovating new kinds of material which suggest new products. And also due to the advancements in modern technology, the range and variety of innovative & interesting materials have increased way beyond basic materials such just wood, metal and plastic.
With time the focus of people changed towards different areas in material front. As major pollution problems can be seen from emergence of energy crisis i.e. fossil fuel to global warming. The concept of sustainability and green design have developed. Around the globe the designer, architects, engineers and manufacturers are interested in an increase in the recycling rate in order to optimally utilize the resources. This increased occurrence has not only been positive for the e...
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...gn a form of art with sustainability into account (In many cases). Besides being innovative these material are also aesthetically appealing, making them competitive to other basic materials.
As retail designer one has to be up to date with all kinds of materials as lack of knowledge can turn into a loss of opportunities. In today’s time a deeply innovative design is favoured by smart explorative materials. One can see that retailers are getting into smart materials which are cost effective, recyclable and sustainable in nature. But they are still used at micro level. In coming years one can see all smart materials being used at large scale. And there will be increase in innovative materials development which will use more complex technologies but can be easily articulated. Also the basic materials, possibly will be completely replaced with recyclable alternatives.
The process of product design has several steps to having a successful product. There are all different levels of expertise needed to complete the process and concurrent design engineering allows for this to work. Concurrent Design Engineering was defined by Sohlenius as "a way of work where the various engineering activities in the product and production development process are integrated and performed as much as possible in parallel rather than in sequence." Different disciplines within the process are kept informed through the database of any and all changes to the product from start ...
In order to differentiate themselves from others, companies have to create strong brand awareness. Because the products are made out of the same components and do not vary greatly from each other, the only way companies c...
Minecraft has an abundance of materials available to ensure that you get the look you want when designing new objects for your own world within the game. Just a few of the choices available are leather, Iron Ingot, Emerald and even Diamond. These do not even begin to scratch the surface of the number of materials available, but knowing your choices will help you begin your design. Take a minute to scroll through all the materials and pick the ones that will give you the look and feel you want to achieve for your spaceship.
The article explains about the affect of prototyping practices on design results. Using Iterative practices in making designs can lead to better results. Instead of working on making a perfect design, Iterative practices helps designers to learn from their previous mistakes and give a better output. For example (cited in Bayles and Orland 2001), two groups were asked to make ceramics by a teacher. He accessed one group on quantity and the other group on quality. Surprisingly, the first group made many ceramics while learning from their mistakes while the quality group were just discussing about perfect design. This is a great example showing Iterative practice helps in making refinements to design process.
Materials go to the factory → products come out and go to customers → companies do consumer research → companies do design of product + service and re-design → then it will affects three parts 1) materials; 2) processes; 3) product. As a result, it will improve the process.
A good design begins with a creation or plan for the making of an object or service. It is a strategic approach towards a person’s (usually a client or target audience) required unique expectations. A design generally defines the specifications and parameters in achieving its main objectives. Often there are no key attributes as to what would make a design successful and interesting. Products and peoples needs and wants or taste often change and revolve around time. This brings a definite change in the market and its emerging’s trends. This cycle of evolution will always exist, but finally it is the factor of emotional response with the customer that will determine whether a product is successful or not. Whether the design is an object or it is a concept, the design that we see is an accumulation of various concepts and decisions that have been brought together from a variety of disciplines. In order for a consumer to view the design as something that is good it takes a unique combination of aesthetics, quality and ergonomics to make a design successful. Often we recognize a bad design at its first glance and a bad design often forces one to take in many confusing and conflicted content. So what makes our design/ product fail?
Design is an expression of purpose, which could be later judged as art. Design is not a craft for industrial purposes, though it might be a solution to industrial problems. Its boundaries are defined by the boundaries of the problems which is addressing. Design does not concerns itself with only one part of the environment and it is not a method of general expression, it is a method of action. Design is often a creation of a group, because designers must always admit the influence of those who have gone before.
Unfortunately, the team soon discovered that the design released by Nokia had not yet been optimized for 3D Printing and therefore, was not fully functional. However, Nokia has still taken an important step in the right direction and the i.materialise team wanted to support their initiative by helping design a cover that really worked. The team did this by working together with engineers within Materialise, people who are specialized in working together with manufacturers to optimize products for 3D Printing.
Green buildings are not only designed for present use, but consideration is also been given to future uses as well. An adaptable structure can be "recycled" many times over the course of its useful life. If specific technical issues prevent use of the building for a new function, then the materials used in its construction are designed to facilitate ease of recycling and reprocessing of materials.
Client(s) may be in the first stage of our design thinking sequences (Archer, 1984, p. 67), and then the designer job is to explore what is the problem, what do we want, what do they need: to produce a design to meet the requirements. The initial design problem presented to the designer may be poorly and incompletely described (McDonnell, 1997, p. 45...
Sustainable design seeks to reduce negative impacts on the environment, the health and comfort of building occupants, thereby improving building performance. The basic objects of sustainability are to reduce consumption of non-renewable resources, minimal waste, and create healthy, productive environments (“Sustainable Design”). Focusing primarily on the sustainable design principles, there are five, including: low-impact materials, energy efficiency, quality and durability, design for reuse and recycling, and renewability. As sustainability appears to become the necessary trend in architecture, the question concerning the cost versus outcome of “going green” really an investment or a waste of time and money comes to mind. With our research provided below, we believe the expenses may truly be with the investment in the end.
There are also several long term benefits of recycling. For example, “collecting and processing secondary materials, manufacturing recy...
Material handling plays an important factor in moving, storage and the control of goods. It can also be said as the equipment used to handle the cargoes. Goods are different in types and shapes. Material handling is intrinsically associated with production flow. Material handling can be classified into two categories (1) Traditional; In traditional it is more towards using human power and is usually minimize since it depends on the capabilities of the human to handle the task. (2) Modern; in this category is it related more to using robotic
...he organization. The output of the design group’s efforts is detailed drawing and other specifications, which assist the succeeding groups for effective usage of the raw materials into a finished product. This information is also important for the product
The other type of art that should be defined is applied art. The main difference between these two forms of art is that fine arts have aesthetic characteristics, while applied arts do not. Applied arts are usually decorative, unlike fine arts which are used to express emotion. These decorative arts can be made from materials such as: glass, wood, stone, metal, and textiles. Applied arts can include architecture, pottery, basket weaving, costumes, interior design, jewelry, tools, weapons, and bookbinding as well. An example of applied arts that I wear every day is my ring. My ring is made out of metal and stones and twists into the shape of an infinity symbol. This is my favorite piece of jewelry that I own, which is why I wear it everyday.