Flood Simulation

734 Words2 Pages

For this simulation, out of the four types of hydrologic hazards, I selected the flood disaster. According to McEntire (2014) floods are the most prevalent of any hazard including natural or otherwise. Floods are also among the most costly. Since a disaster as flood tends to occur from an inability for the soil to absorb water that has fallen to the ground. Before starting the simulation, my objective was to use the mitigation in which includes risk reduction, loss minimization, and the alleviation of potential negative impacts associated with the flood. Through careful planning, I decided it would be wise to safeguard everyone in the high-risk zone (risk 4) by making improvements in building design and construction by elevating them above flood level, installing drainage, covering the wells, and planting trees and mangroves. Also, ensuring that important appliances, such as heating and electrical systems are raised high above flood level. Those considered at risk were evacuated. However, I quickly learned that the given budget for the town and time constraint resulted in me recreating the plan set forth.
In the first attempt, I received a silver medal, while in the last two attempts, I received gold medals. To be completely honest, the results surprised me because I felt that I did not do so …show more content…

While the result worked in my favor, a lot more people were injured, and the death toll increased. The cost of damages was $16,900 with 127 people injured and 11 people dead. The cost of damages was 24% or $3,300 higher than the previous attempt. Unlike the first attempt where I sheltered 0% of the town from the disaster, this time I sheltered 42% of the town. The damages could have been less if I speed up my pace. This round ended with a remaining budget of $9,490, and I passed with a score of 53,700. I failed to protect wetlands and flood

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