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impact of greek mythology on western culture and film
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Film and Its Relationship With Imagination and Memory
Actors involved in Clash of the Titans (1981) and in the remake of the film in 2010 had to imagine themselves fighting off giant scorpions, a reptilian Medusa, and the dreaded Kraken. Despite the incredible special effects of today’s technology, Clash of the Titans (2010) lacks the creativity and imagination that originally brought the film to life in 1981. The use of CGI causes movies to become more realistic and believable as the technology improves, but at a terrible cost--the audience’s involvement. The audience is unable to form as much of an emotional attachment to the story told in the 1981 version of the film as the 2010 version because the special effects take away the need for the audience to use their imagination. The audience is much more engaged and involved in the 1981 story because viewers must use their own imagination to play along with the actors in the film. The most thrilling scenes in Clash of the Titans (1981) and the remake in 2010 are the epic battle scenes against mythological creatures. One scene featured in both films is the battle against Medusa. Perseus, the hero demigod, had to travel into the lair of Medusa and cut off her head in order to defeat the dreaded Kraken.
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In a sense, you are imagining that event. This can explain how when some people remember an event in their past, parts of it may not be as true to the story. Therefore, when critics who had seen Clash of the Titans (1981) remembered the film as one of their childhood favorites, completely swept away in the action and special effects, viewed the film again years later can clearly see the differences between “how much better Hollywood has gotten at being bad and that ignorance truly can be bliss”
For instance, I had a trip to San Francisco’s Angel Island when I was in high school. I visited the Angel Island immigration station, which is a former processing center for immigrants entering the United States. In the building, there are rooms with sets of bunk beds. I saw things that immigrants used before and read the poems that they wrote on the wall. There are yards and activity rooms inside the building for the immigrants. It is a nice building with a beautiful environment. Based on what I saw, I used to believe that Angel Island is a nice place for immigrants to stay before their immigration status was processed. Later, when I searched online about the immigration station, I found out that Angel Island was almost like a prison for the immigrants. Immigrants were not allowed to move freely in the building. There were many restrictions and harsh treatments to the immigrants. When I think about the Angel Island now, I view it as a horrible place for former immigrants despite the beautiful environment I saw. Even though the memory of the actual observation may be remembered correctly, we tend to distort our memory with the given suggested information. External factors can affect our credibility to our own memory and thus make the memory to become
... and substitutes the common traits by the use of unique and innovative elements from a different medium. The style and the pop culture references (especially to video games) which the film is full of helps connect with the target audience, and also show the significant of how fantasy, video games and comic, can stylistically distribute a classical convention to the distinct overall formal system (pp. 56-58, 60-61). In other words, this film that incorporates stylistic elements of comic books and video games to tell a story which is already familiar fodder for movie audiences also makes it especially relevant to an audience demographic raised with video games and manga. Perhaps such prophetic in the integration of stylistic elements from different forms of popular entertainment media into film, can be something which audiences in the future may well come to expect.
In contrast to the concept of reconstruction, there is an argument that crucial experiences are vividly remembered (Buchsbaum et al.2012). To find evidence in support for this idea Buchsbaum and colleagues conducted an experiment to see neural activation patterns across the brain in both scenarios. That is while watching the video and mental replaying of it.The experiment was designed in such a way that first, participants were made to watch video clips and then over a period of 2 to 3 months, they were trained to rehearse memory we call mental replay. During the process particip...
The movie Remember the Titans by Boaz Yakin is an interesting and thought-provoking movie that shows the transformation of people of different races through hardships and pain. One of the people that change entirely through this film is Gerry Bertier, a white American football captain, who starts off with a prejudiced, skeptical mindset taught with propaganda but at the end, leaves with an unbiased, friendly mindset after a series of significant events throughout the movie.
A leading researcher at the University of Washington, Elizabeth Loftus, is specialized in the area of memory. She has recently discovered that when an occurrence is recalled it is not always re-created accurately. Loftus’ research revealed that instead, it is a reconstruction of the actual event. Newly collected information in relation to the topic being re-called can interfere with the memory you’re attempting to recall resulting in inaccurate recollection of the experience. If not be newly collected information it could be from other sources, such as the previous times you’ve told it, experiences from a television episode, a movie, or many other factors. You may have even experienced this yourself when you’ve been in the same place with another person for an event but have two un-matching stories of how the story took place and what occurred.
