Crooks 1 Studies show that video games can in fact, be beneficial to you. Many times when you hear people talk about video games, it is usually talking about how they ruin people’s minds. While there is little evidence to back up those claims, on the other hand, there is also evidence defending it. Video games can have many social, educational, and/or cognitive benefits. Not all video games are rated violent, such as the Call of Duty, Mortal Kombat, or Battlefield.
In Johnson’s essay Why Games Are Good for You he makes a powerful argument for video games but doesn’t open immediately with the benefits of gaming. Instead he poses the scenario where “video games were invented and popularized before book.” (p. 482). Johnson shows the reader what society might say about the new craze of reading and some of the arguments against books in this parallel universe. It is a powerful way to open the reader’s eyes to a new perspective on judging video games and forces them to reevaluate their stance on video games, maybe not just as mindless entertainment or improving eye-hand coordination, but pointing out how games can be used as a powerful teaching tool as well. Video games are new by many people standards, but few art mediums have had as strong an impact on our society and culture as video games.
Now we need to determine whether or not if video games can be considered as a work of Robach 2 art. Lets look at some of the stories that these video games have created for us. Many video games have created great story lines for a gamer to get themselves attached the the characters in side as if you were watching a movie. Even though there are those games that have no story in them that are j... ... middle of paper ... ...hich you will be playing in for the rest of that game. The artistic works that are to be put in the game are meant to place players right into the action of the game so they can become more in depth of the game.
Are video games better than reality? This is a hard question with various and diverse answers. It is something that people from just about all walks of life have an opinion about. Through the use of a media presentation, he showed the diverse evolution of games; how since 2008, they started to become more realistic despite the fantasy storylines and worlds. Even in our world, video games have found a way to make things more realistic from the comfort of your home and television.
One that sticks with the players and helps them to form their own ideas and to create new ones. Whether it's a remix of a song, fan art, or fan fiction, all three are inspired by a video game. Yet video games go virtually unnoticed in most art circles, and thus too their progeny, the art inspired by video games. All too often games gain recognition when they really don't deserve it. And so, artistic video games tend to be overlooked.
Simply put games contain the ability to have you be the one to choose how events unfold, making you a participant rather than a spectator. This allows them to explore an even wider range of issues. However even with these elements there are those who disagree. There are those that proclaim video games are not and cannot be art. One the biggest proponents of this viewpoint in recent years was Roger Ebert.
Video games have been a worldwide controversy since their birth and both sides of the spectrum encompass logical arguments regarding video games. Individuals on either side of the controversial battle have strong opinions; however, I believe video games are beneficial tools to humans and as they evolve, will prove increasingly advantageous. Video games of all sorts enable users to embark on different missions or quests during game play therefore providing players the opportunity to gain essential life skills including both problem-solving and critical thinking skills. "Researchers found that those who engaged in the real-time military strategy game improved their "cognitive flexibility," or the ability to adjust their thinking to meet different situations" (Gold). This "cognitive flexibility" skill which is gained through playing strategy games could be applied to a plethora of real-life scenarios in order to result in a more successful and practical outcome to a wide array of tasks.
Video games share many qualities with other forms of art, but they are also artistically significant in their own way. “This seems to be something new in art: the representation of the player, their agency, and their aesthetic experiences, within a fictional world – videogames seem to provide an active exploratory aesthetics” (Tavinor 3). Although some view video games as an inferior artistic medium, video games should be considered art because they visually represent art, they use creative media, and they are legally considered so. Video games deserve recognition as art because they visually represent it. By using beautiful forests in Drakes Fortune, the large realistic cityscapes in Grand Theft Auto: IV, and fluid movements in Heavenly Sword, gamers receive insight towards what video games offer as an artistic medium in the current generation.
Development to create games has been a phenomenal. Making beautiful digital graphics, wonderful story-lines, and human graphic characters that can talk to an individual through certain scenarios. Although video games are a great revolution for the future it has brought negative influence upon people of all ages in high problems leading into transition behaviors like addiction, violence, and signs of aggression. First of all, “addiction does not happen by accident and can be based on interplay between chemical and biochemical processes along with psychological while the emotional environmental factors that include objects and activities addicts use and how they regard by gaming.” (Mcquade et al… 23) By this addicts turn gaming to reality changing certain criteria over social ways and behaviors. To start with gamers or players tend to lose themselves to fantasy games.
And what other qualities have taken the main stage of video games today? The video game world is an ever-changing realm, originally it was a staple way to pass the time, then it became what we looked forward to after a hard day’s work. So as the gaming world becomes more complex, new game types emerge to fill our free time. But very rarely does a game like Pac-Man or Pong come out; a game that has no real story in it, it’s just a way to score points. However it is my belief that even when there is no literal story to a multiplayer game we still have a background to the reason we compete.