Comparing Hart Rate After Playing Tennis and After Playing Virtual Tennis Using the Wii Game
Abstract
The purpose of my experiment is to compare the heart rate change results between playing a sport in real life and playing a video game based off of that sport. I will use a procedure that involves multiple people playing tennis in real life, taking and recording their heart rate pulse, then having them play a video game that is based off tennis with a motion-sensor controller that acts as if they were swinging an actual tennis racquet, and finally record their pulse afterwards, and comparing the two pulses between the two different activities. I presume that the data will show that playing actual tennis will increase your heart rate more rather than playing a video game, even if it’s similar. You only have to swing your arms in the video game; foot movement is not necessary. This means that your body wouldn’t have to work as much as if you were playing real tennis instead. Case in point, I’m merely testing how much more your heart rate increases after playing actual tennis compared to its video game counterpart.
Introduction
Some say that the Wii Sports video game is just as engaging and interactive as playing sports in real life. I disagree with this claim and will use this science experiment to scientifically prove my point.
When the Nintendo Wii released in November 2006, one of its launch titles that was included with every retail Nintendo Wii was Wii Sports. Wii Sports is a game where you play sports with the motion-sensor controller, which also comes packed with the Wii. It took the video game industry by storm, being bought by families all over the world. Soon after, speculations were being made that kids were...
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...heir heart rate after playing real tennis is nearly double than that of the heart rate after playing the video game. Player 7’s heart rate even reaches above 200 after playing tennis. I suppose the answer is clearly apparent about how much more your body works to play real tennis rather than the video game.
Conclusions and Recommendations
The conclusion of the matter is, obviously, real tennis uses more energy and increases heart rate considerably more than playing Wii Tennis. Yes, Wii Tennis may decrease weight and requires more energy than the average game, but it will never beat the real thing.
References
"Study: Wii playing kids lose weight." WiiHealthy - Wii Fit, Wii Sports, Nintendo sportsgames, Wii Fitness, Wii Balance Board, Yoga, Mii, Exergaming. 19 May 2007. Web. 07 Dec. 2009. .
In the study it was hypothesized, that the pulse rate does not increase after a step test exercise. This hypothesis is not valid because the result of the step test proves otherwise. In the study, the individuals who participated in the step test took their pulse rates before and after the step test, looking at the overall results, figures and the averages of both tests, we can conclude that the step test exercise does affect the pulse rate of an individual.
VA Cornelissen, B Verheyden, AE Aubert and RH Fagard. Effects of aerobic training intensity on resting, exercise and post-exercise blood pressure, heart rate and heart-rate variability. Journal of Human Hypertension (2010) 24, 175–182. Ebsohost. Available from: http://web.b.ebscohost.com.proxy.elmhurst.edu/ehost/pdfviewer/pdfviewer?sid=1e07b620-5e31-4733-ac67-63170534f7b3%40sessionmgr115&vid=2&hid=126
Gallagher, Danny. “7 Health Benefits of Playing Video Games.” The WEEK. The WEEK Publications, Inc. 10 March 2013. Web. 3 May 2014.
Aim- To determine if the intensity of an exercise affect the heart rate of a 15-year-old boy.
Recently, there have been many active video games that have become popular amongst children that can encourage exercise. Video games such as the Wii and the Xbox connect engage children in a whole new way in which the whole body is actively involved. The scientific journal JAMA Pediatrics conducted a study to evaluate the effects of active video gaming on the physical activity and weight loss in children. The research group conducted a 16-week study on seventy five overweight or obese children that were enrolled into a community-based weight management program. The average age of the participants was 10 years old, the average BMI score was 2.15 and the percent of overweight form the median BMI was 64.3 percent. The participants were broken down into two groups to assess the effects that active video gaming could have on weight loss; however both groups received the family-based pediatric weight management program Join for Me. The participants in the program and active gaming group received a game console and motion capture device and one active game at their second treatment session. They also received a second game in week nine of the program. Participants in the program only group were handed the hardware items and two games at the completion of the 16-week program. The results of the study concluded that the participants in the program and active gaming group exhibited a great increase in moderate-to-vigorous physical activity but the program only group saw a decline or no change in their physical activity levels. In both groups, participants exhibited significant reductions in percentage overweight and BMI scores but the program and active gaming group exhibited a significantly greater amount (JAMA Pediatrics, 2014, p.1). This...
