History Of Animation

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Study of Animation & its Application

1. Introduction
To better understand computer animation first we have to understand animation. The word animation is Japanese word ‘anime’ which means life. Animation is way to create motion and shape change illusion. Animation is the method of displaying images in a quick succession to create illusion of movement and these images can be hand drawn, generated by computer, or films of 3D objects. Animation is created by specialized artist called animators. Although most of us relate animation with cartoons only but it has lots of application in industrial and scientific research. For decades, animation has been a skill that rested exclusively in the hands of the entertainment industry. The practice requisite
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All these applications will be discussed below in brief.

7.1 Animation in the field of medical science
Medical science animation helps a doctor to make clear to his patients how things work inside the human body, and how the suggested procedure would assist him/her to treat the cause of disease. This also helps to the doctors to diminish the patient’s nervousness levels and address their uncertainties. For example, if a doctor needs to explain a disease like cancer, he would normally put it as “Cancer is a term for diseases in which abnormal cells divide without control and can invade nearby tissues. Cancer cells can also extend to other parts of the body through the blood and lymph systems which can prove lethal.
Animation can also used in pharmaceutical sector for instructive purposes, demonstration, simulation of surgeries, analysis and relative assessment of treatment, etc.
 reveal how drugs work in the bloodstream and body
 Design of macroscopic and microscopic interactive models of the human
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Having an operational virtual prototype, when the product is in the design & development stage, helps engineers to bring the process of manufacturing stage in a reasonably much shorter duration of time. But the most stimulating phase of mechanical product three dimensional animations is that it allows the engineering team to design multiple prototypes within least cost and maximum efficiency. Before the age of three dimensional animations, mechanical engineers generally resorted to traditional prototyping techniques which, unnecessary to say, were costly, time and resource consuming and prone to errors, some of the key profit of using three dimensional animations for mechanical
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