A sniper perched high in a eagle's nest zooms in through his scope to the head of his enemy, pulls the trigger, the enemy falls to the ground headless. This is a image that is common in the world of war, and now in the world of video games. Teens all over the world have become completely addicted to first person fighting games. With technology as great as it is today game makers are able to designed games that are so real it is truly scary. Millions of teens ( mostly male) play games in which they walk around various levels picking up weapons and killing ruthlessly their opponent. In the same day, we have teens walking around schools killing classmates ruthlessly. As an avid video game player I admit I have played many of the "shoot'em up" games. I completely agree that these games are fun and tend to feed the male ego. I also have played games that are too violent. Games wherein enemies bleed everywhere and almost nonstop. Games that you can see the opponent's facial expression before your shoot them between the eyes. I have even played a game in which there is a secret level that is modeled after Columbine. Do these violent video games influence teen violence?
Probably the first violent video game was Death Race, which spawned in the 1970's. The object was to drive and kill as many pedestrians as possible. Early games such as Missile Command and Space Invaders both had to do with the destruction of the planet. (Violence, 375) With the onset of "Nintendo" the video game world exploded, going from one home console to a 6.1 billion dollar industry. In the 1980's video game companies designed games for every audience but many had a similar plot of violence. In a 1982 TV Guide eighteen po...
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...lves in our culture today. Teens are in a endless pursuit to discover who they are and want they want. Young people walk a thin line with confidence issues and moral dilemmas. I think that many teens are just violent by nature and will do things on their own free will. I believe that video games along with other sorts of media just seem to encourage youth violence. In short, I do not think that video games facilitate teen violence, I just think that it stirs the anger instilled in some violent youths. In the future, I think that better parenting, stronger regulation, and maybe a slower production of violent video games will help those teens that are affected by violent media.
It is clear that there are established points on this matter. It is going to be solely up to the government, parents, and game companies to plan the attack of ending teen violence.
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