Kicking It To Goal State

1441 Words6 Pages
In 1996, IBM computer scientists developed a chess-playing computer named Deep Blue. Not only did people doubt that it would have the ability to beat a world champion, they found it to be ludicrous that it would be able to beat any average joe. The media was in for a shock when on May 11th, 1997 under regular timed situations, Deep Blue beat the world champion at the time, Garry Kasparov at a game of chess.

IBM's Deep Blue innovation has acted as the springboard for the basis of Robocup, and the notion of soccer-playing robots. Robocup's ultimate goal however is by the year 2050, to develop a team of fully autonomous humanoid robots that can win against the human world soccer champion team. RoboCup is an international research and education initiative. It is an attempt to foster artificial intelligence and intelligent robotics research by providing a standard problem which can allow for the integration and analysis of a broad spectrum of technology. In order to satisfy this problem, Robocup chose soccer as the medium in which to explore and integrate technology into. The various measures that must be taken in order for a robot to play a game of soccer includes: design principles of autonomous machines, multi-agent collaboration allowing for team work and optimizing game time situations, strategy acquisition, real-time reasoning, robotics, and sensory functions and actions. RoboCup is a task for a team of multiple fast-moving robots under a dynamic environment, where the ultimate goal is victory. RoboCup also offers a software platform for research on the software aspects , artificial intelligence and programming of RoboCup Although soccer has been chosen as the medium in whi...

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RoboCup: A Challenge AI Problem, AI Magazine, Spring, 1997.

‘Robocup' Soccer match is a challenge for silicon rookies science- volume 277- September 26, 1997

Artificial Intelligence A Modern approach

Stuart Russell, Peter Norvig
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