A Research Project On Violent Video Games Essay

A Research Project On Violent Video Games Essay

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Research Project Outcome:
My research project topic I chose Violence in Video Games because I think it is a an important topic that will only get bigger in the future. Video games are games electronically manipulated images produced by a computer program on a display. I chose to research “What are the effects of violent video games in all age groups?” This was because I wanted to see if I could come up with my own answer from researching other people’s findings. The research methods I used were all secondary sources, internet articles, books, e-books, online videos.
Does playing video games increase violence in an individual?
After researching links between violent behaviour and video games I found that are numerous cases providing proof that it does, at least in the short term. An example of this is an article posted by Youssef Hasan, participants were asked to play either a violent or non-violent video game for 20 minutes per day over 3 days. After playing the game, they then were put into a competitive task in which, if they won, they could blast their opponent with an unpleasant noise. The researchers found that participants who played violent games blasted their opponents in the secondary task for longer, which was interpreted as an increase in aggressive behaviour . It has also been recorded by many different studies that children who play violent video games are more prone to aggression because they are familiarised with it. The ones that do not play violent video games are less aggressive . However saying this leads to the question “are violent people attracted to violent video games.” There have been many different lab studies saying that people can become aggressive after playing violent video games , however there are...


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...ween different personalities and upbringings.
Bibliography
Internet Articles:
https://www.psychologytoday.com/blog/the-compass-pleasure/201110/video-games-can-activate-the-brains-pleasure-circuits-0
http://www.pewinternet.org/2008/09/16/teens-video-games-and-civics/
http://www.ecu.edu/cs-admin/news/newsstory.cfm?id=1344
http://www.smh.com.au/digital-life/games/australian-researchers-reveal-upside-to-gaming-20131010-2vbca.html
http://www.gamespot.com/articles/violent-video-games-dont-lead-to-increases-in-viol/1100-6422421/
http://psycnet.apa.org/psycinfo/2014-33466-001/
http://www.apa.org/news/press/releases/2000/04/video-games.aspx
http://www.livescience.com/44325-video-games-aggression-debate.html
http://www.sciencedirect.com/science/article/pii/S0022103112002259
Video/DVD
Daphne Bavelier Your Brain on Video Games (19th November 2012) Date accessed 15, May, 2015

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