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Advantages of video games in education
Advantages of video games in education
Advantages of video games in education
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Manipulatives are “concrete objects that can be viewed and physically handled by students in order to demonstrate or model abstract concepts”. Wikipedia defines Manipulatives as an “object which is designed so that a learner can perceive some mathematical concept by manipulating it, hence its name”. In 1951 Piaget’s work suggested “that children age seven to ten years old, work in primarily concrete ways and that the abstract notions of mathematics may only be accessible to them through embodiment in practical resources” (www.hand2mind). Manipulative materials are objects designed to represent explicitly and concretely math ideas that are abstract. They have both visual and tactile appeal and can be manipulated by learners through hands on …show more content…
That how math Manipulatives work. Objects signs, and symbols to help along the way.
“The benefits of manipulative helping students learn by allowing them to move from concrete experiences to abstract reasoning”. Students learn by doing. Why math Manipulative are perfect tools for teaching and reinforcing? It lets the student explore, develop reasoning and problem solving, with hands on and small group activities. When they can see, and touch the math concept, they will remember it.
Math Manipulatives can be used as games, and students love to play games. Touch and see the math concept come to life using homemade items. Counters- using fruit snacks, cheerios, erasers. Teaching them how to (sort)- using buttons, colored pasta, and skittles. Defining Shapes that can be made out of marshmallows, toothpicks, and cardstock making and laminating
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What is 11/2,1/4 or 3/4? After they find the answer they can eat the pizza. Candy math using jelly beans, sweet tarts and gummy bears for math bingo. Recognizing money, making it fun, using real money, learning how to count.
Laminating, shrinking the money, make sure you mark it for teaching money purpose only. They also have math games on the internet called math playground cater to grades K-12. Great for teaching student’s math concepts and vocabulary, encouraging imaginative play and exploration for children to have hands-on experiences. Gizmos is another one that are research based flexible online tools that help teachers take math to another level teaching the whole class to differentiate instructions. It identifies their need and creates a lesson plan to meet it.
Strategy Research 7
One math manipulative that can be useful to learn fractions is the color game. We use color candies such as jelly beans, smarties, or skittles. Set out five candies, two red and 3 blue. What fraction of the candy is red? Solution two candies are red, and three are blue out of five candies solve the problem. The answer 2/5 of the candies are
Prekindergarten instructional games and activities can be used to increase the students understanding of number invariance. Using dice games, rectangular arrays, and number puzzles would be an effective method of presenting subitizing to this grade level. In addition to visual pattern, these young students would benefit from auditory and kinesthetic patterns as well.
The students learn how to count and recognize colors. The teacher may need to make some of the preparations in advance to save on time and if the students are less than three years old.
I try to add in the theme lesson plans an activity the child leads through being creative and with all sorts of materials available. I have observed when you allow a child to be hands on and leading the process they become more interested in the information, and excited to ask questions even to share with everyone what they made and how it fits with the lesson.
When a child is first learning to add, they must understand the basic math concepts. The child would either draw pictures to help understand the concept, for example, when I learning fen I would draw out the pieces. The child would ask themselves questions or ask the teacher for help. Learning to add and subtract requires thinking and reasoning which does not allow for an easy solution, for example, what step is next? It
Reys, R., Lindquist, M. Lambdin, D., Smith, N., and Suydam, M. (2001). Helping Children Learn Mathematics. New York: John Wiley & Sons, Inc.
A “Flash Master” (Qbukowicz, 2009, p. 16) is similar to flash cards and is used as a game. Just like flash cards, this assistive technology is used to help students memorize different math equations. This device reinforces math concepts for those who struggle with math. This form of assistive technology portrays a math equation, and the student discovers the answer. This piece of technology allows the student to take the device whereever the student goes. The student can even take it home and gain extra practice of math equations. This device exposes the student to a great deal of math equations that can improve their math skills.
...ts work on the lessons independently or with a preservice teacher by using manipulatives or other mathematical tools it will allow them to fully grasp the concept that is being taught so they can do well in the long run of learning more complex mathematics.
...me Children’s Numerical Knowledge Through Playing Number Board Games.” Wiley Online Library. March 24, 2008. Onlinelibrary.wiley.com. February 20, 2014. http://onlinelibrary.wiley.com/doi/10.1111/j.1467-8624.2007.01131.x/abstract;jsessionid=9FC718075FA5C7FED415992246B0A3EE.f02t02?deniedAccessCustomisedMessage=&userIsAuthenticated=false.
Wu, Y. (2008). Experimental Study on Effect of Different Mathematical Teaching Methodologies on Students’ Performance. Journal of Mathematics Studies. Vol 1(1) 164-171.
...S. and Stepelman, J. (2010). Teaching Secondary Mathematics: Techniques and Enrichment Units. 8th Ed. Merrill Prentice Hall. Upper Saddle River, NJ.
As with every academic subject, there are a variety of strategies for teaching mathematics to school-aged students. Some strategies seem to be better than others, especially when tackling certain topics. There is the direct instruction approach where students are given the exact tools and formulas they need to solve a problem, sometimes without a clear explanation as to why. The student is told to do certain steps in a certain order and in turn expects to do them as such at all times. This leaves little room for solving varying types of problems. It can also lead to misconceptions and students may not gain the full understanding that their teachers want them to have. So how can mathematics teachers get their students to better understand the concepts that are being taught?
The Race Car Numbers game is a game that will help the child with his numbers one through twelve. The parent goal was to have her child know his number when he seen them in number from or in objects to be ready for Kindergarten. The game is respectful of the family because I did the game around the mother’s interest and the child’s likes. Jaiden is infatuated with cars and the color red. While at school he plays in the Block Area with friends playing car races, or building a garage for the cars. When he goes to the House Area he makes cookies into cars. With that being said, the way this learning experience is beneficial for this particular child is because he loves cars so I made a game that would interest the child in two ways by the love are cars and the color red. As I stated before he likes playing with his friends in school with cars also knowing that Jaiden has an older brother at home that also like cars, I made a game that he can play with him at home along with parent. Race Car Numbers game promotes learning by demonstrating concepts of numbers sense by using one-to-one correspondence. It can also help with demonstrating awareness of number sense by matching the amount of dots in a set to the correct numeral. The numerals represent the number of objects in a
Many parents don’t realise how they can help their children at home. Things as simple as baking a cake with their children can help them with their education. Measuring out ingredients for a cake is a simple form of maths. Another example of helping young children with their maths is simply planning a birthday party. They have to decide how many people to invite, how many invitations they will need, how much the stamps will cost, how many prizes, lolly bags, cups, plates, and balloons need to be bought, and so on. Children often find that real life experiences help them to do their maths more easily.
They can learn the different shape and sizes of the puzzle pieces. The can even learn more about bugs and insects. There are many skills they can learn like cognitive skills, gross motor skills , and social skills. It can even help the children learn how to work as a team.
Lesson plans for these students should include charts, diagrams, and tables when possible since this type of student learns best through categorizing, classifying, and working with abstract patterns or relationships. Let them do experiments and show them how to use a calculator. Some games these learners might like to play include Uno, checkers, and chess.