The Addiction of Video Games

1367 Words3 Pages

Video Games Addiction Video games are electronic visual games that involve interaction through screen and devices. Video game players are required to press buttons via a controller to interact with a video game. In video games, players are requested to do certain activities in order to win by defeating the opponent or through enhancing their abilities in the game which called “leveling up”. Video games have evolved technologically and graphically. As the video game industry thrives, the harmful effects increase. They are becoming more interactively realistic. Video games are playing a major role in the entertainment world today. Sarah Glazer states, “More than three-quarters of American youths have video-game consoles at home, and on a typical day at least 40 percent play a video game” (Glazer). This shows the influence of video games. I believe that video games which can cause anti-social behaviors and have a harmful effect on youths; therefore, the federal government should place a higher tax on violent and non- educational video games. Higher taxes could be used to give tax breaks to some of healthier and more social activities such as fitness groups, talent groups, and science groups that could be applied in schools. Joyce Corsica and Megan Hood remark, “Schools are in a unique position to support the promotion of healthy lifestyles. Interventions in the school environment can result in beneficial changes in both diet and physical activity”. (Corsica and Hood, 996). Schools can be remarkably effective place to teach children to embrace healthy life-style. Future will be better than now with healthy citations. Video game addiction is bad for society because addicted people have anti-social behaviors, weak r... ... middle of paper ... ...n, speed, memory, and solving problem. Not all video games are bad. Moderation is important to maintain a healthy life. Addiction could cause problems finically, socially, and physically. There are bigger and more entertaining options to spend spare time. Every addicted person should have freedom. Addiction is a sign of suffering and hopeless search that causes uncontrolled behaviors. Right choices will make a good future. In the end, there is an old Arabic wisdom that comes from an unknown wise person; “كل داء دواء يستطب به إلا الحماقة أعيت من يداويها”. The explanation for the pervious wisdom is “for every problem a solution; expect bad, stupid decisions because it will affect everybody including problem solvers.” In conclusion, video games have a bad reputation and have a major effect on children, however; the federal government should tax non-educational video.

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