Ubisolf, a multinational Video-Game Developer

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Ubisoft is a multinational video-game developer and it’s headquarter is in Montreuil, France.
The Guillemot family founded Ubisoft in March of 1986. Yves Guillemot, the chairman and the CEO, soon after made deals with MicroProse, Sierra On-Line and Electronic Arts to start distributing their games in France. The first game that was developed internally by Ubisoft was released in 1989 by the name of Zombi. By the end of the decade Ubisoft expanded worldwide. Ubisoft spread over 19 countries with 29 companies and it also has subsidiaries in 26 countries.
Right behind Electronic Arts and Activision Blizzard, Ubisoft is the third-largest independent game publisher in the world. It published some of the most famous games in the world today starting back in 1995 with Rayman, continuing with Tom Clancy’s franchise starting in 1999, Prince of Persia in 2003, Far Cry in 2004, it’s most famous franchise Assassins Creed in 2007, Just Dance in 2009 and South Park: The Stick of Truth in 2014.
Ubisoft developed several game engines specifically for their games. The first game engine developed by Ubisoft was the Jade engine used for the video game Beyond Good and Evil in 2003 and continued to be used until 2010. Next one is their most advanced game engine called Anvil. It was developed for the Assassin’s Creed franchise but it was also used for the Prince of Persia games. The Dunia engine was specifically modified version of Crytek’s CryEngine for the Far Cry franchise. It was first put to use in 2008 in the Far Cry 2 game. Later on for Far Cry 3 a little more advanced engine, called Dunia 2, was developed to better use the capabilities of their game. Lyn engine is used by portable and regular consoles for its ability to maximize console graphical capabilities. And there are a couple of engines that Ubisoft is using for their games that were developed by a different company. The very famous Unreal engine and the Vision engine 8. And for their latest game South Park: The Stick of Truth the used a heavily modified version of Dungeon Siege 3 engine to display the two dimensional graphics.
Uplay is a communications and multiplayer service created by Ubisoft providing similar experience to the achievements offered by various other game companies. When Assassin’s Creed 2 came out in 2009, Ubisoft launched the Uplay network that can be activated either in game or by the Uplay website.

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