Growing Up With a Personal Computer

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In this new age of technology and information, it is adapt or die in relation to owning a personal home computer. Growing up with a personal computer is nearly required of children in this modern generation to succeed; and its need will only widen in the future to come. The possible risks related to children, using personal computers, are preventable and far overshadowed by the potential for education and general benefits of owning a personal computer now and in the future. This is why the use of personal computers in the classroom and in the home is dramatically increasing as society develops into this age of technological advancement. As time goes on; children who do not own a personal computer will only be put further and further behind children who have the privilege of owning one. This is why it is urgent that parents who are considering whether or not to provide their children a personal computer are encouraged to do so despite the few possible risks. It is also imperative that schools keep up with the times by updating their in class technology, along with the courses they provide and the means to which they provide them. The world is changing and parents and teachers alike have an obligation to make sure that children are ready when the time comes for their generation to make an impact in this world. Personal computers are not just toys; they are the largest resource of information known to man provided at the users’ fingertips! Even computer based gaming has a tremendous potential for practical and highly effective educational purposes. In its 2013 season, ID Tech Camps planned to add three new courses based around the Minecraft platform along with numerous other games; providing another tool for learning and preparation... ... middle of paper ... ...perspective from around the globe is a gift that is priceless enough on its own. Works Cited Beale, Andrew V., and Kimberly R. Hall. "Cyberbullying: What School Administrators (and Parents) can do." The Clearing House 81.1 (2007): 8-12. ProQuest. Web. 12 Dec. 2013. Blake, JoAnn, and Goodman, Jennifer. “Computer-Based Learning: Games as an Instructional Strategy.” ABNF Journal 10.2 (1999): 43-6. Proquest. Web. 26 Nov. 2013. Leung, Nga-man Angel, and McBride-Chang, Catherine. "Game on? Online Friendship, Cyberbullying, and Psychosocial Adjustment in Hong Kong Chinese Children." Journal of Social and Clinical Psychology 32.2 (2013): 159-85. ProQuest. Web. 3 Dec. 2013. Subrahmanyam, Kaveri, et al. "The Impact of Home Computer use on Children's Activities and Development." The Future of Children 10.2 (2000): 123-44. ProQuest. Web. 12 Dec. 2013.

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