Computer Games Personal computer games refer to the video games which are played on personal computers rather than on arcade machines or video game consoles. The most defining features of these games include a higher degree of user control over the gaming software and hardware and an absence of central controlling ability. Another defining characteristic of the computer games is the increased capacity for input to the pc, processing and consequently the output. People playing computer games are able to interact with objects displayed on the computer screen for the purpose of entertainment. Although there is the entertainment value of computer games, computer games are harmful and do not encourage full brain growth and development in children. …show more content…
Research has shown the absence of stimulation within the frontal lobe, before 20 years of age, barred the neurons from thickening as well as connecting. This consequently impairs the ability of the brain to control impulses like aggression and violence. A highly stimulated as well as highly developed brain is able to control the impulses of violence and aggression. There will be problems experienced with the new generation of children who are on the verge of playing computer games never seen before. The increased volume of computer games of children will have far reaching implications such as an increased aggressive and violent society. The youthful game players are predicted to be engaging in more bad things and will not engage in useful activities, such as learning arithmetic or even reading aloud. If the computer games are the source of mental stimulation for a longer period time when the brain is developing, it could result in an underdeveloped frontal lobe. This would lead to the increasing behavioral problems associated with the underdevelopment of the frontal lobe. Stimulation of the brain’s frontal lobe is a crucial part in production of a chemical called serotonin, which is used to repress impulses in the brain. Effectively stimulating this area of the brain leads to the production of the serotonin chemical, which translates to repression of the …show more content…
Cheryl Olson, a researcher dealing in studies of children and pc games stated that “(Fink). Video games clearly create a common ground that young people can use to make friends”. (Fink) However, there are also other potential benefits. Shawn, a psychologist at the University of Wisconsin, says that “video games change your brain”. Playing the computer games changes the physical structure of the brain in the same way as map navigation, playing piano and learning. Games bring forth rewarding surges and a power concentration of neurotransmitters such as dopamine which strengthens the neural circuits that build the brain. Although that computer games could help children make friends online, communicating with strangers could be
At this day in age we bask in the luxury of having easy access to advanced technology at our disposal. From the World Wide Web, to cell phones, music, movies and video games the human race has thought of any and everything to keep us entertained. Over the years studies have shown reasonable concerns regarding the long-term effects of video games. These games can desensitize gamers to real life violence, which is usually seen in the younger crowd. The studies especially hit on the games containing player-on-player violence. Though these games are extremely entertaining and can get kids to settle down for a while, if not properly supervised, they can produce adverse effects. Other studies have shown that video games can be used as way to yield positive outcomes such as, good problem solving skills, cooperation in a group and the ability to flow. Although there has been psychological research on children learning through the actions of others some believe that children are automatically able to distinguish between what is just a game and what is reality. The longer they are allowed on their game system the more they become convinced that their games are real. Some researchers believe violent video games can channel the aggression of the child but the parents are to blame for what happens to the child after playing an excessive amount over a period of time. Children can become preoccupied with these violent video games which have been proven to be the cause of poor social skills, uncontrollable aggression and a false reality.
In today’s society, video games have played a huge part in the children and teen demographic. Revolutionizing the future, popular titles have implemented realistic values and experiences to players all around the world. As the quality of graphics improve and the plot thickens, so does the violence, gore, and bloodshed. Individuals who devote countless hours staring at the television screen trying to triumph the top high score and levels do not realize the amount damage and violent acts they are causing whether it is secluded in a virtual world or to their brains. Simulating unarmed fist fights, gun shootings, and war could lead to aggression and actual real-life violent conduct. Violent actions and behaviors in these titles could also desensitize
“Most reported effects of videogames – particularly in the popular press – appear to centre upon the alleged negative consequences… Research has consistently shown that playing computer games (irrespective of genre) produces reductions in reaction times, improved hand-eye co-ordination and raises players’ self-esteem,” (Griffiths p. 47), states Mark Griffiths in his article, “The educational benefits of videogames”. When people think of video games, they often tend to think about the negative side effects that video games can have on a person. Will Wright in his article, “Dream Machines” also defends video games by providing positive effects that video games have on those who play them. Wright presents
Granic, Isabela, Adam Lobel, and Rutger C. M. E. Engels. "The Benefits Of Playing Video Games." American Psychologist 69.1 (2014): 66-78. Academic Search Complete. Web. 24 Apr. 2014.
Since the 1970 video games have become more popular than ever before. Generating 11.7 billions of dollars of sells every year or more, the video game industry is considered one of the largest industries in this century. However, video games have been a topic of controversy. With the sales of violent video games going up and the increased violence in schools and teenagers, video games are always to blame. Many people speculate that video games are the cause on why many teenagers have developed aggressive and violent behavior, are desensitize to violence, and the increase violence in schools and public places. In contradiction, video games have little or no fault in teenagers’ violent behavior and shouldn’t always be blamed.
