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five essential of cooperative learning
Merits and demerits of cooperative learning strategies
five essential of cooperative learning
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In today’s classroom the emphasis is no longer on teacher-directed instructed; it is on student-centered learning. Another important aspect of the classroom is the integration of technology to enhance student learning. Research over both is significantly increasing, which makes understanding the positive outcomes of implementing the two strategies imperative for educators. As most educators are aware, the key element to a pupil’s success lies in their motivation to achieve goals and be successful pupils; therefore by combining both student-centered learning strategies, such as cooperative learning and technology integration, student learning can be positively impacted.
One way to incorporate both cooperative learning and technology integration into the classroom setting is through the use of Web 2.0 technologies, such as wikis, blogs, and podcasts. “Web 2.0 technologies introduce a new dimension to education, which becomes not just learner centered but learner centered as learners are the joint generators of content”, states Bose. In today’s society student use of technology is on the rise which makes harnessing this interest for educational purposes inevitable. Web 2.0 tools are ideal for educational purposes because they support spontaneous interaction, feedback, and social networks and relationships (Bose, 2010).
A study conducted at the University of Eastern Finland supports the use of technology and cooperative learning. During the study biology pupils used laptops and wiki-environments to scaffold collaborative learning and participation in laboratory-like work. Throughout this study pupils worked collaboratively in cooperative group settings to prepare a fish and modeled it in the wiki-environment using digital came...
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...ocial Constructivism. Paper presented at the National Seminar on Technology Enhanced Collaboration for Improving Quality of Education at Elementary Level.
Brucklacker, B. & Gimbert, B. (1999). Role Playing Software and WebQuests – What’s Possible with Cooperative Learning and Computers. Computers in the Schools, 15(2), 37-48.
Sadik, A. (2008). Digital Storytelling: A Meaningful Technology-Integrated Approach for Engaged Student Learning. Educational Technology Research Development, 56, 487-506.
Vesisenaho, M., Valtonen, T., Kukkonen, J., Havu-Nuutinen, S., Hartikainen, A., & Karkkainen, S. (2010). Blended Learning with Everyday Technologies to Activate Students’ Collaborative Learning. Science Education International, 21(4), 272-283
Wang, J., & Fang, Y. (2005). Benefits of Cooperative Learning in Weblog Networks. Online Submission, Retrieved from EBSCOhost.
Wheeler, S., Yeomans, P., & Wheeler, D. (2008). The good, the bad and the wiki: Evaluatingstudent-generated content for collaborative learning. British Journal for Educational Technology, 39(6), 987-995.
During the ITEC 7445 Multimedia and Web Design course, I created a WebQuest that demonstrates my ability to develop, model and facilitate the use of online and blended learning. The Multimedia Design Project artifact is a blended learning project that includes face-to-face instruction as well as web-based online learning. In my ITEC 7460 Professional Learning & Technology Innovation course, I was able to develop, model, and facilitate a professional development in which I was able to train teachers on how to implement Socrative.
The late 1980’s ushered in a period of change in the American educational context, with a major focus on integrating technology in P-12 classrooms (Dwyer, Ringstaff, & Sandholtz, 1990). Several authors credit this continued use to the belief that technology integration supports philosophies of instruction that perceive each student as a unique learner, thereby aiding in the transformation of teacher-centered classrooms into student-centered settings (Mowre-Popiel, Pollard, & Pollard, 1994; Bork, 1997).
As the traditional style of learning is slowly phasing out a more technology-based learning environment gradually replaces it in the classroom. Before technology became implemented in the classroom many students felt the separation in the classroom. There weren’t many things connecting the students t...
Ask any colleague about my area of “expertise” and it’s likely they’ll mention technology integration. I’ve always considered this to be interesting, as just a few years ago the answer would be something along the lines of “He’s the literacy guy.” The fact is, both are correct. I’ve taken the leap into the realm of digital literacy, the 21st Century literacy. After having the good fortune of connecting with educators around the world via Twitter and the blogosphere, I concluded that not engaging students in various web applications and social media would be doing them a huge disservice. The very tools they engage with daily at home or elsewhere should be brought into the classroom to authenticate their learning experience. Also, when used in a targeted manner, with specific learning objectives in mind, they’re highly effective learning tools.
