Advantageous and Disadvantageous Aspects of Computer Games for Children

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This essay will explore the advantageous and disadvantageous aspects of computer games for children, teenagers and adult and argue for its positive and negative health and social implications of this trend. Computer games are becoming increasingly more and more popular, and, in some situations, essential in our society. First, computer games provide a wide range of educational activities and encourage different aspect of imagination, learning, exploration and creativity. The use of computer games has been around for several years, and it is well documented through disease, disabilities, learning skills and entertainment. The benefits that come from computer games are heralded to change the lives of many millions of people. By being able to treat disorders, disabilities, educational functions, fun, entertainment and provide numerous helpful benefits. According to Knight, W (2003) The society should consider the aspect of playing computer games as it indulges in our lives, recent research suggests that computer games would be even more beneficial form of VR treatment treating people with phobias, this treatment method is known as exposing people to the source of their fear in a controlled environment which may lead to a cure. Computer games often have the software tools in which players use to build new levels or custom tournament, research suggest that such tools contrast phobia-fighting virtual environment for patient. With this research in place, its shows with the aid of using VR treatment it stimulates into patient particular fears by providing highly realistic graphics and it’s increasingly being used and found as a cure in several people. According to Griffths (2005) it states that computer games are usefu... ... middle of paper ..., adults and children becoming violent in the world as it linked to the amount of time they play computer games. Works Cited Knight, W. Computer games can treat phobias. (October 2003). (Online) Available from: New Scientist [Accessed 16/ 08/ 2010] Griffiths, M. Computer game play 'aids health'. [July 2005]. (Online) Available from: Bbc News, [Accessed 16/08/2010] Bradford, S. and Crowe, N. How gaming is all work and no play [2006]. (Online) Available from: Bbc news [Accessed 18/08/2010] Griffiths, M. Computer games 'do have benefits' [July 2005]. [Online] Available from : Bbc news ,<> [Accessed 19/08/2010]

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