Modern day directors use a variety of methods to hold ones interest. Ethan Hawke and Kenneth Branagh’s created versions of Hamlet that shared some similarities, but ultimately had many differences in respects to an audience’s appeal. An appealing movie is one that has an alluring ambiance and an intellectual stimulus. With these two movie versions, a setting and a mood forced an audience to acquire specific emotions, but Ethan Hawke’s version generated emotions more strongly and effectively. Also, these movies had extremely different uses of music and visuals, but both movie versions incorporated them well for the ambiance it tried to obtain. Finally, both movie versions drew characters to captivate the audience; however in Ethan Hawke’s version, the characters were used so effectively that it was easy to feel involved with them. While both these versions of Hamlet had a captivating ambiance, Ethan Hawke’s version was more appealing due to the intellectual incentive that it offered.
The 2010 remake of Clash of the Titans was released to theaters on April 2, 2010. It made $493,214,993 in gross revenue and was distributed by Warner Bros. Pictures. The film begins with the introduction of the Titans. The titans ruled the earth before they were overthrown by the Olympians, specifically Zeus, Poseidon, and Hades. The ruler of the Titans was Cronus. Most of the Titans fought with Cronus against his father Zeus, but ended up being banished to Tartarus, which is located beneath the underworld.
Imagination encourages the diversity of religious beliefs, but may lead to the conflicts between people with different religious beliefs. The conflicts may be diminished if knowledge and imagination are integrated.
As time and people are continually changing, so is knowledge and information; and in the film industry there are inevitable technological advances necessary to keep the attraction of the public. It is through graphic effects, sounds and visual recordings that all individuals see how we have evolved to present day digital technology; and it is because of the efforts and ideas of the first and latest great innovators of the twentieth century that we have advanced in film and computers.
Mental Imagery: Can a Figment of Imagination Help Performance? It all comes from the mind. I've seen the most incredible success stories.because a person had a dream and it was so powerful no one could touch it. He'd feel it, believe it, think about it all day and night.
In layman’s terms when forming a memory, the brain takes what we see, hear, smell, feel and taste and fills in the blank spaces with information that we have perceived from common knowledge and stores it as a memory. But sometimes something happens that is so shocking that the mind grabs hold of the memory and pushes it underground into some inaccessible corner of the unconscious.
There are many similarities between the movie Clash of the Titans and the original Greek myth but there are also many differences. In the movie Clash of the Titans, Perseus goes on an adventure to retrieve Medusa’s head to kill the Kraken in order to kill Hades. In the Greek myth story, Perseus goes to retrieve the head of Medusa to stop a king from marrying his mother.
...n able to reach otherwise. With unlimited possibilities and the creative minds in the world, the film industry is likely to consider seeing drastic changes. Like the world has in the past, peoples’ likes and dislikes will change with the ever-changing technological world. What we enjoy as a society in 2005 is likely to be considered as bland as we consider the black and white silent films, in the years to come.
In conclusion, despite the many disparities and liberties taken by the film’s writers, producers and directors – it was a very enjoyable movie and was entertaining to watch. It also served to introduce and unlock potential interest of Greek mythology to numerous young viewers who have not been exposed to such a dramatic and lavish fairy tale style of ancient characters that once captivated the imagination of numerous audiences. Numerous elements in the film have been taken directly from Greek mythology, yet there were composed in a different manner to create a story of their own. Despite this, most of the characters were indeed real, yet combined like chess pieces to form a new story as seen through the eyes of all the individuals that created the film.
Computer Generated Imagery began with awkward and dull effects in the early 1980’s. The 1982 film “Tron” was a desperate attempt from Disney to jump on the CGI bandwagon and start a revolution in film making technologies (imdb.com). Although this film showed an attempt at something that had never been done before in the history of cinematics, it was weird and confusing. This broke the door down for other companies to start up and aid films in creating better and better effects that appealed to a larger market. Although the effects were not good in the early days, the general film going public was astonished by computer generated effects and flocked to the theaters to see these cheesy attempts to use basic technology that did not transfer well to the silver screen. It was not until later films like “Jurassic Park,” “Toy Story,” and “The Lord of the Rings” until CGI became a film making powerhouse and the killer application for high budget movies.