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Characteristics of virtual teams
Virtual teams are revolutionizing the modern workplace
Thesis on benefits of virtual teams
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The thesis basically addresses Virtual Team Setup and considers fundamental management dynamics as assessable parameters. The drive to conduct the research is in the backdrop of globalization and hence utilizing distributed talent through 'Virtualization Technology'. The journal concludes the results which indicate positive and mixed interpretations in favor of virtual teams.
The first part of the journal addresses very specific area of 'Software Engineering' and the second part is about Virtual Team Setup as a general and evolving management model. I am considering the second part of my inference for further and future implications.
In the future, the Virtual Teams are inseparable entities of modern global organizations. Today, it is clearly visible that global economy is based on two major sectors - Manufacturing (including Information Technology product) and Services. Manufacturing which involves products, invariably have product life and hence tend to get saturated due to changing requirements or technological breakthrough. Whatever may be the reasons, for a whole life cycle of the product, the support and service is a must and this is where the virtual teams play a great role. There is a need to analyze and create highly standardized guidelines to protect the rights of members of virtual teams who work on international boundaries and responsibilities of the hiring organizations. This will help in setting virtual teams quickly and effectively.
SUPPORT
Tech-History:
In early days of digital electronic technology, Intel introduced the first microprocessor which changed the very face of business. The hardware which needed supporting software for business applications opened the doors of collaboration. Thus a virtual colla...
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... past employers, and they take care of all the financial and legal aspects of contracting engagements, freeing up prospective employers to just hire and go (Loyal Mealer, March 20th, 2009). Fetching right talent for a specific task is the key for the success of the team. In this aspect oDesk built a system to evaluate registered talent on the basis of ratings given by the previous contractors and on their experience and success (Loyal Mealer, March 20th, 2009).
CONCLUSION
Simulated 'Virtual Reality Conference Rooms' with 3D holographic technology and (or) 'Augmented Video Streaming Technologies' which may facilitate Virtual Teams more realistic and practical.
In future, I strongly believe that, highly qualified individuals with specific functional expertise will team-up as "Virtual Team Entities" and available to the organizations simply as " Talent Service".
In the past, college graduates would embark on careers in the business world with book learned business theory. Now the college curriculum can include practical use of real world situations in a web-paged virtual organization. This virtual organization allows students experience to review, analyze, troubleshoot and resolve real business problems. This paper will review the virtual company, Riordan Manufacturing, allowing students to review existing business systems, identify improvements or introduce new business systems to allow the company to thrive in the growing technology of the business world.
Virtual reality gives a computer-generated simulation of a three-dimensional picture or environment that encompasses a client and can be associated with in an apparently real or physical way by an individual utilizing uncommon electronic equipment, for example, a helmet with a screen inside or gloves fitted with sensors. It has the capacity react, typically through immersive head-mounted displays (HMDs) and head tracking. Gloves giving hand tracking and haptic/touch-delicate feedback may be utilized too. Room-based frameworks give a three dimensional experience to various users; nonetheless, they are more constrained in communication abilities. A standout amongst the most popular virtual reality gadgets is the Oculus Rift.
According to Northouse (2012), team leadership has become one of the most popular theories of leadership research. A team refers to a group of employees within an organization, who are interdependent of each, and share a common goal which can only be realized through coordination of their activities. Actually, this can be attributed to the fact that team members typically have dissimilar and unique roles that represent critical contributions to collective action. It goes without mentioning that a team can either be virtual or non-virtual (Tiffan, 2014).
A Capital One Financial Corporation has established such workplace by providing mobility and flexibility to their employees in business units. They implemented a concept “virtual workplace” which is based on reconfiguring office space and use of up to date mobile technology. It gives employees opportunity to be more productive since they are able to work from any place they would choose. According to the Benefits Survey Report from the Society for Human Resource Management published i...
Online learning is now a reality, with distributed learning and blended learning becoming more widely used in Higher Education (Whatley, 1999). Online learning has many advantages and disadvantages. Teamwork in online environments is becoming a widely used tool, whether it is in business or education. A team working together has more and better input than individuals working alone. This results in better ideas and decisions and higher quality output. Virtual teams are a good way to enable teamwork in situations where people are not sitting in the same physical office at the same time. The effective team-building requires the combination of clear team goals, empowerment, atmosphere of trust within the team, authentic participation of every member of team, innovative approach to work and ability to manage risks, proper leadership and ability to make the constructive changes.
