Ubisoft Essays

  • Ubisolf, a multinational Video-Game Developer

    520 Words  | 2 Pages

    Ubisoft is a multinational video-game developer and it’s headquarter is in Montreuil, France. The Guillemot family founded Ubisoft in March of 1986. Yves Guillemot, the chairman and the CEO, soon after made deals with MicroProse, Sierra On-Line and Electronic Arts to start distributing their games in France. The first game that was developed internally by Ubisoft was released in 1989 by the name of Zombi. By the end of the decade Ubisoft expanded worldwide. Ubisoft spread over 19 countries with

  • Assassin's Creed Analysis

    930 Words  | 2 Pages

    Introduction Assassin’s Creed is a stealth video game series that was developed by Ubisoft Montreal. The first series was published by Ubisoft and was released for the Xbox 360 and PlayStation 3 on 14 November 2007. The series took inspiration from the novel Alamut by the Slovenian written by Vladimir. Despite the notorious for its violence and mild sexuality, the recommended age and rating of this game is to be consider as MA15+. The game Setting: The action of the games took place in Jerusalem

  • Assassin's Creed in Popular Video Game Culture

    1967 Words  | 4 Pages

    and stealth genres. The games feature dense narratives, historical buildings with the ability to climb freely on them, and the iconic hidden blade. Since the first game, roughly around 57 million copies of the franchise were sold world wide (“About Ubisoft”). Compared to other popular franchises such as Grant Theft Auto, that sold 150 million, and Halo, that sold 50 million, Assassin's Creed franchise has its fair share of popularity. Not focusing on only statistics, go to any video game convention

  • Can video games can be good for you?

    666 Words  | 2 Pages

    In the real world, people automatically assume that video games can help make people smarter and healthier. People think that without video games; they do not have any abilities to learn or to mend their mind and body. Researchers tried to find a solution on how video games affect a person as a human being. They were surprised that video games are the solution to people’s problems. Video games can help improve three different difficulties: hand –eye coordination, can help people with learning disability

  • Assassin's Creed Movie Analysis

    1549 Words  | 4 Pages

    Question1: Critically examine ONE text (film/image/game/book/composition/net art) depicting London. How are space and time used and depicted in the text? Assassin’s Creed is an open-world action and adventure game, developed by Ubisoft Montreal for single player and Ubisoft Annecy for multiplayer. The game inspired by the novel Alamut by Vladimir Bartol, allows the player to move freely in a virtual world and make their own choices in terms of how and when to approach missions. The games are set in

  • Cities Of Vesuvius: Pompeii And Herculaneum

    1111 Words  | 3 Pages

    Written and Multimodal documents are crucial to student’s learning; and thus, their social, emotional and cognitive development. While written texts are the traditional means of education and assist many students, scientific evidence reveals, “significant increases in learning can be accomplished through the informed use of visual and verbal multimodal learning‟ (Fadel, 2008, p. 12). In classrooms, creative use of various written and multimodal Ancient History texts enable students to create a detailed

  • How Does Princess Peach Play In Video Games Lead To Sexism?

    1541 Words  | 4 Pages

    Since it began, the video game industry has been extremely dominated by men. Due to this, games are geared towards men in their young teens, early twenties. It was shown that video games where one can be someone they have a low chance of being in the real world are favored. Video games allowed men to be gang members, war heroes, soldiers, major sports stars and even aliens or elves. However, the overabundance of masculinity and testosterone led to sexism in games through the sexualization of women

  • What Are Michael Jackson's Major Accomplishments

    663 Words  | 2 Pages

    He became the first artist to sell one million downloads in a week in music download history, with a record-breaking 2.6 million downloads of his songs. A video game developer called Ubisoft announced a dancing-and-singing game featuring Michael Jackson for the 2010 holiday season. It was called Michael Jackson: The Experience and it was among the first games to use Kinect and PlayStation Move. The sales were off the charts. Michael

  • Tom Clancy's Rainbow Six Siege

    691 Words  | 2 Pages

    you only have seconds to run away from it all while hoping you don’t get shot in the process. You can feel that sudden burst of adrenaline all from playing Tom Clancy’s Rainbow Six Siege. Tom Clancy’s Rainbow Six Siege started to be developed by Ubisoft in January 2013 just before they cancelled the release of Tom Clancy’s Rainbow Six Patriots in May 2013.

