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The influence of television in society
The social impact of television
The influence of television in society
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Television, magazines, websites and advertisements - these are some of the most influential components of today’s society, and we all encounter them in some way or another. Whether it is riding the bus to school, driving to work, or just picking up that magazine while waiting for a dentist appointment – it is pretty clear that television and the media have the potential to generate both negative and positive effects, particularly and most importantly on children and adolescents. Many studies have looked at the impact of television and media on society, particularly on these individuals. What are children learning from television? How do the images in magazines affect the way in which they view themselves? Can children gain more knowledge from the media or from literature? In modern society, media has an immense influence on children and adolescents – partially positive, but primarily negative and harmful.
Media is playing an extensive role in our daily lives, right from the moment we wake up until the moment we go to bed. Our daily activities depend heavily on the information that is provided and communicated to us, albeit for entertainment, news, relationships, travelling, or healthcare. As adults we can be influenced by mass media on everything from the best coffee to drink in the morning to the best medication to take to fix any problem we may have. This information can be very positive in helping us with choosing the healthiest alternatives of what to consume or even how to exercise - but as adults we are mature enough to make conscious decisions as to what is best for us, but mass media can be a negative influence on young children if parents don’t step in and limit what they are watching and how long they are watching it. Ac...
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...r racial background or when people from different racial backgrounds don’t get included in TV shows, all of these messages can be an influence on youths. Another negative fact affecting youths of today is the role of violence in the media and the behaviours exhibited by children witnessing these programs. Video games lead to increased likelihood of violent acts in youth because children often imitate what they play and see during these games. Parents can develop children's healthy habits using TV as a motivator. Bad effects depend on certain personality traits; games can offer learning opportunities for others. Playing violent video games can make some adolescents that are easily susceptible behave violently themselves. On the other hand, it may be a benefit to other adolescents by offering them opportunities to develop and improve their social networking skills.
At this day in age we bask in the luxury of having easy access to advanced technology at our disposal. From the World Wide Web, to cell phones, music, movies and video games the human race has thought of any and everything to keep us entertained. Over the years studies have shown reasonable concerns regarding the long-term effects of video games. These games can desensitize gamers to real life violence, which is usually seen in the younger crowd. The studies especially hit on the games containing player-on-player violence. Though these games are extremely entertaining and can get kids to settle down for a while, if not properly supervised, they can produce adverse effects. Other studies have shown that video games can be used as way to yield positive outcomes such as, good problem solving skills, cooperation in a group and the ability to flow. Although there has been psychological research on children learning through the actions of others some believe that children are automatically able to distinguish between what is just a game and what is reality. The longer they are allowed on their game system the more they become convinced that their games are real. Some researchers believe violent video games can channel the aggression of the child but the parents are to blame for what happens to the child after playing an excessive amount over a period of time. Children can become preoccupied with these violent video games which have been proven to be the cause of poor social skills, uncontrollable aggression and a false reality.
My keen interest in all of these forms of media immediately drew me to the subject; television, film and music are major influences not only in my life but in the lives of teenagers across Western Europe, Australasia, Developed Asia and the United States of America. Despite this easy accessibility of popular culture - film, television, music and radio - to young people, popular culture and adolescence are not mutually exclusive with the effects and the range of mass media affecting one in three adults in America.... ... middle of paper ... ...
Many People have put their attention directly on the influence violent video games have on the bad behavior of children. People believe videogames intensify aggression in children, while others say it can be a safe getaway for a child to express his aggression. Many opinions on this issue are stated still today, and they remain divided amongst the people who claim videogames to be a cause of aggression and those who claim otherwise. A child’s behavior can not be determined by violent video games, but instead is caused by a variety of environmental and domestic factors. It is easy to blame video games on violence, instead of looking at factors such as economic status, familial issues, and exposure to other entities such as television and media. This paper will bring forward the opinions of those who believe in no relationship between violent video games and bad behavior with one counter argument expressing the opinion of those who believe there is a relationship.
Television has become a big part in children’s day-to-day lives especially in the 20th century. Children in this century rely on television to keep them entertained and educated instead of entertaining and educating themselves by participating in activities, which will teach them a lot more in life then the actual television. There is no doubt that children are most easily influenced by television because of the different content that they watch as well as the amount of time consumed watching TV. The television does have an emotional and intellectual development on children but this all depends on the content that they’re watching and the way that they absorb the information that the show is trying to send out. Different programs will portray
...the exposure of media at home is also another common ground factor needed to establish a working solution. Jami VanCamp, the author of a review journal on “The Other Parent, The Inside Story of The Media’s Effect on Our Children” writes “Revealing that an astounding 66% of our children actually have televisions in their bedrooms, Steyer examines hour our society has allowed the media to saturate our children’s live” (pg 1) Monitoring the use of these 66% or even lowering the percentage is a possible solution towards monitoring and controlling media in children’s lives. The success of coming to a solution towards the problems, concerns, and issued faces when surrounding children in an ever changing world surrounded by media of different types and kinds is essential to the success of countries around the globe as well as the prevention and saving of lives throughout.