In 2009, around 97 percent of classrooms had one or more computer, while 54 percent could bring computers into the classroom. Internet access was available for 93 percent of the computers, and the ratio of students to computers in the classroom was 5.3 to 1 (“Educational” par.1). Just four years ago, technology was an increasingly important tool in education. The benefits of technology are always changing and improving. The use of computer labs has evolved into every student having access to their own personal hand-held device or laptop. Because of this, teachers have new ways to provide information and can change the way they teach. More hands on interaction is present when the students can find the information on their own using these devices. Many new techniques such as the flipped classroom are emerging trends that are used in our school and many others. Schools all across the United States are slowly moving away from the traditional method of pencil and paper learning. Taking notes on a computer in school or even at home is gaining popularity. Technology should be used in education because it makes learning faster and easier, gives students an opportunity to learn more information that may not be provided by textbooks and allows students to immerse themselves in technology at an early age.
To maximize student’s participation, modified suggestopedia made use of multi-media in the teaching-learning process especially in creating a sensory rich and relaxing classroom atmosphere. Schunk (2012) mentioned that the use of video clips, projectors or even social media in the teaching- learning process helps achieve students’ maximum participation. In connection to this, Sivakumaran (2012) found out that students perceived that incorporating technology on a higher level in their classrooms would make them more engaged and excited to learn.
Integrating technology requires a comprehensive knowledge of curriculum and content standards and the ways that technology can maximize student learning. In my classroom, I strive to have students using technology as a natural part of their learning experience. By teaching technology concurrently with content, I’ve observed my students making parallel gains in technology skills and knowledge.
Friedman, Hershey H., and Linda Weiser Friedman. "Crises in Education: Online Learning as a Solution." Creative Education 2.3 (2011): 156-63. ProQuest Research Library. Web. 25 Apr. 2012.
The issues discussed in this essay are relevant for all life-long students and educators who seek to embrace technology and an increase in communication between people of similar interests and desires to move forward with their personal goals. So many nations and people have been kept uninformed and uneducated for far too long and the edu-tech visionaries recognize the wasted opportunities presented via humankind's greatest invention. This population, students and educators envision the collaborative power and seek facilitation "through increased efficiency and effectiveness" (Courville, 2011, p. 3 ). They are a worthy audience for this topic because they embrace all the hope which arises from the proper and expedient use of the tools in existence today.
Dooly (2008) suggests that “collaborative learning is aimed at getting the students to take almost full responsibility for working together, building knowledge together, changing and evolving together and of course, improving together.” The creation of a Wiki tool will augment what Dooly has postulated. The Wiki is a web 2.0 tool that promotes learning and collaboration among learners, for it allows the learners to make contribution on learning task in a collaborative mode, comment on their peers’ contributions and be respectful of others in the learning environment, (Kingsley & Brinkrhoff, 2011, p.
Hirsch, Jim. "Learning Collaboratively With Technology." School Administrator 1 Aug. 2005: 10. eLibrary. Web. 6 July 2011.
The traditional education environment is starting to implement new ways to teach students with the rapid development of technology. One strategy is the use of the internet to communicate, listen, and share ideas among students and professors alike; specifically the use of the internet realm in wikis, blogs, and podcasts. Blogs are either a website in itself or a part of a website where something like an interactive journal is being used; a person can write about anything they wish, link or show images, and decide whether other people can comment on the blog entry. Wikis are websites or webpages dedicated to providing information about a topic and can be edited by either the members of that site. Podcasts are digital files in the form of audio, video, or both that can be downloaded online onto computers, MP3 players, certain phones, and many more devices. Wikis, blogs, and podcasts could positively alter the educational format of lectures for students.
Today’s students have very different needs than those of previous generations (Prensky, 2001). Growing up in a digital world has redefined the way students learn, and therefore, how they must be taught. I have experienced firsthand that these digital learners do not wish to sit back and passively consume information. They want to multitask, interacting with multiple streams of information in a range of forms. They wish to collaborate and network with others, sharing information and building on one another’s contributions (Prensky, 2007). With the evolution of the modern student into a ‘digital native’, the role of modern educators has also been redefined. “The role of the traditional, talking-head, ‘sage on the stage,’ or broadcaster (transmitter of information) in front of the classroom has shifted to group facilitator, orchestrator of collaborative knowledge creation, or ‘guide on the side’” (Berk, 2010, p. 9). By shifting teaching to a model that is student-centered and incorporates a range of up-to-date technologies, I know I can better connect with the ...
Active involvement in class discussions and incorporating technology are techniques that could be used when trying to engage student’s interests. Interactive based learning provides an opportunity to become actively involved in the discussion instead of just listening to an instructor throw huge amounts of information their way. Using technology is a way for students to become active in their learning. Tools such as interactive white boards enable children to engage in classroom games, view websites, and review problems step by step. As technology is advancing students rely on teachers integrating technology into their lessons more frequently. In traditional lectures the teacher gives a large quantity of material, but if the student is not paying attention, does learning occur? By incorporating learner response devices where students can electronic...