Wait a second!
More handpicked essays just for you.
More handpicked essays just for you.
Kids growing up with technology
Kids growing up with technology
Role of ict in education
Don’t take our word for it - see why 10 million students trust us with their essay needs.
Recommended: Kids growing up with technology
The research article by Jackson begins with hypothesizing that children at the age of 12 who interact more with information technology are more creative. There were four types of information technology that the children have interacted with; computer use, internet use, playing video games, and cell phone use. Six trained undergraduate students and one trained graduate student conducted an experiment on 491 twelve year-old children from around the state of Michigan to test this hypothesis. Of all the participants a little over half were female, one third were African American, and the rest were Caucasian. Creativity is a hard variable to measure, so the method the researchers chose to use was a method based on Guilford’s theory, the Torrance test of creativity. In this test the participants were given two tasks, each designed to give the researchers an insight into how creative these children were. The first task presented an “egg” shape on a piece of paper where the participant was to try and draw something as creative as possible involving the shape. After drawing, they were told to name their picture and write a story about it. In the second task the participant was presented with a picture of an elf-like figure next to a pool of water. The children were instructed to ask as many questions about the elf as possible to know what is happening, then they were to come up with causes of why he is there, and possibilities about what could happen next. These two tasks were then rated by the team from Michigan state university on how creative each response to the tasks was. These results were analyzed alongside questionnaires about the individual children’s variables such as technology use, socio-demographic characteristics, and...
... middle of paper ...
...research article. There was the first line that proposed that playing video games would cause kids to be more creative, but reverts back on track with the research article when clarifying that even though there is a correlation, further research must be conducted to prove a link between the two. The two articles make the reader understand that causal conclusions cannot be made because other variables could be at work, and results in more creativity. For example, in this experiment a child’s creativity could be not only related to the time spent playing video games, but to the game itself. Do the worlds in which we place ourselves in, the game worlds, the reasons for which children score high on creativity tests. This could be the third variable; it’s not the time spent, but the time spent in the right video game world that will increase a child’s creativity.
Scoring of the subtest is dependent on Guilford's (1959) applying for grants creativeness and analyzes the next elements: quantity of new elements put into the image, originality, if the drawing is changed through location or position, and if the child's drawing provides perspective. This is untimed. The home and educational rating scales are the same 36-item forms having a 4-point Likert scale depending on how frequently the kid exhibits each behavior or characteristic. The P... ... middle of paper ... ...
The Veldt is a story that takes place in the future, in a house completely run by technology. In the house is a nursery room, for the kids, that changes due to what you are thinking about. The Hadley parents start to notice a strange African Veldtland appearing in the nursery and start to question whether giving the kids everything they’ve wanted was beneficial. One theme that can be interpreted from the text, is that kids shouldn’t be too dependent on technology.
The use of technology is debilitating our ability to think pensively. Carr demonstrates that relying on the internet reduces the use of our creativity flow in our brains. “The Web provides a convenient and a compelling supplement to personal memory - but when we start using the Web as a substitute for personal memory, by bypassing the inner processes of
Teaching using creative methods can help develop the whole child. It can make learning experiences more exciting, more relevant, create different contexts for learning, al...
In their article, “The Creativity Crisis”, authors Po Bronson and Ashley Merryman explore the urgency of the downfall in the public’s “creativity quotient.” Bronson and Merryman emphasize the necessity for young children to be imaginative. Through an IBM poll, they verify that with the decrease of creativity in our society comes an array of consequences seen in the work field. The authors remind readers of another reason for the importance of creativity; they argue that creative ideas can solve national matters. Hence, Branson and Merryman believe that original ideas are key for a better world. Though I concede that creativity is a vital key to the solution of many national problems, I still insist that teaching creativity,
This shows how much society has changed since the 1900’s. Modern-day children are worse in almost every aspect of creative thinking when compared to previous generations. Society is hurting children’s imagination by not being supportive of outside time and social connections. With modern electronic devices, kids seldomly need to leave the house in order to be entertained. The lack of play time and social interactions severely hamper the development of children’s creativity. In summary, society is developing into something that lacks encouragement of creativity, and that is a major
Creativity is defined as the generation of ideas that are both useful and original (Ritter & Ferguson, 2017). Creativity is tested through the measurements of two different types of thinking – divergent and convergent (Ritter & Ferguson, 2017). Divergent thinking is being able to generate new ideas and perspectives; it is measured through the Unusual Uses test in which subjects are given an object and must list all uses, even unusual ones, for an object (Ritter & Ferguson, 2017). The Unusual Uses test in a no noise condition is commonly used to create a baseline for assessing individual creative potential (Toplyn & Maguire, 1991). Convergent thinking is the ability to
In today’s society we are overwhelmed with technology. Technology is changing everyday, and will forever be a staple in our lives. The effect that technology has on our children has brought on some concerns and some praises. Children these days have no choice but to some how be influenced by the ever growing technology in our societies. Our common concern has been that although digital technology has boosted children’s talent for multitasking, their ability to process information deeply may be deteriorating (Carpenter, 2010). Many people have a wide range of opinions on if technology is having a positive influence on our children or a negative, there is a vast amount of evidence to support both of these arguments. Technology can refer to so many things, but there are three main parts of technology that are having the greatest effects on our children: video games, television/media, and computers. The modern technologies we have today are so powerful because they attract our genetic biases, that the human brain has a tremendous love for visually presented information. Video games, television, movies and computer programs are all very visually oriented and therefore they attract and keep the attention of children easily.
