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Violent video games negative impact on kids
Negative effects of violent video games on children
Violent video games negative impact on kids
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The use of video games has become a norm for many people and families. They may be used to relax after a long day of work, or as a way for the family to all participate in something together. Many people view video games as just another form of entertainment, but could they actually be more? Meditation is used as a therapy to reduce the stress of everyday life. It is a way to focus one’s mind on the present and alleviate the stress that life can cause. By focusing on something besides stress, a person is able to relax. By applying those same observations to the act of playing a video game, one can see how playing a video game can be as effective as meditating. While playing a video game the mind is no longer focused on the stress of the day. The person playing the game is focused on the task of playing the game and alleviating the stress they may feel from everyday life. Juan Alcibar, a recovering soldier at Walter Reed Army Medical Center, says “When you're just sitting in your room thinking about what happened, it drives you crazy,” he says. “This is something to get your mind off your sorrows.” (Qtd. In Musgrove) For this soldier the act of playing a video game is a therapy that helps the same as meditation would. The use of physical therapy for patients with a physical injury is common practice among most medical facilities. Physical therapy normally consists of using the injured part of the body in some physical way to strengthen muscles and relearn fine motor skills. According to an article, written by Lindsey Tanner, the normal exercises used to treat the injured can be painful and boring. In her article she interviews therapists using the Wii gaming console in their rehabilitation process. She reports, with the use ... ... middle of paper ... ... It does not matter if you use them to relax after a long work day or as a way to get some much-needed exercise, video games are on their way to being a norm in our society for many more uses than just entertainment. Works sited Gordon, Serena. “ Violent Video Games May Not Desensitize Kids: Study Data Suggests Children's Long-term 'Emotional Memory' Not Affected.” U.S. News & World Report. 23 Feb. 2011. Web. 26 Feb. 2011. Musgrove, Mike. “Games as Therapy for Walter Reed’s Wounded.” Washington Post. 27 May. 2007. Web. 26 Feb. 2011. Schiesel, Seth. “ P.E. Classes Turn to Video Game That Works Legs.” New York Times. 30 Apr. 2007. Web. 26 Feb. 2011. Snider, Mike. “ Video Games Actually can be Good for You.” USA Today. 27 Sep. 2005. Web. 26 Feb. 2011. Tanner, Lindsey. “ Doctors use Wii Games for Rehab Therapy.” USA Today. 8 Feb. 2008. Web. 26 Feb. 2011.
Boulanger, Amy. "How Video Games Can Help Children Succeed in School." Medical Daily. (2013): n. page. Web. 20 Jan. 2014.
Videogames are amazing they promote creativity, team-work and social interaction. Video games actually work to increase how good your eyesight is. One study done by scientist’s Daphne Bavelier and her team found that playing five to fifteen hours of action games (e.g., Call of Duty) a week increased how good the participants vision was in two ways "The first way is that they 're actually able to resolve small detail in the context of clutter… The other way that they are better is actually being able to resolve different levels of grey”. Sure games have violence in them but honestly what doesn’t, films and TV are chock full of it, heck even Tom and Jerry promote violence and animal abuse plus there is a reason that those big shiny red “18” stickers are put on games so that it is clearly shown that children aren 't supposed to be given access to these specific types of game. As for the “waste of time” nothing is really a waste of time if you gain something from it such as
Gaming supporters have made claims about the benefits of video games. It has been said that video games are used for therapeutic and educational purposes (Nakaya). It has been suggested that video games require discipline, problem solving and decision making skills (Sullenthrop). These things can be achieved, yet when people play videogames they use it therapeutically to relieve stress in their lives and learn to apply violence on things that give them stress, thus, solving their problems. When a person plays a violent video game, they continue to repeat acts of violence in order to reach the goal of the game. According to psychiatrist Adolph Casal, “gamers are not only releasing aggression while playing the game, they are practicing aggression and when we practice something, we become skilled at it" (Nakaya). Gaming supporters perhaps do not realize the dangers of violent video games shown from studies by relating violent video games to aggressiveness and shootings.
