Violent video games can cause people to not live completely an ordinary life. “…students who played violent video games for 20 minutes at a time for three consecutive days showed increasingly higher levels of aggressive behavior each day they played” (Bushman 1). According to Brad Bushman, a professor of communication and psychology at Ohio State University, his research shows that students that play violent video games consecutively have violent behavior. If a video game player does not immediately imitate particular violent acts found in video games, it does not mean the game will not have a long-term negative impact on that player’s views and behavior. “… Tested high exposure to violent video games and they increase physical aggression over time in both the U.S. and Japan…” (Anderson 1). Craig Anderson and his collogues did a study on young individuals that play video games in the U.S. and Japan. Their study revealed that playing violent...
... middle of paper ...
N.p., n.d. Web. 23 Feb. 2014.
Anderson, Craig Alan, Douglas A. Gentile, and Katherine E. Buckley. Violent Video Game
Effects on Children and Adolescents: Theory, Research, and Public Policy. Oxford: Oxford UP,
Bushman, Brad, and The Opinions Expressed in This Commentary Are Solely Those of Brad
Bushman. "Do Violent Video Games Play a Role in Shootings?" CNN. Cable News Network, 01Jan. 1970. Web. 21 Feb. 2014.
Ferguson, Christopher, Drs. "In New Study, Video Games Not Tied to Violence in High-Risk
Youth | Psych Central News." Psych Central.com. N.p., n.d. Web. 23 Feb. 2014.
Kutner, Lawrence, and Cheryl K. Olson. Grand Theft Childhood: The Surprising Truth about
Violent Video Games and What Parents Can Do. New York: Simon &
Schuster, 2008. Print.
Ward, Michael R. "Shooting in the Dark." The New York Times. N.p., 12 Feb. 2013. Web.
Need Writing Help?
Get feedback on grammar, clarity, concision and logic instantly.Check your paper »
- ... Morgan Tear and Mark Nielsen discuss three different experiments that were conducted to determine the effects, if any, violent video games have on children. Tear states, “Three experiments failed to find a detrimental effect of violent video games on prosocial behavior, despite using contemporary and class games, delayed and immediate test-phases, and short and long exposures” (5). The study Morgan and Nielsen discuss says that violent video games do not an affect a child’s willingness to help other (prosocial behavior) whether exposed to the violence over a short or long amount of time.... [tags: Video game, Video game controversy]
1507 words (4.3 pages)
- ... Nevertheless, based on 200 studies conducted by Mr. Comstock and Ms. Paik, it is shown that there is a relation between violence in movies and real life (Vasitis, K et al 2013, p. 2). Furthermore, Craig claimed that violence movie can impact to their violent aggression (Craig, A 2008). Thus, violence from the movies have a big impact to the children or adolescents, they usually applied their action because they thought it is a cool action or it became a weapon to show their prowess. But, in other cases, they will follow the violent action from the movies to defend their self from menace.... [tags: Violence, Aggression, Reality, Social rejection]
1011 words (2.9 pages)
- There is no doubt of the fact that video games are becoming more realistic and violent, nor that they are becoming much more beautiful and engaging in the way they look. What many people doubt, though, is whether they have a profound effect on a person’s character or not. Aggression as a result of video games seems to be a nebulous issue among much of the public. The research is there, but it is fragmented and covers many different issues that could (and are) problematic as far as video games go.... [tags: Violence ]
1497 words (4.3 pages)
- Imagine this you’re a parent reading quietly in a room, then you hear shouting and stop coming from your child’s room. You normally well behaved child is screaming and shouting after losing a games in call of duty, and you are wondering why he is acting like this. What you might not realize is that it could be the violent video game affecting his behavior. The effects of violent video games in youth have devastating effects on them. These effects can range from violent behavior to acting out in school, and even possibly maybe even crime.... [tags: Video Games, Violence, Negative Effects]
1194 words (3.4 pages)
- Not everybody is totally resistant to violence. In fact, most people aren’t. Although most games, TV shows, and movies are rated to prevent children from witnessing inappropriate materials, studies are showing that kids ages 5 and up play video games with violence. These kids often experience bullying, violent behaviors, and educational problems due to their choices of entertainment. The amount of violence in movies, TV shows, and video games, as well as time spent participating in these activities, should be reduced.... [tags: bullying, studying, aggression]
619 words (1.8 pages)
- The Effects of Video Games Video games and its effects on adolescents and responsibility of parents is a topic that is widely debated whether it’s the parent’s responsibility or the game industry should be regulated. The video games industry itself has been available to consume for only about the last 30 years. With that being said the topic is still rather new in terms of its effects but its effects on children can currently be measured. The industry is very unique in terms of entertainment because players are transported into the game its self essentially becoming part of the script.... [tags: Adolescents, VIdeo Games, Violence]
1195 words (3.4 pages)
- ... 12). Song and Anderson assess the idea that if children play these types of video games, they will be exposed to the explicit content that allows them to murder people from a perspective of first person. These kinds of video games allow adolescents to become more interactive with the violence by emulating first person perspective, which can gives the player the visualization that they are actually the person holding the weapon killing another individual. By allowing the player to look down a gun from first person gives the feeling that they are actually committing the crime, but it can be harmful to the players mind because they will eventually start to believe that killing another human... [tags: Violence, Video game controversy]
1372 words (3.9 pages)
- Video games have changed our society radically, in which some people doubt it's for the better. According to one survey, 9 out of 10 U.S. households with children have rented or owned a video or computer game. Ever since the beginning of gaming, people have observed the effects of the games. Kids and adults alike, are more attracted to violent games. But is it the games to blame for how people act or behave around people or by themselves. A majority of gamers are adults, and what kind of games are they playing.... [tags: video games, media violence]
1020 words (2.9 pages)
- Ishtiaque Ahmed Ms. Lear Engl. 102 22 November 2014 Violent Video Games: Effects on Youth In recent times, video games have been really popular among young people. As technology advances, video games have become more and more realistic. As violence in video games makes it more appealing to some people, there has been release of many violent video games recently. Video games and graphical violence have been the matter of concern to the general public as well as the psychological scientists. Although there are age ratings on most violent video games, many children get their hands on these games from their older siblings or any other older people.... [tags: Video game, Video game controversy, Violence]
1713 words (4.9 pages)
- Are video games really as bad as some think. Some people find video games to be the cause of violence and delays in learning. Other people think that gaming is actually beneficial to one 's mental health and it can even help those who suffer from depression. Videogames, fun and educational tools of the electronic ages, have been the source of scrutiny for many years. Students who have gone into their schools with intent to or successfully injuring or murdering others, have more often than not, been linked to videogames.... [tags: Video game, Violence, Gameplay, Video game genres]
1105 words (3.2 pages)