Why Is Shigeru Miyamoto Important

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Shigeru Miyamoto: One Of The Most Important Game Designers In History

“I wanted to make something very unique, something very different”- Shigeru Miyamoto. And that’s exactly what Shigeru Miyamoto did, especially for his time. Miyamoto is arguably one of the most (If not, THE most) important and influential game designers of all time. Being the creator of beloved franchises like Super Mario and The Legend of Zelda, it’s almost impossible to imagine what the gaming industry would be like if Miyamoto would not have joined Nintendo, in fact, the gaming industry might not even exist now if it was not for him. Over these next few paragraphs, I will prove to you that Shigeru Miyamoto was a very important developer by showing you examples in …show more content…

A few months later, a problem occurred for Nintendo with the release of a game they released called Radar Scope. It was some-what successful in Japan, but the American audience hated it. Nintendo almost went bankrupt because of the lack of arcade cabinets sold, so they made a cost saving measure. They put Miyamoto in charge of making a new game to put inside of unsold Radar Scope cabinets. With this task, Miyamoto developed the hit arcade game, Donkey Kong. When Miyamoto first showed it to the Nintendo of America staff, they did not like how the game was different from the maze-like and shooting games at the time and thought that it would be a failure. Even though the Nintendo of America staff thought it was not going to be a success, the American audience loved it, and it started to pull Nintendo out of it’s financial problems. After the huge success of the Donkey Kong, Miyamoto’s career at Nintendo really started to take off. He released two sequels to the original game, Donkey Kong Jr. and Donkey Kong 3. Miyamoto then decided to switch his focus away from the Donkey Kong franchise and into something entirely new. He used the hero from Donkey Kong, originally named Jumpman before it was changed to Mario, as a base for his new game, titled Mario Bros. Again, that game was a huge hit. Very soon after Mario Bros. was released in Japan, Nintendo launched its first home console, the Family Computer (Nicknamed the Famicom, called the Nintendo Entertainment System in America). Miyamoto developed many games for the Famicom through-out its life cycle, but the two most important games were Super Mario Brothers and The Legend of Zelda. Super Mario Brothers was packaged with the Nintendo Entertainment System at its launch and they were two of the major games and consoles that brought video games back into popularity after the video game crash of ‘83.

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