Within the mediums of popular culture, the representation of women has often been controversial, due to the use of their gender and the attitudes toward them. In a majority of anime themes, the women have been drawn for their sensuality and sexuality constraints. Their role was to be dominated by their male counterparts. It has reinforced the stereotypical role of women which is the passive and sensitive role. Why is popular culture important? It influences the thoughts of the people and shapes their attitudes and behaviours.
During the late 20th century, Japan experienced the rise of feminist movements who desired to change the feminine historical narrative. How did Japanese women become empowered? The paper will demonstrate that the empowerment of Japanese women shifted the representation of them within the medium of anime films, during the late twentieth century. Specifically, it will analyze the female characters of Ghost in Shell, Princess Mononoke, Naussicaa of the Valley of the Wind, and Patlabor. The reasoning behind these chosen films is that they each have a strong female character that have many differences and similarities, when one compares them to each other. Also, they were made within a ten year lifespan between the mid-eighties to the mid-nineties.
Structurally, the paper is divided into three sections: the empowerment of Japanese women, strong female characters, and the identity of women. The first section will present the rise of the feminist movement of Japan that will explain the historical background. The second section examines the development of the strong female characters and how they contribute to the empowerment of Japanese women, through the analysis of the four films mentioned. Finally, the third...
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...sequently, the identity of Japanese women within popular culture would transform with the empowerment of Japanese women. They create a new type of identity ‘female masculinity’ which reinforces the reversal of gender roles and the alternative world that it achieves. In a patriarchal society, the characters should be able to influence and inspire the audience to gain confidence and challenge the status quo. From another viewpoint, gender is a type of social construction insofar as they needed the feminine side of masculinity to have a balanced world and to explain it. Although, there will always be a fine line between the ideal and reality because the films are supposed to represent the ideal alternative to the world to resolve the social issues that are not directly discussed. Reality is just supposed to be influenced by it and to understand the problems of society.
Media is a powerful agent in entertaining children. It also influences and teaches the youth of society the suitable and appropriate gender roles that they inevitably try to make sense of. The power of media is very influential especially in the minds of the youth. Disney movies target the youth and plant certain ideas and concepts about social culture into the vulnerable minds of children. Media uses gender to its advantage, just like Disney productions. Humorous caricatures reveal some harsh realities about the portrayal of Disney Princesses in many movies made by the Walt Disney Company. Disney mixes innocence with the ultimate form of fantasy to capture an audience. Predominantly, Disney helps highlight the gender roles by showing the audience simply what they want to see. In the attempt to stick to the norm and portray stereotypical female characters, Disney created Princesses. Presented as damsels in distress and inferior beings to men, Disney Princesses give children an inaccurate portrayal of gender roles at a young age. Through Disney’s social success and intriguing films, such as The Little Mermaid, Snow White, Aladdin, Sleeping Beauty, Cinderella, and Beauty and the Beast, Disney Princess movies portray stereotypical representation of gender roles through the denigration of the female image, targeting and ruining the perception of youth today.
Known for her work as a historian and rather outspoken political activist, Yamakawa Kikue was also the author of her book titled Women of the Mito Domain (p. xix). At the time she was writing this work, Yamakawa was under the surveillance of the Japanese government as the result of her and her husband’s work for the socialist and feminist movements in Japan (p. xx-xxi). But despite the restrictions she was undoubtedly required to abide by in order to produce this book, her work contains an air of commentary on the past and present political, social, and economic issues that had been plaguing the nation (p. xxi). This work is a piece that comments on the significance of women’s roles in history through the example of Yamakawa’s own family and
In conclusion, todays cinematic evolvement through being more accepting of sexual themes as well as representation of different sexual orientations, in both characters and audience alike, contributes to further objectifying people in an erotic sense to please different kind of spectators. Furthermore, it enables male characters to be subjected to erotic objectification and is therefore not a portrayal exclusive in portraying females. However, this remodels the way male and female characters are depicted as it in a sense equalizes them through the same kind of degrading portrayal as sexual objects.
Other research has devoted to unveiling the origins and the development of their stereotyping and put them among the historical contextual frameworks (e.g., Kawai, 2003, 2005; Prasso, 2005). Research has shown that those stereotypes are not all without merits. The China doll/geisha girl stereotype, to some degree, presents us with a romanticized woman who embodies many feminine characteristics that are/ were valued and praised. The evolving stereotype of the Asian martial arts mistress features women power, which might have the potentials to free women from the gendered binary of proper femininity and masculinity. Nevertheless, the Western media cultural industry adopts several gender and race policing strategies so as to preserve patriarchy and White supremacy, obscuring the Asian women and diminishing the positive associations those images can possibly imply. The following section critically analyzes two cases, The Memoirs of a Geisha and Nikita, that I consider to typify the stereotypical depictions of Asian women as either the submissive, feminine geisha girl or as a powerful yet threatening martial arts lady. I also seek to examine
his Essay will analyse, introduce, and discuss the terms Hegemonic Masculinity and Emphasized femininity, if it still applies in modern times and the use of these concepts to comprehend the role of the man and female in Eastern Asia, in relation to post-war Japan. In order to present a clear and linear argument I will divide this essay into three parts: In the first part I will define the term hegemonic masculinity, the common traits and the influence that it has in society; the essay will continue then in explaining and outlining the term emphasized femininity. The second part will analyse the impact of the notions of hegemonic masculinity and emphasized femininity in relation to post war Japan has. The last part will briefly identify some
Even in modern media today, strong examples of gender role expectations, gender role socialization, gender inequality, and heteronormativity are expressed. Movies are a prime example of where they can be found. Even though times have changed and gender role expectations have faded slightly from the traditional ones, they are still expressed in media which we surround ourselves with every day. Due to the amount of examples found in films we are subconsciously being socialized without knowing it. Gender roles and expectations will always exist and even if they are hard to notice, they will always be present.
