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18 Nov. 2013. Ivory, Adrienne Holz, and Christine E. Kaestle. "The Effects Of Profanity In Violent Video Games On Players' Hostile Expectations, Aggressive Thoughts And Feelings, And Other Responses." Journal Of Broadcasting & Electronic Media 57.2 (2013): 224-241. Academic Search Premier.
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(This is an obvious rumor, not a fact.) If that were the case, it’s understandable why some believe that games are causing more violence in today’s youth. Teachers are worried about the issue, as are parents and government officials, and teenagers and game producers are involved in it as well. The issue itself raises many questions: are teenagers so easily affected by images on a screen? Is the world merely a product of its pastimes?
Grand Theft Auto IV Comes to Singapore: Effects of Repeated Exposure to Violent Video Games on Aggression. Cyberpsychology, Behavior & Social Networking, 14(10), 597-602. doi:10.1089/cyber.2010.0115 Willoughby, T., Adachi, P. C., & Good, M. (2012). A longitudinal study of the association between violent video game play and aggression among adolescents. Developmental Psychology, 48(4), 1044-1057. doi:10.1037/a0026046
Web. 3 Dec. 2013. Mundell, E.J. "Violent Video Games Spur Aggression in Kids." HealthDay Consumer News Service 19 Aug. 2005: Consumer Health Complete - EBSCOhost.
The Damaging Effects of Adolescents Playing Violent video games “Video games have been around for nearly 50 years (Kirsch, 2010)”, during the year’s violent video games as increased in popularity and so as the effects increased in adolescent who are exposed to the violence in the games. The consequence of playing violent video games is adolescent display the same aggressive behavior, it ruins their health creating opportunity for obesity and isolation; also, they start to sack at in their academics. It is said the continuous use of violent video games increases the chance of adolescents becoming aggressive which can be seen in their language, behavior and thoughts. Firstly, violent video games often affect adolescents negatively and as a result they start to incorporate the same languages used in these violent video games in their everyday lives. For example, Carmageddon is one of the violent video games among many that use foul language while driving in order to kill people by running them over.
Nevertheless, with the level of practicality, there are also negative affects to humanity. Since the manufacture of violent video games, there has been a constant quarrel whether or not violent video games increase fierceness in the player. Studies display concerns about the effect of violent video games on young individuals who play videogames disproportionately. Although some individuals believe that violent video games have no effect on them, they can lead to violent behavior. Violent video games can cause people to not live completely an ordinary life.