A History of Video Game Development

1905 Words4 Pages

Video games are an ever-growing franchise that is constantly undergoing change. Ever since the dawn of video games, new consoles, games, developers, and teams have come together, fallen apart, triumphed, and failed. What is it that has allowed some to thrive where others failed? Several different factors have changed and influenced the world of gaming, including the history that is continuously being written, the people who have built the games behind the scenes, and, of course, the actual video games themselves. Numerous video games have been more successful than others, but identifying what components set the successful apart from the unsuccessful is something definitely worth observing. To find an answer to this statement, one must first delve back into the roots of where video games began. In 1996, Ralph Baer, an employee of Sanders Associates, envisioned the idea of a television gaming apparatus. Ideally, the contraption could be hooked up to a television and would be complete with a chase game and a visual tennis game. By 1970, Ralph’s idea became a reality as the very first home video game system, which he dubbed, the Odyssey. Though the Odyssey, by modern day standards, might be considered boring, at the time it was made it was an enjoyable and satisfying system. Although, as with all originals, it could easily be improved upon, fixed, and made more entertaining altogether. From 1972 and on, several establishments, corporations, and teams formed in an attempt to improve upon the foundation that Ralph Baer had laid out before them. Although, most of these organizations ended up falling apart due to not being able to make enough money or due to losing out to another group. Some of the less fortunate institutio... ... middle of paper ... ...is not needed, a person can successfully construct an exceptional video game. Works Cited Caoili, E. (2013). The Last of Us wins an armful of E3 Game Critics Awards. Gamasutra. Retrieved from www.gamasutra.com/view/news/173052/ Karmali, L. (2013). The Last of Us Sells 3.4 Million Copies in Three Weeks. IGN. Retrieved from www.ign.com/articles/2013/07/09/the-last-of-us-sells-34-million-copies-in-three-weeks Miller, M. (2005, April 1). A History of Home Video Game Consoles. Informit.com/articles. Retrieved November 11, 2013, from http://www.informit.com/articles/article.aspx?p=378141 Smith, E. (2013a). The Last of Us, Neil Druckmann and Less Being More. International Business Times. Retrieve from www.ibtimes.co.uk Smith, E. (2013b). The Last of Us Review [VIDEO]. International Business Times. Review of The Last of Us. Retrieved from www.ibtimes.co.uk

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