Over the Years Japan has changed its outlook on women drastically. It has varied in how it views women, and how it treats them. Recent times have seen a restrictions on the equality of women, and a shared male dominated tatemae that permeates all aspects of the Japanese culture. But that doesn't stop the Japanese from continuing to question that status quo, and creative works that push the boundaries are created all the time. Japan’s imagination, to create Anime and films that question the traditional social hierarchy and gender boundaries, identifies Japan to be the hidden(if slightly censored) artists of the world. Constantly creating new works that question and branch off from the social norms of the rest of the world.
In her essay, “Women's Cinema as Counter-Cinema”, Claire Johnston proposed a path to creating Women's cinema to counter the numerous dominant male-oriented mainstream films. In it, she argues that you must first understand the ideology that is found in mainstream movies, and the ways that women are portrayed within it. She determined that there were two principle concepts to understand: how women are visually represented, and the effect that women have upon the creation of meaning within the film. The how refers to all the film techniques used in the creation of the image: lighting, hair, makeup, choice of lens, choice of wardrobe, and the framing of the camera shot are some examples. These are often done to increase the attractiveness of the female character, and creates a sign for the audience to accept and decode. The effect of the female character is limited to her physical traits and the impact that her presence has on the male protagonist, typically to send him off on an Oedipal journey.
Led by Laura Mulvey, feminist film critics have discussed the difficulty presented to female spectators by the controlling male gaze and narrative generally found in mainstream film, creating for female spectators a position that forces them into limited choices: "bisexual" identification with active male characters; identification with the passive, often victimized, female characters; or on occasion, identification with a "masculinized" active female character, who is generally punished for her unhealthy behavior. Before discussing recent improvements, it is important to note that a group of Classic Hollywood films regularly offered female spectators positive, female characters who were active in controlling narrative, gazing and desiring: the screwball comedy.
Women in video games are often represented very negatively. Female characters within games are either represented as a sexual object or as a typical damsel in distress. This is demonstrated according to what game you play. Female characters who are represented as damsels in distress often have unimportant roles and are reflected as a secondary character, they do not participate in the game itself besides being locked or lulled. On top of that they are presented in a sexually objectified manner by being dressed in tight provocative attire, which shows their long legs and large breasts. Dietz states that “this representation is harmful to children of both sexes since they will internalize these expectations and accept the idea that women are
In multiple instances throughout the film, female characters violate gender norms by acting as both warriors and leaders because they are adapting typically masculine traits. In the film, women are the majority of the labor force at iron town. The men are merely there to do the labor that needs the most physical power. “Americans oversimplify Japanese women as demure, submissive, and oppressed” (Kyu Hyun, 2002, 38). This quote shows that the stereotype of women in Japanese culture had been just like the western perspective where they were below men. This quote also shows that Princess Mononoke reverses the gender role from being submissive to being above men. Another quote that supports that women were not submissive says that “the young unmarried women in Japan have become a powerful group, demographically and economically” (Kyu Hyun, 2002, 39). The women who were in the upper class society of Japan had time on their hands and we know this because they had time to write literature. “Most of the canonical work from this period was produced by women of the upper social class” (Varner, 2005,
The films message to viewers about gender and power is that women are meant to take care of the home and play the supportive role, while men go out to their jobs and provide. Men are strong and burly and women are naïve and domesticated. Women need men and men always come to the rescue to save women and give them a happy ending. Power is portrayed in the film both visually and through the film’s script and dialogue. The common idea that women are inferior to men is placed subtly in this movie throughout the plot and how these charac...
This author suggested that there is a disparity of records pertaining to the writing of economic history of women in regards to other records written during this time (1868-1945). She describes how the comparative study of Japanese women to other industrialized nations during this time period is difficult; due to the relatively short time period in which Japan transformed from a Chinese influenced, isolationist country to a super power. This also reflects...
Women in action films – extract. Retrieved from: http://www.slideshare.net/sgummer/women-in-action-films# Mlawski S. (2008). Why strong female characters are bad for women. Retrieved from: http://www.overthinkingit.com/2008/08/18/why-strong-female-characters-are-bad-for-women/ Morreale, J. a. The adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the adage of the ad Xena: Warrior princess as a feminist camp.
...ality because everyone should have equal to do what they want. Popular culture spread the idea of nautaral which changed the position of female in the univeral. Women' knowlegdes and abilities seem to have rise a lot compare with 1990s. Woman would be a successful businessman, worker, fireman and so on. As mass media become the most important part of communication in the earth, the most infusive part to affect human's attitudes is the domestic or romantic drama. It spread the different concepts to the families, neighbors, friends etc by the interaction between them. Movie heroes are not spread one single-minded nowadays, the gender and sexuality of people or hero should all be equal.