Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
the history of animation essay
research paper on history of animations
the history of animation essay
Don’t take our word for it - see why 10 million students trust us with their essay needs.
Recommended: the history of animation essay
Sri Harsha Puli
1251208
Assignment#10
Computer Animations
Outline:
1. What is Animation
2. Computer Animation
3. Hardware and Software
Silicon Graphics Inc (SGI)
PC’s
4. Types of Computer Animation Software worth Knowing
Flash
Blender
Cinema 4D
5. Types of Computer Animation
Computer Assist
Motion Control and Scripts
CGI Compositing
Motion Capture
Flash Animation
6. Conclusion
7. References:
What is Animation?
Giving a life to something that cannot move on its own and making it to move is nothing but animating. Animation generally makes the thing easy to explain or clearly understandable and eventually increases the potential of projecting the information. The animator will have to visualize the things how they should move in space and how they work. [1]
Computer Animation
As the time passes and as the technology increases the method of animation has been transformed into computer- generated. All the advanced methods made the man’s life easier and more creative by trading off the level of control on animation he has on his thoughts. Computer animations classified into three categories they are simulation, key framing and motion capture. [2]
The striking thing comes into the mind when thinking about computer animations is its applications about the flashy, cartoonish productions for big screen or consoles. But Including the entertainment industry it also has its own name and fame in many departments. [4]
Hardware and Software
The quality of the animations mainly depends on its hardware and software components. To give the best outcomes both of these components should consider equally important. To make the right choice for a ...
... middle of paper ...
... in.
Generally there is no single perfect tool to fit for the appropriate animation, as the correctness of the tool will depend on what effect the animator wants to develop. The best piece of animation will need to be joined together to simulate reality as artistically as possible.
References:
[1][2] Parent, R. (1998). Introduction to computer and animation. Retrieved August2, 2001 http://www.edb.utexas.edu/minliu/multimedia/PDFfolder/ComputerAnimationII.pdf [3]Types of Computer Animation: By Dennis Hartman, eHow Contributor http://www.ehow.com/about_5256092_types-computer-animation.html [4] Computer Animation in Other Industries: http://animation.about.com/od/otherindustries/ [5]7 Types of Computer Animation Software Worth Knowing-Written by Tom Fronczak JUNE 4, 2011
http://www.animationcareerreview.com/articles/7-types-computer-animation-software-worth-knowing
Good character animation costs $110,000 - $150,000 per minute, multiply that by 20 and you realize the money involved.
Animation, when the word is said it brings a different picture to everybody’s mind. In the beginning of this class when someone said animation I thought of Disney, Pixar, semi-modern animations on the screen. Through History of Animation when someone now says animation I think of shorts, cartoons, anime, and stop-motion animation. When thinking of animation I think about the hours, days, months, years that go to animation either three-dimensional animations or two-dimensional animations, but stop-motion animation, in my opinion, a more hard form to animate. To create inanimate objects in reality either everyday objects or objects one has created themselves and bring them to life is a hard foot to do in three-dimensional animations or two-dimensional animations but in reality, it takes a lot more time and dedication than normal animated films.
Animations is simulation of movement created by displaying a series of pictures, or frames. Cartoons on television is one example of animation. Animation on computers is one of the chief ingredients of multimedia presentations. There are many software applications that enable you to create animations that you can display on a computer monitor.
Hayao Miyazaki’s body of work reflects how commercial animation can be mesmerizing, inspiring and empowering even without the use of the usual formula for animation that we see in most commercial animated features.
At the beginning you should choose a format of your animation playback, as we all know, different formats will have different quality and resolution requirements, so it is very important to select a suitable format for your animation. Here are some example, HDTV, DVD, iPhone movies and etc.
Imagine drawing thousands of movie scenes at the pace of 24 frames per second. One may forget that many beloved animated movies were once drawn by hand. Snow White and the Seven Dwarfs, Pinocchio, and Dumbo were a few of the first films released by Disney. Now with the availability and increasing use of technology, the so-called impossible scenes can be achieved with the rise of CGI, Computer Generated Images. Disney and Pixar created a stunning impact in the film industry by transitioning into the digital world and incorporating computers in their animated musical films at the end of
“Computer animation programs begin by exploring the art concepts behind drawing, sculpting, and other traditional forms of expression (Full Sail).” Computer animation is what makes up movies, videogames, tv shows, CGI, and visual effects (U.S. BLS). Becoming a computer animator requires career knowledge, places of employment, experience, and a higher education.