...ing, snowboarding, kickboxing, golf, etc. These games are operated by a motion censored controller that reads the child’s movement. This works because the kid is entertained by the game, but at the same time burning calories. It’s a great idea to narrow the correspondence between obesity and video games.
The physical demands of tournament tennis players can be and usually are very grueling. The body is using both anaerobic and aerobic metabolism along with anaerobic and aerobic muscle fiber types. Tennis is a high intensity sport requiring hundreds of short bursts of activity. Most points only last around 10 seconds(anaerobic) but there is only 25 seconds of rest in between points and 90 seconds of rest in between games which requires the player to have endurance(aerobic). Tennis matches can be long and drawn out, lasting hours or they can be fast, intense and only last an hour. This means having adequate nutrition along with an efficient metabolism is key to being able to compete at the highest level.
Play video games and lose weight? It sounds unlikely, but it's true. People are using Dance Dance Revolution a a method of losing weight because of the massive amount of physical activity involved. Chris Rettig, 33, of Colerain Township, first tried this video game 2 years ago and has since lost over 90 pounds. Certain Schools have even introduced this game into their Physical Education programs instead of chasing a ball across the gym.
Studies have shown that there is a wide variety of physical and behavioral effects that video games can have on their players.
Video games can give players experience and knowledge, but they can also, at the same time, drain energy from a player by taking away vital sleep the night before a game . Video games can be a great source of basic athletic skills, improving hand eye coordination and visual search skills. Young athletes, who have been playing and practicing with sports video games have a greater understanding than older sports stars did when they first began playing a sport, but video games cannot create an athlete. Video games help athletes become better at their sport, but the video games cannot help a person become an athlete. "A better analogy for virtual training [sports video games] could be weight lifting: It’s an activity that won’t turn you into a professional athlete, but if you are one, it will make you better at your sport" (Suellentrop 20). Sports video games impact sports performance positively, but a balance must be found between video games and real life practicing, as video games can cause harm just as much as improvement for and athletes sports performance
Vloet, Katie. "High-energy Video Games Shouldn't Replace Real Sports." High-energy Video Games Shouldn't Replace Real Sports. UMHS Public Relations, 2008. Web. 13 Dec. 2013.
In a one hour match of tennis, a male can burn as many as 600 calories and a female can burn up to 420 (Groppel); tennis also raises optimism and lowers risk of depression and anxiety (Ogoen). Tennis improves cardiovascular health and mental health as well as encourages social behavior. Tennis includes many different grips and techniques that enable the ball to have different types of spin. Tennis is also great for children and the community. Tennis is a sport that improves the community through being more physically, mentally, and socially active.
Once people start to learn how to play the game, they can become much more aware of their surroundings. Tennis not only requires one to watch the ball constantly, but also watch for other balls that may come onto the court. Playing tennis also requires the individual to practice. Similar with starting any new sport or club, many people are given the chance to meet new people who share something that they are both passionate about and can relate to. People are also given a chance to become more physically fit. Tennis requires many short sprints from one end of the court to the other, as well as constant conditioning to build up one’s strength, physically and mentally. Tennis can give many people the chance to become more physically active and expand their social life once they decide to incorporate it into their daily
Video games are used to improve physical health. Playing video games does not mean being inactive. New and improved video games involve and incorporate different types of movement in the actual game. Certain video games can reduce fat causing global weight loss (Recio 143). By turning game systems into exercise, new generation games draw people into activities and get heart rates pumping. Schools have incorporated video games into part of their physical education program. Children’s waists lines have gone down by inches due to playing video games in gym class. In gym, the machines teach things like balance, timing, and coordina...
I 'm going to compare tennis to golf to reveal the similarities and differences between the two sports. I think you will be surprised how similar they are. They both depend on the swing of your body; grips of your hands, the strike zone of the ball and both are a mental game. Tennis and golf are also very different in many ways. The types of balls used to play the game, materials used to make the balls and equipment used to hit the balls. Tennis is a team sport and an individual sport. But golf is primarily a single player against the golf course. The exertion level differs by sport. Both sports are challenged by weather and attire. I 'm writing this essay because I had played golf for many years before I switched