People have created a hectic and busy world, that includes careers and daily activities that require physical activity. While attempting to attain the required physical conditioning, people often take chances with their personal health as they try to stretch their physical limits. Sometimes, people can surpass their current limits and form new boundaries; however, other times people are not so fortunate. These unfortunate times often lead to injury, including workplace accidents, sporting incidents, disease afflictions, as well as others; any or all of which could bring about the need of rehabilitation services. Many of these require physical therapy, which includes assisting injured or otherwise impaired patients as they recover to their pre-injury status or to recover as much as is physically possible. The field of physical therapy is a choice career for those who enjoy helping people recover from injury, and the following text will provide reason for choosing this profession.
Granic, Isabela, Adam Lobel, and Rutger C. M. E. Engels. "The Benefits Of Playing Video Games." American Psychologist 69.1 (2014): 66-78. Academic Search Complete. Web. 24 Apr. 2014.
There is much persistent debate throughout culture these days concerning video games. Common questions asked are things like ?Where should the lines be drawn in terms of content? and What audience, if any, is this appropriate for? As lawyers fight, bizarre crimes are blamed on video games, constant studies take place, and technology continues to evolve, the video game world continues to thrive and be extremely profitable. While there is near-constant focus on the supposed ?negatives? of games like simulated killing, drug use, or sex, most people, especially those completely outside of gaming circles, fail to acknowledge that gaming of any kind can possibly have positive effects on players. While increased hand-eye coordination is a common benefit attributed to gaming, one particular study conducted revealed a mixed bag of possibly positive and negative effects.
...ple, how addicting they can be, but overall they have more positives than negatives. Video games train people, control violence and anger, and improve brain functioning ability, which by far outweighs any negative arguments against video games.
Gallagher, Danny. “7 Health Benefits of Playing Video Games.” The WEEK. The WEEK Publications, Inc. 10 March 2013. Web. 3 May 2014.
First video games are not harmful to the public quite the contrary actually. Many video games encourage social behavior and team work whether that is the two player cooperative shooter game that two brothers play together working as a team inspiring positive feelings overriding the negative ones as stated in the study coauthored by David Ewoldsen. Or a family on game night all playing a game together and having a great time and bonding together because of the experience. And many games today don’t stop there at just play together and have fun. Many games promote teamwork skills through puzzles which can be solved together, or enemies that the players must work together to defeat. These positive social effects are not limited to one’s family but extend into online play, where one can converse and enjoy his time with others, creating entire
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
There are several negative stereotypes associated with video games and those who play them; some of these may often hold true. However, there are plenty of learning opportunities in video games. While the direct purpose of some games is to educate or train, other games that do not directly have this purpose can still become a learning experience for the player. As Ntiedo Etuk, president of the educational video game company Tabula Digital said, “The traditional view of video games has been that they are distractions from the task of learning” (Electronic Education Report 1). Video games are an effective tool for learning and retaining skills both inside and outside the classroom environment. The basic cycle of game play--the introduction to the game, game play, collaboration, improvement of these between each round, and evaluation at the end of the game (Klievink and Janssen 159)--are nearly parallel to the traditional classroom learning cycle of reading a textbook or listening to a lecture, taking a quiz, studying, focusing on items missed on the quiz, and taking a test or exam. Within this cycle, there are many opportunities to develop and perfect both educational, life, and occupational skills.
The concept of “edutainment”- the hybrid of education and entertainment has existed almost as long as video games have. Evidence of this is The Oregon Trail, a game about the colo...
Video games have been argued about for decades. Some people have argued that video games are linked to violence. However, new research shows that video games can be used for therapeutic purposes, exercise, stress relievers, positive interactive learning, hand eye coordination, and different types of patient treatment for people all around the world.
Over the years gaming has become a widely popular aspect of our culture. Kids and teenagers have replaced riding there bike or playing with dolls for video games that connect people together all over the globe .We have all been there at one point and time, there are games for just about anybody. Video games are for all age’s yes us adults love to play them to. Playing video games are fun but not a lot of people realize the impact video games can have on the body physically and mentally. Excessive playing of video games can cause decreased social skills, deterioration in health and increased aggressive behavior.
Video game have been claimed as addictive, a waste of time, and a distraction. While this does apply to some people, others have found the benefits to playing video games. These benefits include simulating working environments, helping people escape working environments, and giving great experiences. Although these benefits seems to be beneficial, it still stands that video games are a waste of time in which other things can be more productive.