Introduction
After thorough research in the animation industry, it is strongly recommended that the corporation, World-Wide Investment Inc., should invest. Over the years, businesses in the animation industry have come to be known as companies that create feature films, television shows, software, comics, and more for consumers all across the globe. It is a rapidly expanding industry in today’s economy, supplying a worldwide audience with both entertainment and careers. Computer Generated Images (CGI) plays a chief role in movies, including popular films that generate millions of dollars such as the “Toy Story” series. In contrast, the majority of directors continue to use actors and actresses to play characters, but even then, they may have green screens to create a setting. This proves that animation has still not disappeared. Through business fundamentals, international business, and marketing, it is clear just how positive the animation industry’s future is shaping up to be and why it is a worthwhile investment.
Business Fundamentals
The animation industry satisfies consumer needs and wants, because it provides motion pictures that the consumers want to watch like animated feature films, and television shows, and products that the consumers classify they need for survival such as t-shirts. Furthermore, the feedback that the product produces encourages the business in the animation industry to maintain the supply the consumers are obtaining, or even improve it so that there are more potential customers. As a result, they resume selecting, producing, and distributing products that they need or want. Therefore, by investing in this industry, it will expand the market, consequently making World-Wide Investment Inc. h...
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Movies today are extremely expensive to make and are typically financed through either film studio contracts or from investors willing to take a risk. In order to be successful, movies need to be marketed and distributed either under contract by the film studios or by companies that specialize in such services. The aspects of financing, marketing and distribution of films have changed between the studio and independent systems over the years as the evolution of the film industry took place.
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Handling business in Germany with confidence can be tough for individuals who don’t comprehend its business culture. Germany is a society with strict cultural components that are clearly delimited; discipline, freedom, individuality, status, and respect are the evident components translated to a business. In Germany, history, management style, and also business structures and interactions are factors that make this country unique; the knowledge and understanding of these specific cultural boundaries can make the difference between success and failure in the business arena.
There is a huge industry dedicated to animation and creating entertainment like movies, cartoons, video games, and educational software to deliver a message, tell a story, and/or educate the masses. Animation is the process of creating a continuous motion and shape change illusion by means of the rapid display of a sequence of static images that minimally differ from each other. Anyone who as ever turned on a television, gone to the movies, seen a commercial has been exposed to an animation style at some point. Some love animation and some are not so interested in it, but regardless it is a booming business that started out simply and is evolving at a rapid pace. Animation today is very advanced and it is amazing what goes into putting things into action, especially when it comes to current animated features and video games. Creators have been able to make fictional characters appear as if they are real and have extraordinary detail, take three-dimensional animation for example. With some 3-D animations it is hard to differentiate if it is indeed an animation or a film with real actors. Scenery can be just as detailed as its real counterparts and characters, although still cartoon-like, have very realistic detail from facial muscle movement to pigment in their skin and eyes. There are some two dimensional works that are exceptional as well. Many are created by drawing out each individual scene and combine in sequence. One can see that 2-D animation today has seamless transitions, compared to jagged transitions exhibited seen in earlier animations. This is due to the thriving technology that animators have at their disposal. From black and white, flat and jagged with poor audio quality to vivid colors, three dimensional...
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Computer Generated Images, or CGI, is a form of Computer Graphics design, and animations, that make a image look 3D. These images are shown all throughout the media world, industry, and business, such as print media, tv, movies, pictures, commercials, etc. CGI’s have improved rapidly on software that helps our world improve on computer generated imaging. CGI software’s is used to make graphical design for purposes like movies in the theater. CGI companies and software’s, has made the technology age, and its computer has increase in speeds, and has allowed computer graphics programmers, and other companies, to make better quality films, games, and electronic digital photos on their CPU’s, or laptops. Because of the new advancement in software technology in CGI, and graphics designing, it has brought new internet religious cultures, its own new experiences, such as celebrities, and newer technological vocabulary. Technology advancement has increased so much that CGI’s has lead to the new beginning or era of virtual cinema photography.
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Japan is considered the top country around the world in animation industry . Animation is one of the most important sides of the Japanese culture , that lead to develop the Japanese animation without government support .The beginning of the Animation industry arose in thr 20th century , in 1917 the revolution of the animation industry started to appear in the public in professional style . Nowadays Japan have got more than 430 production companies . One episode can cost between 100.000 to 300.000 $ to produce . Sales value in 2006 is approximately 95 billion yen with 306 TV programs produced . The animation production has been inspired by the Japanese
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