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The effect of technology in our life
Technology and its impact on our lives
The effect of technology in our life
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1. Introduction
As human beings we have a plethora of senses that provide us with information about our proximate surroundings. Our sight, hearing and touch predominantly define how we perceive our environment and fathom the world [1]. Hundreds of thousands of years of evolution taught us to use the information gathered from our senses to efficiently communicate ideas among us and to respond fittingly. Therefore, when people interact, they can use inherent situational information to increase the conversation flow. This information is often referred to as context [2].
On the contrary, human-computer communication lacks this transmission of ideas since the computer does not have the same perception as a human being. The infusion of implicit data in the human-computer interaction is therefore essential for the implementation of more useful computational services [2, 3]. In the early 90s the researchers of ubiquitous computing at Xerox PARC caused a change in thinking. They suggested that context could act as a means for system adaptation [4]. In 1994, Bill Schilit coined the term “context-aware” computing [5] to characterize systems that could sense and react to a variety of situational stimuli. Context was mainly limited to location at the time but over the years many authors debate that “there is more to context than location” [6, p.893].
The significance of context has gradually increased these past two decades because of the progressive permeation of computers in our lives. Consequently, context-awareness has been a prominent theme for mobile and pervasive systems research for many years [7]. A determinant factor in the advance of mobile context-awareness is arguably the mobile device. Its universality paired with the increa...
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...artphone-Based Context Provider for Location-Based Services,” Pervasive Computing, IEEE, vol. 10, no. 2, pp. 58-67, Apr. 2011.
[17] V. Issarny, M. Caporuscio, and N. Georgantas, “A perspective on the future of middleware-based software engineering,” Future of Software Engineering 2007. Washington, DC: IEEE Computer Society, 2007, pp. 244–258.
[18] C. W. Song, D. Lee, K. Y. Chung, K. W. Rim and J. H. Lee, “Interactive middleware architecture for lifelog based context awareness,” Multimedia Tools and Applications, Springer, 2013, doi: 0.1007/s11042-013-1362-7
[19] W. Dargie, J. Plosila and V. De Florio, “Existing challenges and new opportunities in context-aware systems,” Proc. Ubicomp 2012, pp. 749-751, Sep. 2012.
[20] “context.” Online Etymology Dictionary (2013). [Online]. Available: http://www.etymonline. com/index.php?term=context [Accessed 3 December 2013].
...cteristics, with appropriate current technology. It is the search for an architecture that is meaningful within its context and at the same time participates in the more universal aspects of a contemporary mobile society.”
Responsive to the presence of people through intelligent and friendly user interfaces including being aware of the environment describes ambient intelligence (AmI) an extension of ubiquitous computing describing digital environments (Karyda, Gritzalis, Park, & Kokplakis, 2009). AmI environments focus on user interactions with electronic devices including a primary concern being the empowerment of humans in their everyday life to improve through the interaction of smart environments resulting in improved cost savings an, time and increased convenience, along with security, more entertainment...
Did your phone just ring? Or was that your computer notifying you of a new email? Since the Digital Revolution and the addition of digital electronics like the personal computer, software-based technology has always been an essential aspect of our lives. Something that would have taken up an entire classroom can now fit within the grasp of your hands thanks to the efforts of various computer scientists and engineers, making our lives much easier.
Leebaert, Derek. Technology 2001. The Future of Computing and Communications. Edited by Derek Leebaert. The MIT Press, Cambridge, Massachusetts. Third printing, 1991.
