The Influence Of Media Violence On Children

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Media has always had a huge impact on the human race, resulting in an increasing problem in modern society. Violence in media is a huge issue lately, and it is getting harder to avoid. Many parents these days are busy with work; thus, they do not have time to control what their children are watching. Even for baby sitters, television programs are a common way to entertain the kids. An average kid will spend around twenty-eight hours a week on the internet/television, so at least four hours a day (Boyse, 2010). They spend more time consuming the violent scenes than communicating with their friends, or doing schoolwork. For children with early access to violent media, it plays a key role in their development of aggression and it is similar to …show more content…

Three ways in which media violence can negatively affect children are it makes kids show less sympathy to themselves or victims of violence, it glamorizes abuse, and it mocks those who do not practice violence to achieve the goals. In his book The Influence Of Media Violence On Children, noted media scholar Aysun Dogutas states, the screen has practically become the most powerful source of knowledge and entertainment for children in school. The statistic shows an average children consumes about 200,00 violent acts and sees 16,000 murders on television by the time they are 18 (Am I Right?). What is violent media? “Portrayals of violence …show more content…

Violence is everywhere on television, and media has become a part of our daily lives. It is difficult to avoid the exposure to violent media. The violent scenes harshly affected children’s innocent minds. Children imitate what they see in media. It should be a wake up call for everyone to realize that television shows and video games reinforce the development in aggressive behaviors. It provides negative thoughts to children, loss of reality, and prevents people from taking responsibly from their acts. Producers should be conscious of what their products have done to the society. Instead of violence, they should have a different (or a bit educational) themes as a representation for their games or

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