The Negative Effects Of Video Games

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With the exponential growth in the gaming industry, the long-term effects caused by playing video games has been the primary focus for researchers and parents. Addiction and aggressive behaviors triggered by violent content are the leading concerns reflected in investigations about this serious issue. Studies have shown that the “negative outcomes have a stronger link with the younger generation than with adults” (Bond). Excessive gaming can deteriorate academic performance and overall health, such as the eyes, due to constant screen time, as well as hearing from headsets over long periods of time. The long-term effects of gaming can have a negative impact on young people and their mental and physical health. Even though a few hours …show more content…

The younger generation is more susceptible to the many negative effects of playing violent video games compared to adults. Video games are easily assessable to many younger children; they are not properly rated so that parents are aware of the effects that they may have on their children. There are very few regulations and barriers to keep children safe from violent, potentially damaging games. The American Academy of Child & Adolescent Psychiatry agrees that video game content can not only lead to dangerous behavior, but it can also decrease healthy social interactions with family and friends as well as involvement in hobbies, sports, and extracurricular activities inside and outside of school. There is a close relationship between playing video games and increased aggression. However, according to Daphne Bavelier’s TedTalk, “Your Brain on Video Games”, she argues that playing video games are actually beneficial to children, in moderation. “In reasonable doses and at the right age, video games help stimulate the brain, aid in problem-solving skills, and increase brain activity” (Bavelier). While I agree with Bavelier’s assessment of the benefits that come out of …show more content…

Different video games have a different effect on younger generation. Many young adolescents are shaped by the things that are seen, things that are heard, and in conversations that are shared. “If younger children play video games with violent material without supervision, it is more than likely going to shape the way they view violence; it is going to make it more acceptable to them” (Walkerdine 102). The American Academy of Pediatrics recommends that parents monitor video game content, limit the time their children devote to these game activities, and encourage healthy interactions with friends when playing video games. The American Academy of Pediatrics has also acknowledged that violent video games are harmful to children and that exposure should be

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