Children growing up in the modern world of today would rather stay inside and play on the internet, watch television, or play video games than go outside and play. Serious repetitive strain injuries suffered after spending hours glued to game consoles is up 60% since 2002 (Par. 5 Clarke). Technology and modern society have created lifestyle changes that are detrimental to the well being of children. First, this paper will discuss the effects of technology and modern society on the physical and mental health of the children. Second, the paper will discuss the dangers to children resulting from new technology. Lastly, the paper will discuss the modern lifestyle changes in families and their effects on the children.
There has been a long lasting debate in the resent years on whether or not technology has a positive or negative impact on today’s kids. As the years move on, the negative effects have begun to outnumber the positive. The generations previous spent their childhood making forts, fishing, and using their imaginations, contrary to today’s generations who spend their free time texting, playing video games, and watching videos. Damaging effects such as decreases in school performances, addiction to electronics, and lack of brain development have all been linked to the electronic media stimulation. In order to prevent the future generation from following in the current generations footsteps, one must full comprehend just how much technology impacts
This article addresses how the internet and use of computers is in all aspects of our life directly or indirectly. The many ways technology can be used can help enhance the creativity in our children’s lives. As children participate more and more on technology, which now includes
For an effective education creativity needs to be present within all aspects of a primary classroom. So what does it mean to be ‘creative’? According to Sir Ken Robinson “creativity is the process of having original ideas which have value”. Creativity can be demonstrated through the use of technology, problem solving experiments and allowing children the freedom to explore and express new ideas. It is very important to ensure a child can get the best creative education; this is because creativity will give the necessary skills needed for our future. Children must become creative problem solvers if they are in leadership positions as this will help them within society, even though all children may not be in a leadership position it is beneficial for them to have a creative mind-set. Because the world we live in is constantly developing new ideas, concepts and technology, creativity is definitely the most important quality a child can have. Sir Ken Robinson’s, (an international advisor on education) views on creativity in education will be discussed along with New Labour views which includes the National Advisory Committee on Creative and Cultural Education (NACCCE). The 1977 white paper, the open plan for schools, and the 2003 excellence and enjoyment strategy concepts will also be drawn on.
Almost every child between the ages of eight and twelve are getting cell phones. The average home in America has as many televisions as they do people. Only 20% of American homes do not have a computer. Technology is quickly becoming a new way of life. The amount of time people are on their devices is growing rapidly. According to The Huffington Post, people are on their devices for on average about eleven hours and fifty-two minutes a day. That is almost half a day and a lot longer than most people sleep or work. People have not realized yet how they or their families are being affected by this constant use of technology. As a result of technology increasing, children are experiencing health problems, school issues, and social problems.
Creative Arts in early childhood education refers to children’s participation in a variety of activities that engage their minds, bodies and senses (Sinclair, Jeanneret & O’Toole, 2012; Kearns, 2017); to inspire all children with the opportunity for creative and imaginative expression. Duffy (2006) and Sinclair et al. (2012) state that creativity is the process where children use their imagination to problem solve, develop new ideas, independence and flexibility to accomplish tasks. Furthermore, when educators foster creativity, they are assisting children in making meaning through play and developing their growing capacity to communicate, collaborate and think critically to meet the demands of life in the 21st century (Duffy, 2006; Korn-Bursztyn, 2012; Sinclair et al., 2012).
Children of all ages everywhere these days seem to only depend on the internet. The internet is an amazing creation, but people take advantage of it. Since there is internet there is access to all kinds of social media, games, and all sorts of other things. However, because of today’s society internet is one of the only things kids use and go on, whether it’s go on Facebook for hours or watch ridiculous videos on YouTube, the internet is taking a negative turn towards children, their brains, smartness, and attitude. Despite helpful or early learning programs, the internet does not make children smarter.