Most of the day the human mind is taking in information, analyzing it, storing it accordingly, and recalling past knowledge to solve problems logically. This is similar to the life of any computer. Humans gain information through the senses. Computers gain similar information through a video camera, a microphone, a touch pad or screen, and it is even possible for computers to analyze scent and chemicals. Humans also gain information through books, other people, and even computers, all of which computers can access through software, interfacing, and modems. For the past year speech recognition software products have become mainstream(Lyons,176). All of the ways that humans gain information are mimicked by computers. Humans then proceed to analyze and store the information accordingly. This is a computer's main function in today's society. Humans then take all of this information and solve problems logically. This is where things get complex. There are expert systems that can solve complex problems that humans train their whole lives for. In 1997, IBM's Deep Blue defeated the world champion in a game of chess(Karlgaard, p43). Expert systems design buildings, configure airplanes, and diagnose breathing problems. NASA's Deep Space One probe left with software that lets the probe diagnose problems and fix itself(Lyons).
The goal of this project is to plan and carry out a research project and submit a paper worthy of being published or presented at a conference. The objective is to give the students a hands-on research opportunity to expose them to the latest trends in software engineering to deal with a rapidly changing technic...
Jaegeol, Yim. “Development of Web Services for WLAN-based Indoor Positioning and Floor Map Repositories.” International Journal of Control & Automation 2014. Web.
This term paper will access the effectiveness and efficiency mobile-based applications provide to capture geolocation data and customer data, and quickly upload to a processing server without users having to use a desktop system. I will evaluate benefits realized by consumers because of the ability to gain access to their own data via mobile applications. I will examine the challenges of developing applications that run on mobile devices because of the small screen size. I will describe the methods that can be used to decide which platform to support, i.e., iPhone, iPad, Windows Phone, or Android. I will access how mobile applications require high availability because end users need to have continuous access to IT and IS systems. I will discuss ways of providing high availability. Finally I will discuss how mobile devices are subjected to hacking at a higher rate than non-mobile devices, and methods of making mobile devices more secure.
Many of the research presented in the field of mobile phone-based interaction techniques that have been developed so far fall into three main classes according to Sas & Dix [21]. In some research, the personal device effectively acts as an extended input device for text editing or pointing task. In others, the phone is used to upload and download media using standard content and protocols. The third class is where the mobile phone is a more integral part of the interaction, typically using the display of the device in concert with the public display. Ballagas et al [7] present a survey of the existed interaction techniques that use mobile phones as pointing device. Alongside with the survey, they present an analysis on these techniques based on the following taxonomy: position, orient, select, path, quantify, and text .The study concludes that the mobile phone is suitable devise for positioning tasks in various ways especially when interacting with public display in pervasive environment. Bellow we present some studies based on Sas & Dix classification [21].
Computing behavior is affected by the degree of availability (frequency and duration) of computing resources as well other factors such as the social and cultural environment where computing takes place. The success of an interface to address the needs of its users and to be “sensitive” to the environment (society) of the user can play a vital role in promoting various developments via computing.
The cell phones of today are mini computers fit for dealing with an individual's social life, music accumulation, travel headings, business timetable, get-away photographs, and that's just the beginning. Other than being practical, phones likewise have the novel capacity to be unpredictably customized giving custo...
Smartphone Communication across the globe has recently changed since the invention of the smartphone. This high tech tool has many features that can help make someone’s life a little bit easier. It has improved ways of thinking as well as the way people go about their daily activities. The smartphone capability of searching for things quicker and making communication easier allows people around the globe to stay connected at faster speeds than ever before. Before the smartphone was ever created, there were other phones, as well as computers, that allowed people to keep in touch with each other and be aware of what was going on around them.
Kukreja, A. (n.d.). Mobile Application Trends and the Impact on Mobile Platforms. Retrieved February 25, 2014, from http://www.eeherald.com/section/design-guide/mobile_platform_trends.html
...eration of human-computer interaction?. In CHI '06 extended abstracts on Human factors in computing systems (CHI EA '06). ACM, New York, NY, USA, 1707-1710. DOI=10.1145/1125451.1125768
People need information for various purposes. To accomplish this, information is organized in way that it can be easily recalled and retrieving the information fulfills a user’s information need. An information need evolves from awareness something is missing. In order to create better systems to facilitate the user interaction, the reasons and methods users employ to seek out their information needs must be understood.