  • The ESRB Rating System

    1032 Words  | 3 Pages

    ESRB Rating System One of the influential variables considered to contribute to inconsistencies in professional online video game reviews is the rating the video game receives on the ESRB scale. Funded by the video game industry, the video game industry trusts the ESRB rating system to make accurate reviews for video games in the United States (Felini, 2014). The ESRB system detects 30 content descriptors that include violence, nudity, vulgar language, and sexual references (Leaczniak, Carlson

  • Video Games

    925 Words  | 2 Pages

    Video Games BANG! You fire another round into the horde of zombies’ lurching toward you, and reach for another clip. Then you realize that you’re out of ammo, and there’s still loads of rotting corpses walking right at you. You take out your handy combat knife and prepare for a fight. Of course, you’re not actually being attacked by zombies; you’re playing a video game. Video games are the world’s fastest growing industry, with a net worth of more than 30 billion dollars (“zdnet.com”). They

  • Bioware Career Essay

    1004 Words  | 3 Pages

    Introduction The Career I have researched is the field of Video Game design and development. This field was chosen because I have always had an interest in video game. They have always have been a major part of my life and I wish to help shape the future of video games. What I hope to learn from this project is the required skills I’ll need to pursue this goal. Also, I wish to learn part of the process of making video games. Career Information Video game design and development works in several

  • Video Games: Beneficial or Harmful

    898 Words  | 2 Pages

    Today's technological society consists of mass media, instant communication, and an infinite multitude of entertainment. Video games are mainly described under the last category, entertainment. Gaming is enjoyed by all ages whether it be a child in elementary school or a well-grown adult in their 40's. Genres of video games range from drama to action, to mystery, to puzzle, and the list just goes on forever—much like how movies and novels are. Margaret Rouse from Whatis.com defines gaming as the

  • Research Paper On Karl Kopinski

    1011 Words  | 3 Pages

    The painter worked for big companies such as games developer Ubisoft, board games developer Hasbro, Aboud Creative, Sixmorevodka, games developer Wizards of the Coast, and many more. Not only companies exploited Karl’s huge talent though, but also personalities like filmmaker Peter Jackson, and English fashion designer

  • Michael Jackson Achievements

    952 Words  | 2 Pages

    Michael Jackson was born on August 29 in 1958. He was an American singer, songwriter, and dancer. He was a legend and named the "King of Pop", he was one of the most popular entertainers in the world. Jackson's contributions to music and dance made him a global figure in popular culture for decades. He was apart of a family with ten children. Him and his brother made their professional debut in 1964. His brothers were Jackie, Tito, Jermaine, and Marlon and they were all apart of The

  • Feminist Movement: Gamer Girls

    822 Words  | 2 Pages

    A feminist movement in its own right has begun in the gaming community. Women are generally believed to be understand by members in many geeky, gamer or nerdy parts of today’s society. In the gaming industry women are statistical and cultural outliers. Gender stereotypes about girl gamers or ‘Gamer Girls’, the latter of which has begun to receive a negative meaning, keep many women from fully participating in the rich game industry culture. Female workers in the gaming industry get mixed signals

  • Indie Games: Then and Now

    1183 Words  | 3 Pages

    Independent games have become more popular now since 2012, due to the opportunities supported by Apple, Microsoft, and Sony. It is a shame, though, because indie games actually began way back in the 1950s, back when no major publishers such as Activision, Ubisoft, Rockstar, and EA. They slowly had to get their fame. First of all, what is indie gaming? Indie games are games that are made by small teams of 1 or more, hence the name indie, which is short for independent. These small teams do not have a major

  • Nintendo Research Paper

    2054 Words  | 5 Pages

    Back in the day, the common household paraded around Nintendo’s latest gaming console, and goggled at every E3 unveiling. Shingeru Miyamoto, a once major gaming producer, had dominance over any other company, and ran competitors into the ground. Twelve years ago, Playstation stood no chance against the empire Nintendo built. Even when the Nintendo Wii entered market, Sony’s Playstation 3 and Microsoft’s Xbox360 initially lost profits while Nintendo raised millions (Kuchera). Nowadays, however

  • Avatar Film Analysis

    2680 Words  | 6 Pages

    Academia de Studii Economice din Bucureşti Sesiunea ştiinţifică studenţească Section 1 Business Communication and Culture Behind the scenes – Avatar-the most expensive movie ever made? Student: Nicoleta-Claudia NICHITA, CSIE, I, 1013 Coordonator: Lect. dr. Viorela DIMA Aprilie 2014 Table of Contents Introduction 3 Main costs in the movie industry 3 Avatar’s marketing costs 4 Technology costs 5 Budgets in the movie industry 6 Avatar’s budget 9 Avatar’s secret weapon 9 Ticket price 10

  • Witcher 3 Essay

    10663 Words  | 22 Pages

    1. The Witcher 3 (5/19/2015) Geralt reminds me of someone who loved bubblegum... Who was it... Developer: CD Projekt RED Genre: Action Adventure / RPG Theme: Defeat fantasy monsters. At the top of our list, standing tall, is the Witcher 3: Wild Hunt. The player is put back into the role of Geralt, the rugged yet smooth-talking badass witcher from the first two games. He journey's to find someone, a woman, who was kidnapped long ago by an evil group called the Wild Hunt. There are tons of moments