Brandscapes and Architecture in This Economy

2559 Words6 Pages

In the present twenty-first century, we have to look at cities not as skylines but as brandscapes and at buildings not as objects but as an experience. We are no longer consuming objects but excitement, even in lifestyles. In the new era of brandscapes, buildings are not like where we work and live but who we are imagining ourselves to be and what our identity should be. The use of concepts and methods of branding in Architecture helps as a quick and easy selling tool for architects and also a strategic tool for economic and cultural transformation and it can be achieved when architecture brings together ecology, economics, and social well-being to help people and places regain self-sufficiency in buildings it will increase the cultural and economic transformation. Economic value comes from emotional connection within a brand. Branding in architecture means the expression of a specific identity, whether of a company or a city. New York, Bilbao, and Shanghai have used architecture to enhance their images, generate economic growth, and raise their positions in the global village.

2.1 What is a Brand?
Brand is a feeling of individual around the range of an item, administration or organization. It is a glad feeling. It is characterized by people. Brands are great lifestyle bundles; compellingly trim our thoughts regarding what our character ought to be. Commonly mark characterizes the way we live, the encounters we pick, and whom we decide to connect with. Brand is an experience.
A brand goes way past the real element, the brand turns into an image of a specific lifestyle, and a attitude and personality. A brand is an image that passes on the atmosphere of importance. Brands organize pictures, characters and lifestyles into sensib...

... middle of paper ...

... the apple brand and needed to achieve an experience that was as large as the brand. Steve jobs thought about the stores not as retail spaces however as social spaces. Steve accepted it was more essential for the stores to offer an exceptional and captivating knowledge the individuals had, a store that might serve as a kind of clubhouse, gives stimulation for Apple supporters. The outline originates from philosophies that apple dependably stood for.
1) art most importantly. The design have an amazing level of detail
2) Besides compassion, an association with the emotions of the client.
3) The Third pointer is to speak to, that individuals structure a feeling around the range of an organization or product based the organization is serving. Additionally vital is agreeableness and making high-tech mechanisms that are not difficult to utilize and have effortlessness.

More about Brandscapes and Architecture in This Economy

Open Document