The term Virtual Reality (VR) is used by many different people with many meanings. There are some people to whom VR is a specific collection of technologies, that is a Head Mounted Display, Glove Input Device and Audio. Some other people stretch the term to include conventional books, movies or pure fantasy and imagination. However, for purposes of this research, we restrict VR to computer mediated systems. We would define Virtual Reality as a way for humans to visualize, manipulate and interact with computers and extremely complex data.
Today’s organizations operate in a challenging and global environment, which has forced them to become leaners, reduce production cycles, and improve production and communication technology where essential employees and content expertise have been consolidated. Organizational leaders currently do not have definitive evidence of management styles that they should seek to ensure members of a culturally diverse virtual team develop leadership, trust, and accountability. Virtual team management effectiveness will be evaluated under the five main types of management styles (Robert Tannenbaum & Warren H. Schmidt, 1958 & 1973) and other modern styles. These management styles or theories are the autocratic, democratic, bureaucratic, paternalistic, and laissez-faire. However, there are other more “modern” management styles or lead...
A virtual team is a group of people working interdependently via various types of electronic media across organizational and geographical boundaries for a shared purpose (D’Souza & Colarelli, 2010). Research indicates virtual teams are becoming increasingly popular in organizations across the United States and the world (D’Souza & Colarelli, 2010; Rusman, van Bruggen, Sloep, & Koper, 2010). These teams vary in size, degree of geographic dispersion, prior shared work experience, nature of assignment, and expectations of a common future (Rusman et al., 2010). Although virtual teams have potential advantages like the removal of physical boundaries, the ability to form new partnerships, and optimization of competencies (Chinowsky & Rojas, 2003), they also introduce many challenges that may not be as prevalent in traditional teams.
Thomas, D., Bostrom, R. P., & Gouge, M. (2007). Making knowledge work in virtual teams. Communications of the ACM, 50(11), 85-90. Retrieved June 13, 2008, from EBSCOhost database.
The virtual organization is a network of independent suppliers, customers, and even competitors, generally tied together by computer technology (Roger, 1991). They share skills, costs, and access to markets. It is tend to have flat structures in which information and decision making move horizontally (Judith R.G, 2002). Through the support of modern electronic system, it becomes possible to link people across formal organizational boundaries (Judith, 2002, quoted in S.G. Straus, S.P. Weisband, and J.M. Wilson, 1998).
In conclusion, I believe despite the fact that virtual team member and leaders face unique challenges, they revolutionizing the global workforce. If done correctly and with strong leadership, virtual teams can increase productivity, lower costs and save precious time for organizations and businesses and their clients.
Virtual teams – virtual team is one of the most popular teams in every organization because in virtual team the member are separated in different nation and use technologies to communicate to accomplish their goal on the time.
When we think of the word team, individually many different ideas may come to mind about what a team really is. Some may think of an NFL team (Tennessee Titans), an NBA team (Sacramento Kings), or a NASA astronaut team with such pioneers as Edwin Aldrin, Jr. and Neil Armstrong as members. You might even think of the U.S. Navy, Air Force, Army, Coast Guard, or Marines as teams. In fact they all are, and they have a great deal in common as teams. However, for the purposes of this paper I will examine the characteristics of work teams, as they apply to organizations and I will supply answers to the following questions: What is a team? Where did the team concept come from? What are the types of teams? What are the advantages and disadvantages of having teams in organizations? What does it take to make a team effective?
There are four different types of teams. These teams are problem-solving teams, self-managed work teams, cross-functional teams, and virtual teams. Problem-solving teams work together to help find methods to improve the work environment or have suggestions to increase employee’s morale. Self-managed work teams organize the responsibilities of the employee’s such as assigning tasks to individuals, scheduling conflicts, and evaluate employee performances. Cross-functional teams are individuals whom all have experience in the same work field. The individuals come together as a team to incorporate their thoughts, designs, and new ideas to accomplish what the company needs to improve or create. Virtual teams are individuals that work together, but only by technology such as the internet, emails, or web cam.
Virtual reality can be defined as a, "technology that enables users to enter computer generated worlds and interface with them three dimensionally through sight, sound, and touch" (Newquist 93). Virtual reality combines computer simulation and visualization into a single, coherent whole (Peterson 8). Researchers say it embodies an attempt to eliminate the traditional distinction between the user and the machine. Virtual reality is intended to provide a means of naturally and intelligently interacting with information (8). Virtual reality is contending to be the interface of the future, allowing ordinary users to use their senses to interact with complex data.