Orientalization Of Orientalism

1206 Words3 Pages

In his book Orientalism, Dr. Edward Said wrote about the influence of material culture – journalism, literature, art – on how people perceive the “Other”. Specifically, he focused on the way that people from the “West” view the “Orient.” He wrote, “The phenomenon of Orientalism as I study it here deals… with the internal consistency of Orientalism and its ideas about the Orient… despite or beyond any correspondence, or lack thereof, with a real “Orient” (Said 71). Dr. Said wrote about how Orientalism, through material culture, encouraged, legitimized and even enabled the British domination of great portions of the East by emphasizing, exaggerating and distorting differences between Arab peoples and the cultures of the North America and Europe (Said 69). Orientalism often portrays Arab culture as mysterious, exotic, backward, uncivilized, or dangerous, creating stereotypes that have been reinforced throughout recorded history. Today, in the Digital Age (where information is only a click or two away, movies are in “high-def,” and phones can act as a calculator, a camera and a GPS), there has been a huge shift of economic interest towards computer-based technology and new media. These have since become a huge part of modern culture. According to the Entertainment Software Association’s 2012 sales, demographic and usage report, fifty-eight percent of Americans play video games, and thirty-two percent of these are under the age of 18; an earlier study reported that the average gamer in America plays about eight hours each week (“2013 Sales” 2). There is a psychological phenomenon called the “mere-exposure effect.” It describes how humans tend to feel an unexplainable preference for people or things that they are familiar with (Fourni... ... middle of paper ... ...layers (Howard). When choosing what sort of character to play as in the beginning of the game, it is easy to see aspects of Orientalism from the depictions and descriptions of each playable “race”. The races that were created for the gamers to play almost seem too realistic – many of them satisfy specific stereotypes that are associated with actual ethnicities found around the world. The Khajiit, based on the Romani people, and the Redguard, who have much in common with Arab and North African cultures, are often subject to racism and mistrust from other characters in the game (Bethesda Game Studios). These peoples tend to be stereotyped in the game in the same way that their “base” cultures are stereotyped in the real world. The most “Oriental” race in-game is the Redguard. Redguard names, apparel, tribal, and city structures are, due to the influence of Orientalism

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