The process starts off by creating a timeline for the animation of what I want in it and well these ideas will flow. I will have to consider what is important to the story and what I think will work best with my intended audience. Once I am happy with my storyboard I will create my characters out of plasticine. This process will take time to do as I must get the characters to look as close to pictures as possible. Once my figures are complete I will need to create certain backdrops for different scenes. Once I have the foundations to begin my project I will first experiment with the figures working on set movements that will appear often in the animation. Once I understand how to use these movements in my animation. After I am comfortable will my skills in the animation I will create it and create versions of it until I am completely satisfied with my finished project. Once I have the animation I will add voicing to the animation and background music to finish
To look at him, you would not think that Phil Tippett is the creator of some of the most horrific and terrifying monsters ever witnessed by the human race. A quite normal-looking man of average height, with thinning grey hair, he has been at the forefront of movie animation for almost three decades. Phil Tippett is one of the greatest animators of all time, starting off with the age-old techniques of stop-motion and then moving on to the technical computer generated wizardry of today. I chose to write about him because I greatly admire the work he had done in the industry and he has witnessed first hand the technological advances that have occurred during the course of his career. I am also interested in him because as well as being involved in the field of cgi special effects (a career which I also wish to pursue), he was also closely involved in the ground-breaking (for the time) special effects and animation in the Star Wars Trilogy, which happens to be another love of mine.
Have you ever watched a movie with special effects? The movies that are referred to can be suspenseful or an action packed film with special effects that include explosions, stunts or virtual characters. That is the creation and job of a Multimedia Artist/Animator, they bring fun and excitement to movies and games on a daily basis. Some multimedia artist work on movies,cartoons, and video games. A multimedia artist creates special effects on a computer and places the object in a film or a game. Another task that Multimedia Artist/Animator’s are highly skilled at are special effects, they can perform explosions or animate images that seem unrealistic. In their skill set they can adjust the lighting, brighten the scene and make Superman fly simply by fine tuning graphics for a scene to make it realistic.
Many aspects of Hollywood have seen dramatic improvement . For instance, when comparing the special effects in movies such as “Jaws” (1975) to more recent movies such as “Avatar” (2009) there is a remarkable improvement in computer generated imagery. Unfortunately, a certain aspect of the movie industry has not seen nearly as much improvement.
One of the films most important and groundbreaking technology is the use of motion capture. Motion capture technology has the ability to capture more realistic eye movements. Special reflective markers are placed onto the actors, which are wearing tight suits. Cameras recognize these markers and therefore the movements of the actor can be recorded. The captured data that was recorded is transformed into a digital model and transferred to a 3D software which would show the characters moving exactly how the actors did when they were performing for the scene. The data is cleaned up and animators will bring the character to life, with movement, texture, skeleton and muscles. An advantage that is offered in motion capture is it is more rapid and producing the animate...
The art of animation is one that is used very commonly today. It is displayed upon billboards and in movie theaters around the world. The job allows you to express oneself through animations and creating characters that come to life through animation. To become an animator one needs to have a degree in animation, courses for this are given at many colleges, and it is helpful to have a degree in other relevant categories such as film or illustration. Some skills that are useful for animators to have include creativity, artistic ability, attention to detail, and the ability to work under pressure. Many animators are self-employed, due to the standards for animators being high. It can also be hard for animators to find work
Animations are a series of drawings, computer graphics, or photographs of objects, like puppets and models, which are different from each to create a variety of entertainment for the audiences. Animations are what brings excitement and mystery, hooking the audience in through interest. It is a form of some sort of “magic” where things that aren’t real but from the imagination comes to life in front of people who live these mundane, ordinary lives, adding color to the eyes and mind. The creators of such amazing arts and creation are animators.
Computer Generated Imagery began with awkward and dull effects in the early 1980’s. The 1982 film “Tron” was a desperate attempt from Disney to jump on the CGI bandwagon and start a revolution in film making technologies (imdb.com). Although this film showed an attempt at something that had never been done before in the history of cinematics, it was weird and confusing. This broke the door down for other companies to start up and aid films in creating better and better effects that appealed to a larger market. Although the effects were not good in the early days, the general film going public was astonished by computer generated effects and flocked to the theaters to see these cheesy attempts to use basic technology that did not transfer well to the silver screen. It was not until later films like “Jurassic Park,” “Toy Story,” and “The Lord of the Rings” until CGI became a film making powerhouse and the killer application for high budget movies.