The American Psychological Association has conducted research pertaining to the effect violent video games play on children. In this article the APA discusses how some of their research has made it evident that violent video games may cause some children to be far more aggressive to their peers, but the same games seemed to have a positive affect on other children. The research that was conducted by the APA in this article shows that the violent video games alone have little or no effect on a child, but instead it is a mix of certain personality traits of the given child that make a child more susceptible to the violence that is presented to them when playing video games. The research presented in this article also shows some of the positives that come along with the activity of playing video games. These positive effects range from the usage of video games in a hospital enviro...
The media, including television programming, cartoons, film, the news, as well as literature and magazines, is a very powerful and pervasive medium for expression. It can reach a large number of people and convey ideas, cultural norms, stereotypic roles, power relationships, ethics, and values. Through these messages, the mass media may have a strong influence on individual behavior, views, and values, as well as in shaping national character and culture. Although there is a great potential for the media to have a positive and affirming effect on the public and society at large, there may be important negative consequences when the messages conveyed are harmful, destructive, or violent.
Children in their adolescents years watch a great amount of TV each week and it is almost inevitable that they will start to be influenced by what they see on their television. They will see diffe...
Our generation has been raised in a technological advanced world and there has been definite controversy over many of these innovations that this new culture has brought. An innovation that has troubled the youth of America for many years is television. Although there is no certainty to eliminate this 'plug-in drug,'; there are many ways to control and monitor your television as a parent.
Several studies display that video games with violent content are related to more hostile behavior in teens. This is a concern because most of the popular video games contain violence. Part of the upsurge in aggressive behavior is connected to the amount of time children are permitted
The Mass Media are the different processes that facilitate communication between the sender of a message and the receiver of that message. It plays an important role in the socialization of children. In fact, there are many types of media; these include newspapers, magazines, radio, films, CDs, Internet, and television. These kinds of media, especially television, affect children’s and adult’s behavior in different ways.
The mass media has played a key role in shaping people’s lives. The modern society’s use of mass media including TV, radio, newspaper, as well as print media has largely influenced people’s ideas regarding themselves and the society at large. This is evident from their behavior towards themselves and their community as well as their treatment of the environment. While some experts believe that the media is to blame for most of the negative behavioral traits among the active members of society, the majority agree that the media makes people understand and develop a positive sense of association with their society within which they live, making it easy for them to identify and get their role in it.
The first effect of mass media on teenagers is violence. Aggressive behavior is the first example of violence in the media. Aldridge argues that, teens who watch violent movies may behave in an aggressive way towards others for example bullying and fighting in school. This is important because there are high risks of teenage developing into aggressive behavior that may last into adulthood if they are not being supervised on what they see on TV (2010). Fearful of the world may also occur for those who watch violence television programs. According to children and television violence, teens that are being over exposed to violent on television may worry about becoming a target of violence. The relevance of this idea is that teenagers will more likely grow up thinking that the world is a scary place and that something bad will happen to them (2008). Imitative behavior is another major effect of seeing violence in the media. According to Weldon, two teens from Johnstown, Colorado, killed a 7 year old girl by beating her to death. The teens claimed that they were imitating moves from a video game called “Mortal Combat.” This is an example case which shows that violence in the video game may lead to an imitating behavior (2007).
Are video games a negative or positive influence on children’s behavior and actions? Several studies have been pointing out that exposure to violence on television, movies, video games, cell phones and the Internet increases the risk of violent behavior in the viewer, like to grow in an environment filled with real violence increases the risk of violent behavior. Plentiful of the research on current media have focused on the violence spread by TV for experts in developmental psychology and John Murray of Kansas State University, United States, it is difficult to conclude otherwise than that violence on television has increased levels of violence and aggression in the society, and that video games have an effect even more powerful. Violent video games are more distress, than the films of the same sign and that the images of violence shown on television because they are interactive, because they use a technology environment that allows the user total immersion in the situation, while producing new objects cultural. The reason is that video games are not limited to violence to show a passive spectator, but require the person to connect with the character and act for him, while violence in film and television images whose exposure is limited only to visual perception. The video game violence has long-term real effects. Children exposed to high levels of violent entertainment can become more aggressive and develop a tremendous face the suffering of others, also increases the likelihood they interact and respond to violence in their social environment. In violent video games as success is clearly defined as killing or take, and failure as die or loses the good and evil as the wicked: they, different from us, it is just revenged, I mate,...
Media technologies are becoming an important aspect of today’s society. Each and every day, people interact with media of many different forms. Media is commonly defined as being a channel of communication. Radio, newspapers, and television are all examples of media. It is impossible to assume that media is made up of completely unbiased information and that the media companies do not impose their own control upon the information being supplied to media users. Since many people use media very frequently, it is obvious to assume that it has affects on people. According to the text book Media Now, "media effects are changes in knowledge, attitude, or behavior that result from exposure to the mass media," (386). This leaves us with many unanswered questions about media and its influences. This paper will look at how the effects of media are determined and explore the main affects on today’s society - violence, prejudice, and sexual behavior.