Arguments Against The Immitator In Book 10 Of Plato's Republic

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The most impactful way to engage with a piece of architecture is to simply be there; experiencing the space first hand as the designer intended it. However, when entering the beginning stages of the long architectural process clients understandably prefer to have some idea of what they are investing their time and money in before it’s constructed; enter architectural visualization. Whether it be in the form of a watercolor painting, floor plan, or photorealistic computer generated rendering, these images and drawings are a mere representation of a building that has yet to come to fruition. Book 10 of Plato’s Republic makes clear that representational art is so far detached from the Forms, causing people to experience and indulge in unsolicited …show more content…

Continuing the argument to say that the imitator’s failure to understand the flute or how it’s played makes them a false communicator of the flute, or flute-ness, making them an advocate for injustice. While this may hold true for a flute player, flute carver, and the painter of a flute, it seems to unravel when we apply it to architecture and architecture visualization. Again, the main reason for employing architectural visualization techniques is to give a client a glimpse into what they are investing their time and money into. The fact that the imagery they are perceiving is for a building they haven’t experienced yet means they cannot know whether the design is good in a way a flute player knows whether a flute maker is producing a quality flute. The person with the most experience with the currently incomplete, building is the architects and designers, who also have the most experience in what goes into making a good building, otherwise, they would hopefully not be employed as architects. In consideration of the flute analogy, this puts them in the shoes of the flute maker and the flute player. However, this does not mean the client's opinion in how they use the building is unimportant. In this situation, architectural visualization is actually an asset. Visualizations techniques such as perspective drawings, while conveying a false sense of reality, allow the client to imagine using the space, essentially allowing them to test a flute for quality before it’s made. Additionally, current technologies such as virtual and augmented reality, allow the client to further immerse themselves in a space before it’s constructed, again allowing them to judge the

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