World-building: Substance Meets Style in the Films of Wes Anderson

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With his down-the-rabbit-hole approach to design and obsessive attention to detail, Wes Anderson, writer, director and auteur, is best known for his highly stylized movies. His extremely visual, nostalgic worlds give meaning to the stories in his films, contrary to popular critical beliefs that he values style over substance. Through an analysis of his work, I plan to show that design can instead, give substance to style.
Wes Anderson started making Super 8 films and writing plays during his childhood. Anderson’s parents, Melver and Texas Anne Anderson, divorced when Wes was young. He describes the event as “the most crucial event of my brothers and my growing up.” (IMDB) Anderson didn’t major in film, but instead graduated with a B.A. in philosophy in 1992 from the University of Texas at Austin. His filmography includes eight feature length films and five shorts, all of which have similar themes on childhood, discontentment in life, alienation, longing, and elitism. His films have all been described using a seemly set list of adjectives. See “quirky”, “whimsical” and “twee” in the closest dictionary. Regardless, his style never comes without purpose.
Anderson builds all of his worlds from the ground up. Each one is a microcosm: a miniature version of humanity. Freelance film critic Calum Marsh once said that “people tend to talk about Wes Anderson movies as if they were toys — dioramas, playsets, miniatures. They do have a certain handmade quality, in the way they've been assembled and furnished, but it's more than that. I think it has something do with the way their component parts and pieces seem so meticulously and painstakingly put together, organized, and orchestrated as if by a very dedicated child.” (Marsh). Anderson p...

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