The allegation that videogames cause violent behavior in children has been present as long as videogames themselves. Some researchers said that the Sandy Hook shooter, Adam Lanza, was one intense gamer. “Seung-Hui Cho, the Virginia Tech Shooter was seen by his roomates as odd because he never joined them in video games.”(Beresin) This debate will continue to go on in this country as long as there are horrific crimes that occur. There is much written in the research regarding this issue, and many differing views. The research that is presented in the next few paragraphs supports the theory that it is not the graphic video games that produce aggressive behavior, but other factors in a child’s life that create violent actions.
In recent years, technology has developed very rapidly. This has led to many arguably both positive and negative changes in our everyday lives. One such change was the increased accessibility of personal computers and gaming consoles as well as the introduction of numerous video games. Due to their entertainment value, these games gained popularity among children and teenagers. Although many concerns have been voiced related to playing video games, especially those that are violent, [e.g., increases in aggressive behavior in children (Anderson & Bushman, 2001)], this paper will argue that certain video games also have beneficial effects. They should thus be played by children, teenagers and adults alike albeit with caution.
By far the largest concern of technology today is video games. There have been so many experiments and studies to try and figure out if video games have a negative or positive effect on our children. A growing body of research is linking violent video game play to aggressive cognitive, attitudes and behaviors (D.A. Gentile, 2004). Video games can obviously be dangerous for our children causing aggression, bad performances in school and obesity. Although we cant blame all of these problems on the use of video game...
Letting older children play these video games only corrupts their brains and make them dysfunctional. There was a study from Wang and his colleagues at the Radiocal Society of North America that proved how video games permanently altered young adult’s brains. wang did this study by recruiting 22 young, healthy, males aged 18 to 29. The 22 males had played low to no video games before the testing. the males were placed into 2 groups. one was a control group while the other played video games constantly all day. This went on for 2 weeks and then took a FMRI. The men who played violent video games showed less activation in the left inferior frontal lobe of the brain and also in the anterior cingulated cortex during the the test. this area of the brain is for vidal parts that controls your emotions and agressive behavior. If the affect of these violent video games can change young adult’s minds, then they can definatley alter the brains of teens. After the second week, when there no video game play, the changes in the brain activation were low. this could mean that the changes in the brain can become permanent if there is ...
Video games are electronic sports which involves user interface and user interactivity. They generate a visual response which helps to provide excitement and entertainment. Video games are played on computers, televisions, or any kind of device with a display screen. People play video games for fun and also because some games are more productive and useful. With growth in technology video games have become very popular in children. Those games can be informative and a brain-builder for children but at the same time it may be so violent that they not only become the reason for the children to be destructive but also vigorously increase anti-social behavior.
Over the past 30 years, playing video games has become one of the most popular hobbies worldwide. Not only has the video game industry become a multi-billion dollar industry, but it has attracted people from all age types. While video games today are played by both kids and adults, there are many issues being raised regarding the effects of video games. More particular, is the effect that violent video games may be having on children. Some critics argue that video games are direct indicators of child aggression while video game supporters argue that there is no direct link between child aggression and violent video games. While many people have their own personal stances, this issue is unique because it is unfolding everyday. Scientists and researchers all over the world are continuously doing research regarding the effects of video games on children. Even though this remains a field of uncertainty for researchers, parents should definitely be involved in being aware of what it is that they’re children are playing when they play video games.
Video games have become one of the world’s largest hobbies. Many choose to love them and others have quiet of an obsession. Since the 70’s, video games have become popular in entertainment and a fixture of 21st century childhood. The theme and idea expressed in popular video games is commonly violence. Many studies have issued that the violence used as entertainment in video games causes younger children to be more aggressive and violent. Violent video games act as a form of violence, but do not cause the violence to occur. Moreover, violent video games cause young children to be associated with a higher visuospatial cognition (visual perception), effects the brain development, along with media violence influencing a child to act violent and have aggressive behavior.
First students score higher marks when video games are applied to education, since it makes it more interesting and interactive while improving their cognitive abilities. Moreover, it allows individuals with shy personalities to exercise at home preventing them from disturbing looks at the gym or just to win time. Furthermore, it allows people to build strong based relationships that couldn’t have been made possible in real life interactions. But also it permits to strengthen the bonds with family and friends.
Many people believe that video games change people and mislead them to do bad things, such as drugs and alcohol, but it is the opposite. Gaming prevents people from such acts and actually helps to keep them away from the substances. Lots of people, mainly parents, believe that video games harm people so they try to keep their children away from them. In reality, video games make your life better. Video games can provide many benefits to your lifestyle as “numerous academic studies indicate that playing video games has many psychological and even physical benefits” (Guarini). Gaming helps stimulate the brain and advances your problem solving abilities. There are disadvantages to gaming, which is true, but the amount of benefits outweigh them by far.
"Video game play may provide learning, health, social benefits." American Psychological Association. February 2014, Vol 45, No. 2